Loading libs/hwui/Properties.cpp +3 −2 Original line number Diff line number Diff line Loading @@ -129,8 +129,9 @@ bool Properties::load() { runningInEmulator = base::GetBoolProperty(PROPERTY_QEMU_KERNEL, false); defaultRenderAhead = std::max(-1, std::min(2, base::GetIntProperty(PROPERTY_RENDERAHEAD, render_ahead().value_or(0)))); defaultRenderAhead = std::max( -1, std::min(2, base::GetIntProperty(PROPERTY_RENDERAHEAD, render_ahead().value_or(-1)))); return (prevDebugLayersUpdates != debugLayersUpdates) || (prevDebugOverdraw != debugOverdraw); } Loading libs/hwui/renderthread/CanvasContext.cpp +15 −8 Original line number Diff line number Diff line Loading @@ -157,12 +157,14 @@ static void setBufferCount(ANativeWindow* window) { void CanvasContext::setSurface(ANativeWindow* window, bool enableTimeout) { ATRACE_CALL(); if (mRenderAheadDepth == 0 && DeviceInfo::get()->getMaxRefreshRate() > 66.6f) { mFixedRenderAhead = false; if (mFixedRenderAhead) { mRenderAheadCapacity = mRenderAheadDepth; } else { if (DeviceInfo::get()->getMaxRefreshRate() > 66.6f) { mRenderAheadCapacity = 1; } else { mFixedRenderAhead = true; mRenderAheadCapacity = mRenderAheadDepth; mRenderAheadCapacity = 0; } } if (window) { Loading Loading @@ -764,12 +766,17 @@ bool CanvasContext::surfaceRequiresRedraw() { } void CanvasContext::setRenderAheadDepth(int renderAhead) { if (renderAhead > 2 || renderAhead < 0 || mNativeSurface) { if (renderAhead > 2 || renderAhead < -1 || mNativeSurface) { return; } if (renderAhead == -1) { mFixedRenderAhead = false; mRenderAheadDepth = 0; } else { mFixedRenderAhead = true; mRenderAheadDepth = static_cast<uint32_t>(renderAhead); } } SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) { if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) { Loading Loading
libs/hwui/Properties.cpp +3 −2 Original line number Diff line number Diff line Loading @@ -129,8 +129,9 @@ bool Properties::load() { runningInEmulator = base::GetBoolProperty(PROPERTY_QEMU_KERNEL, false); defaultRenderAhead = std::max(-1, std::min(2, base::GetIntProperty(PROPERTY_RENDERAHEAD, render_ahead().value_or(0)))); defaultRenderAhead = std::max( -1, std::min(2, base::GetIntProperty(PROPERTY_RENDERAHEAD, render_ahead().value_or(-1)))); return (prevDebugLayersUpdates != debugLayersUpdates) || (prevDebugOverdraw != debugOverdraw); } Loading
libs/hwui/renderthread/CanvasContext.cpp +15 −8 Original line number Diff line number Diff line Loading @@ -157,12 +157,14 @@ static void setBufferCount(ANativeWindow* window) { void CanvasContext::setSurface(ANativeWindow* window, bool enableTimeout) { ATRACE_CALL(); if (mRenderAheadDepth == 0 && DeviceInfo::get()->getMaxRefreshRate() > 66.6f) { mFixedRenderAhead = false; if (mFixedRenderAhead) { mRenderAheadCapacity = mRenderAheadDepth; } else { if (DeviceInfo::get()->getMaxRefreshRate() > 66.6f) { mRenderAheadCapacity = 1; } else { mFixedRenderAhead = true; mRenderAheadCapacity = mRenderAheadDepth; mRenderAheadCapacity = 0; } } if (window) { Loading Loading @@ -764,12 +766,17 @@ bool CanvasContext::surfaceRequiresRedraw() { } void CanvasContext::setRenderAheadDepth(int renderAhead) { if (renderAhead > 2 || renderAhead < 0 || mNativeSurface) { if (renderAhead > 2 || renderAhead < -1 || mNativeSurface) { return; } if (renderAhead == -1) { mFixedRenderAhead = false; mRenderAheadDepth = 0; } else { mFixedRenderAhead = true; mRenderAheadDepth = static_cast<uint32_t>(renderAhead); } } SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) { if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) { Loading