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When AnrTest was switched to uinput, we lost the behaviour of waiting for animations to complete prior to injection. Likely, this caused the test to become flaky, because the activity sometimes is not launched when we try to send input. In this CL, we are adding a speculative fix for this by waiting for the window geometry to stabilize before the injection starts. Bug: 339924248 Test: atest AnrTest Change-Id: I60ce69ce4ce8afe8b8fa3c9f48ff82c1a1ec9936