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Commit 196a7dae authored by Romain Guy's avatar Romain Guy Committed by Android (Google) Code Review
Browse files

Merge "Sanitize display list properties" into jb-dev

parents 4b51e293 f26c8be0
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+10 −9
Original line number Diff line number Diff line
@@ -170,6 +170,7 @@ public:
    }

    void setAlpha(float alpha) {
        alpha = fminf(1.0f, fmaxf(0.0f, alpha));
        if (alpha != mAlpha) {
            mAlpha = alpha;
            mMultipliedAlpha = (int) (255 * alpha);
@@ -184,7 +185,7 @@ public:
        if (translationX != mTranslationX) {
            mTranslationX = translationX;
            mMatrixDirty = true;
            if (ALMOST_EQUAL(mTranslationX, 0) && ALMOST_EQUAL(mTranslationY, 0)) {
            if (mTranslationX == 0.0f && mTranslationY == 0.0f) {
                mMatrixFlags &= ~TRANSLATION;
            } else {
                mMatrixFlags |= TRANSLATION;
@@ -196,7 +197,7 @@ public:
        if (translationY != mTranslationY) {
            mTranslationY = translationY;
            mMatrixDirty = true;
            if (ALMOST_EQUAL(mTranslationX, 0) && ALMOST_EQUAL(mTranslationY, 0)) {
            if (mTranslationX == 0.0f && mTranslationY == 0.0f) {
                mMatrixFlags &= ~TRANSLATION;
            } else {
                mMatrixFlags |= TRANSLATION;
@@ -208,7 +209,7 @@ public:
        if (rotation != mRotation) {
            mRotation = rotation;
            mMatrixDirty = true;
            if (ALMOST_EQUAL(mRotation, 0)) {
            if (mRotation == 0.0f) {
                mMatrixFlags &= ~ROTATION;
            } else {
                mMatrixFlags |= ROTATION;
@@ -220,7 +221,7 @@ public:
        if (rotationX != mRotationX) {
            mRotationX = rotationX;
            mMatrixDirty = true;
            if (ALMOST_EQUAL(mRotationX, 0) && ALMOST_EQUAL(mRotationY, 0)) {
            if (mRotationX == 0.0f && mRotationY == 0.0f) {
                mMatrixFlags &= ~ROTATION_3D;
            } else {
                mMatrixFlags |= ROTATION_3D;
@@ -232,7 +233,7 @@ public:
        if (rotationY != mRotationY) {
            mRotationY = rotationY;
            mMatrixDirty = true;
            if (ALMOST_EQUAL(mRotationX, 0) && ALMOST_EQUAL(mRotationY, 0)) {
            if (mRotationX == 0.0f && mRotationY == 0.0f) {
                mMatrixFlags &= ~ROTATION_3D;
            } else {
                mMatrixFlags |= ROTATION_3D;
@@ -244,7 +245,7 @@ public:
        if (scaleX != mScaleX) {
            mScaleX = scaleX;
            mMatrixDirty = true;
            if (ALMOST_EQUAL(mScaleX, 1) && ALMOST_EQUAL(mScaleY, 1)) {
            if (mScaleX == 1.0f && mScaleY == 1.0f) {
                mMatrixFlags &= ~SCALE;
            } else {
                mMatrixFlags |= SCALE;
@@ -267,7 +268,7 @@ public:
    void setPivotX(float pivotX) {
        mPivotX = pivotX;
        mMatrixDirty = true;
        if (ALMOST_EQUAL(mPivotX, 0) && ALMOST_EQUAL(mPivotY, 0)) {
        if (mPivotX == 0.0f && mPivotY == 0.0f) {
            mMatrixFlags &= ~PIVOT;
        } else {
            mMatrixFlags |= PIVOT;
@@ -278,7 +279,7 @@ public:
    void setPivotY(float pivotY) {
        mPivotY = pivotY;
        mMatrixDirty = true;
        if (ALMOST_EQUAL(mPivotX, 0) && ALMOST_EQUAL(mPivotY, 0)) {
        if (mPivotX == 0.0f && mPivotY == 0.0f) {
            mMatrixFlags &= ~PIVOT;
        } else {
            mMatrixFlags |= PIVOT;
+1 −1
Original line number Diff line number Diff line
@@ -90,7 +90,7 @@ public:
    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
            int alpha, int flags);

    virtual void setAlpha(float alpha) {
    void setAlpha(float alpha) {
        mSnapshot->alpha = alpha;
    }

+0 −4
Original line number Diff line number Diff line
@@ -19,10 +19,6 @@

#include <cmath>

#define EPSILON 0.00001f

#define ALMOST_EQUAL(u, v) (fabs((u) - (v)) < EPSILON)

/**
 * Compare floats.
 */