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Commit 1cd2e8b3 authored by Pranav Madapurmath's avatar Pranav Madapurmath
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Terminate ICS (for BT) after the disconnect tone finishes playing.

Currently, the disconnect tone and ICS termination occur independently
so we run into a scenario where the disconnect tone never plays over BT
(but we can hear the tone from the device).

We can introduce a future to hold the connection until after the tone is
done playing. The future can be configured to complete with a timeout of
4s (to account for the longest tone - TONE_CONGESTION) as a fallback. We
can perform manual completion when we cleanup the tone player and in
cases where we decide not to start the tone in the first place.

This requires introducing the future into the framework as there is no
other valid point of entry in the packages side. When we disconnect a
call, InCallController#updateCall is invoked which ends up terminating
the connection with the service. We cannot delay the workflow at this
point since Dialer would need to be immediately informed when the call
is being disconnected.

Bug: 194979745
Test: Manual
Change-Id: I5de05bcc38939d7ff3a710e847d8f33845b33706
parent 58495ae2
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+48 −2
Original line number Diff line number Diff line
@@ -32,8 +32,10 @@ import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.Executor;
import java.util.concurrent.TimeUnit;

/**
 * A unified virtual device providing a means of voice (and other) communication on a device.
@@ -148,6 +150,14 @@ public final class Phone {

    private final Object mLock = new Object();

    // Future used to delay terminating the InCallService before the call disconnect tone
    // finishes playing.
    private static Map<String, CompletableFuture<Void>> sDisconnectedToneFutures = new ArrayMap<>();

    // Timeout value to be used to ensure future completion for sDisconnectedToneFutures. This is
    // set to 4 seconds to account for the exceptional case (TONE_CONGESTION).
    private static final int DISCONNECTED_TONE_TIMEOUT = 4000;

    Phone(InCallAdapter adapter, String callingPackage, int targetSdkVersion) {
        mInCallAdapter = adapter;
        mCallingPackage = callingPackage;
@@ -456,9 +466,45 @@ public final class Phone {
    }

    private void fireCallRemoved(Call call) {
        String callId = call.internalGetCallId();
        CompletableFuture<Void> disconnectedToneFuture = initializeDisconnectedToneFuture(callId);
        // delay the InCallService termination until after the disconnect tone finishes playing
        disconnectedToneFuture.thenRunAsync(() -> {
            for (Listener listener : mListeners) {
                listener.onCallRemoved(this, call);
            }
            // clean up the future after
            sDisconnectedToneFutures.remove(callId);
        });
    }

    /**
     * Initialize disconnect tone future to be used in delaying ICS termination.
     *
     * @return CompletableFuture to delay InCallService termination until after the disconnect tone
     * finishes playing. A timeout of 4s is used to handle the use case when we play
     * TONE_CONGESTION and to ensure completion so that we don't block the removal of the service.
     */
    private CompletableFuture<Void> initializeDisconnectedToneFuture(String callId) {
        // create the future and map (sDisconnectedToneFutures) it to the corresponding call id
        CompletableFuture<Void> disconnectedToneFuture = new CompletableFuture<Void>()
                .completeOnTimeout(null, DISCONNECTED_TONE_TIMEOUT, TimeUnit.MILLISECONDS);
        // we should not encounter duplicate insertions since call ids are unique
        sDisconnectedToneFutures.put(callId, disconnectedToneFuture);
        return disconnectedToneFuture;
    }

    /**
     * Completes disconnected tone future with passed in result.
     * @hide
     * @return true if future was completed, false otherwise
     */
    public static boolean completeDisconnectedToneFuture(String callId) {
        if (sDisconnectedToneFutures.containsKey(callId)) {
            sDisconnectedToneFutures.get(callId).complete(null);
            return true;
        }
        return false;
    }

    private void fireCallAudioStateChanged(CallAudioState audioState) {