Loading libs/hwui/renderthread/EglManager.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -333,7 +333,7 @@ bool EglManager::swapBuffers(const Frame& frame, const SkRect& screenDirty) { if (CC_LIKELY(err == EGL_SUCCESS)) { return true; } if (err == EGL_BAD_SURFACE) { if (err == EGL_BAD_SURFACE || err == EGL_BAD_NATIVE_WINDOW) { // For some reason our surface was destroyed out from under us // This really shouldn't happen, but if it does we can recover easily // by just not trying to use the surface anymore Loading Loading
libs/hwui/renderthread/EglManager.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -333,7 +333,7 @@ bool EglManager::swapBuffers(const Frame& frame, const SkRect& screenDirty) { if (CC_LIKELY(err == EGL_SUCCESS)) { return true; } if (err == EGL_BAD_SURFACE) { if (err == EGL_BAD_SURFACE || err == EGL_BAD_NATIVE_WINDOW) { // For some reason our surface was destroyed out from under us // This really shouldn't happen, but if it does we can recover easily // by just not trying to use the surface anymore Loading