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android_opengl_GLES30.cpp is using symbols from libGLESv3 but relies on the fact that they used to be exported by libGLESv2. It used to rely on the fact that libGLESv3.so was a symlink to libGLESv2.so which is no longer the case. Bug: http://b/69603741 Test: make Change-Id: Iac078397b5f439a90ce642912f4c337df2ed00f3