Loading api/current.xml +1 −1 Original line number Diff line number Diff line Loading @@ -73993,7 +73993,7 @@ <method name="setShadowLayer" return="void" abstract="false" native="true" native="false" synchronized="false" static="false" final="false" core/java/android/view/GLES20Canvas.java +9 −1 Original line number Diff line number Diff line Loading @@ -756,6 +756,12 @@ class GLES20Canvas extends Canvas { private boolean setupModifiers(Paint paint) { boolean hasModifier = false; if (paint.hasShadow) { nSetupShadow(mRenderer, paint.shadowRadius, paint.shadowDx, paint.shadowDy, paint.shadowColor); hasModifier = true; } final Shader shader = paint.getShader(); if (shader != null) { nSetupShader(mRenderer, shader.native_shader); Loading @@ -782,5 +788,7 @@ class GLES20Canvas extends Canvas { private native void nSetupShader(int renderer, int shader); private native void nSetupColorFilter(int renderer, int colorFilter); private native void nSetupShadow(int renderer, float radius, float dx, float dy, int color); private native void nResetModifiers(int renderer); } core/jni/android/graphics/Paint.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -738,7 +738,7 @@ static JNINativeMethod methods[] = { (void*) SkPaintGlue::getStringBounds }, {"nativeGetCharArrayBounds", "(I[CIILandroid/graphics/Rect;)V", (void*) SkPaintGlue::getCharArrayBounds }, {"setShadowLayer", "(FFFI)V", (void*)SkPaintGlue::setShadowLayer} {"nSetShadowLayer", "(FFFI)V", (void*)SkPaintGlue::setShadowLayer} }; static jfieldID req_fieldID(jfieldID id) { Loading core/jni/android_view_GLES20Canvas.cpp +7 −0 Original line number Diff line number Diff line Loading @@ -259,6 +259,7 @@ static void android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject canvas OpenGLRenderer* renderer) { renderer->resetShader(); renderer->resetColorFilter(); renderer->resetShadow(); } static void android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject canvas, Loading @@ -271,6 +272,11 @@ static void android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject canv renderer->setupColorFilter(filter); } static void android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject canvas, OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) { renderer->setupShadow(radius, dx, dy, color); } // ---------------------------------------------------------------------------- // Text // ---------------------------------------------------------------------------- Loading Loading @@ -402,6 +408,7 @@ static JNINativeMethod gMethods[] = { { "nResetModifiers", "(I)V", (void*) android_view_GLES20Canvas_resetModifiers }, { "nSetupShader", "(II)V", (void*) android_view_GLES20Canvas_setupShader }, { "nSetupColorFilter", "(II)V", (void*) android_view_GLES20Canvas_setupColorFilter }, { "nSetupShadow", "(IFFFI)V", (void*) android_view_GLES20Canvas_setupShadow }, { "nDrawText", "(I[CIIFFII)V", (void*) android_view_GLES20Canvas_drawTextArray }, { "nDrawText", "(ILjava/lang/String;IIFFII)V", Loading graphics/java/android/graphics/Paint.java +34 −2 Original line number Diff line number Diff line Loading @@ -43,6 +43,28 @@ public class Paint { private boolean mHasCompatScaling; private float mCompatScaling; private float mInvCompatScaling; /** * @hide */ public boolean hasShadow; /** * @hide */ public float shadowDx; /** * @hide */ public float shadowDy; /** * @hide */ public float shadowRadius; /** * @hide */ public int shadowColor; /** * @hide */ Loading Loading @@ -935,13 +957,23 @@ public class Paint { * offset and color, and blur radius. If radius is 0, then the shadow * layer is removed. */ public native void setShadowLayer(float radius, float dx, float dy, int color); public void setShadowLayer(float radius, float dx, float dy, int color) { hasShadow = radius > 0.0f; shadowRadius = radius; shadowDx = dx; shadowDy = dy; shadowColor = color; nSetShadowLayer(radius, dx, dy, color); } private native void nSetShadowLayer(float radius, float dx, float dy, int color); /** * Clear the shadow layer. */ public void clearShadowLayer() { setShadowLayer(0, 0, 0, 0); hasShadow = false; nSetShadowLayer(0, 0, 0, 0); } /** Loading Loading
