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Commit 1a8ca4a1 authored by Android Build Merger (Role)'s avatar Android Build Merger (Role) Committed by Android (Google) Code Review
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Merge "Merge "Hide backdrop when waking up from fp" into pi-dev am: e752b75d am: 8c244063"

parents efc8fdb6 7dddee30
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+11 −2
Original line number Diff line number Diff line
@@ -403,10 +403,19 @@ public class FingerprintUnlockController extends KeyguardUpdateMonitorCallback {
        pw.print("   mWakeLock="); pw.println(mWakeLock);
    }

    /**
     * Successful authentication with fingerprint that wakes up the device.
     */
    public boolean isWakeAndUnlock() {
        return mMode == MODE_UNLOCK
                || mMode == MODE_WAKE_AND_UNLOCK
        return mMode == MODE_WAKE_AND_UNLOCK
                || mMode == MODE_WAKE_AND_UNLOCK_PULSING
                || mMode == MODE_WAKE_AND_UNLOCK_FROM_DREAM;
    }

    /**
     * Successful authentication with fingerprint when the screen was either on or off.
     */
    public boolean isFingerprintUnlock() {
        return isWakeAndUnlock() || mMode == MODE_UNLOCK;
    }
}
+6 −4
Original line number Diff line number Diff line
@@ -1599,7 +1599,9 @@ public class StatusBar extends SystemUI implements DemoMode,
            return; // called too early
        }

        if (mLaunchTransitionFadingAway) {
        boolean wakeAndUnlock = mFingerprintUnlockController != null
            && mFingerprintUnlockController.isWakeAndUnlock();
        if (mLaunchTransitionFadingAway || wakeAndUnlock) {
            mBackdrop.setVisibility(View.INVISIBLE);
            Trace.endSection();
            return;
@@ -4712,11 +4714,11 @@ public class StatusBar extends SystemUI implements DemoMode,

        // We don't want to end up in KEYGUARD state when we're unlocking with
        // fingerprint from doze. We should cross fade directly from black.
        final boolean wakeAndUnlocking = mFingerprintUnlockController.getMode()
                == FingerprintUnlockController.MODE_WAKE_AND_UNLOCK;
        boolean wakeAndUnlocking = mFingerprintUnlockController.isWakeAndUnlock();

        // Do not animate the scrim expansion when triggered by the fingerprint sensor.
        mScrimController.setExpansionAffectsAlpha(!mFingerprintUnlockController.isWakeAndUnlock());
        mScrimController.setExpansionAffectsAlpha(
                !mFingerprintUnlockController.isFingerprintUnlock());

        if (mBouncerShowing) {
            // Bouncer needs the front scrim when it's on top of an activity,