Loading libs/hwui/DisplayListRenderer.h +2 −2 Original line number Diff line number Diff line Loading @@ -413,10 +413,10 @@ private: SkiaShader* shaderCopy = mShaderMap.valueFor(shader); // TODO: We also need to handle generation ID changes in compose shaders if (!shaderCopy || shaderCopy->getGenerationId() != shader->getGenerationId()) { if (shaderCopy == NULL || shaderCopy->getGenerationId() != shader->getGenerationId()) { shaderCopy = shader->copy(); mShaderMap.add(shader, shaderCopy); mShaders.add(shader); mShaders.add(shaderCopy); } addInt((int) shaderCopy); Loading Loading
libs/hwui/DisplayListRenderer.h +2 −2 Original line number Diff line number Diff line Loading @@ -413,10 +413,10 @@ private: SkiaShader* shaderCopy = mShaderMap.valueFor(shader); // TODO: We also need to handle generation ID changes in compose shaders if (!shaderCopy || shaderCopy->getGenerationId() != shader->getGenerationId()) { if (shaderCopy == NULL || shaderCopy->getGenerationId() != shader->getGenerationId()) { shaderCopy = shader->copy(); mShaderMap.add(shader, shaderCopy); mShaders.add(shader); mShaders.add(shaderCopy); } addInt((int) shaderCopy); Loading