api/current.xml +1 −1 Original line number Diff line number Diff line Loading @@ -73993,7 +73993,7 @@ <method name="setShadowLayer" return="void" abstract="false" native="true" native="false" synchronized="false" static="false" final="false"
core/java/android/view/GLES20Canvas.java +9 −1 Original line number Diff line number Diff line Loading @@ -756,6 +756,12 @@ class GLES20Canvas extends Canvas { private boolean setupModifiers(Paint paint) { boolean hasModifier = false; if (paint.hasShadow) { nSetupShadow(mRenderer, paint.shadowRadius, paint.shadowDx, paint.shadowDy, paint.shadowColor); hasModifier = true; } final Shader shader = paint.getShader(); if (shader != null) { nSetupShader(mRenderer, shader.native_shader); Loading @@ -782,5 +788,7 @@ class GLES20Canvas extends Canvas { private native void nSetupShader(int renderer, int shader); private native void nSetupColorFilter(int renderer, int colorFilter); private native void nSetupShadow(int renderer, float radius, float dx, float dy, int color); private native void nResetModifiers(int renderer); }
core/jni/android/graphics/Paint.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -738,7 +738,7 @@ static JNINativeMethod methods[] = { (void*) SkPaintGlue::getStringBounds }, {"nativeGetCharArrayBounds", "(I[CIILandroid/graphics/Rect;)V", (void*) SkPaintGlue::getCharArrayBounds }, {"setShadowLayer", "(FFFI)V", (void*)SkPaintGlue::setShadowLayer} {"nSetShadowLayer", "(FFFI)V", (void*)SkPaintGlue::setShadowLayer} }; static jfieldID req_fieldID(jfieldID id) { Loading
core/jni/android_view_GLES20Canvas.cpp +7 −0 Original line number Diff line number Diff line Loading @@ -259,6 +259,7 @@ static void android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject canvas OpenGLRenderer* renderer) { renderer->resetShader(); renderer->resetColorFilter(); renderer->resetShadow(); } static void android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject canvas, Loading @@ -271,6 +272,11 @@ static void android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject canv renderer->setupColorFilter(filter); } static void android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject canvas, OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) { renderer->setupShadow(radius, dx, dy, color); } // ---------------------------------------------------------------------------- // Text // ---------------------------------------------------------------------------- Loading Loading @@ -402,6 +408,7 @@ static JNINativeMethod gMethods[] = { { "nResetModifiers", "(I)V", (void*) android_view_GLES20Canvas_resetModifiers }, { "nSetupShader", "(II)V", (void*) android_view_GLES20Canvas_setupShader }, { "nSetupColorFilter", "(II)V", (void*) android_view_GLES20Canvas_setupColorFilter }, { "nSetupShadow", "(IFFFI)V", (void*) android_view_GLES20Canvas_setupShadow }, { "nDrawText", "(I[CIIFFII)V", (void*) android_view_GLES20Canvas_drawTextArray }, { "nDrawText", "(ILjava/lang/String;IIFFII)V", Loading
graphics/java/android/graphics/Paint.java +34 −2 Original line number Diff line number Diff line Loading @@ -43,6 +43,28 @@ public class Paint { private boolean mHasCompatScaling; private float mCompatScaling; private float mInvCompatScaling; /** * @hide */ public boolean hasShadow; /** * @hide */ public float shadowDx; /** * @hide */ public float shadowDy; /** * @hide */ public float shadowRadius; /** * @hide */ public int shadowColor; /** * @hide */ Loading Loading @@ -935,13 +957,23 @@ public class Paint { * offset and color, and blur radius. If radius is 0, then the shadow * layer is removed. */ public native void setShadowLayer(float radius, float dx, float dy, int color); public void setShadowLayer(float radius, float dx, float dy, int color) { hasShadow = radius > 0.0f; shadowRadius = radius; shadowDx = dx; shadowDy = dy; shadowColor = color; nSetShadowLayer(radius, dx, dy, color); } private native void nSetShadowLayer(float radius, float dx, float dy, int color); /** * Clear the shadow layer. */ public void clearShadowLayer() { setShadowLayer(0, 0, 0, 0); hasShadow = false; nSetShadowLayer(0, 0, 0, 0); } /** Loading