Loading libs/hostgraphics/HostBufferQueue.cpp +25 −0 Original line number Diff line number Diff line Loading @@ -16,12 +16,15 @@ #include <gui/BufferQueue.h> #include <system/window.h> namespace android { class HostBufferQueue : public IGraphicBufferProducer, public IGraphicBufferConsumer { public: HostBufferQueue() : mWidth(0), mHeight(0) { } // Consumer virtual status_t setConsumerIsProtected(bool isProtected) { return OK; } virtual status_t detachBuffer(int slot) { return OK; } Loading Loading @@ -51,6 +54,28 @@ public: virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) { return OK; } virtual status_t setConsumerUsageBits(uint64_t usage) { return OK; } // Producer virtual int query(int what, int* value) { switch(what) { case NATIVE_WINDOW_WIDTH: *value = mWidth; break; case NATIVE_WINDOW_HEIGHT: *value = mHeight; break; default: *value = 0; break; } return OK; } virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) { *buf = mBuffer; return OK; } private: sp<GraphicBuffer> mBuffer; uint32_t mWidth; Loading libs/hostgraphics/gui/IGraphicBufferProducer.h +4 −0 Original line number Diff line number Diff line Loading @@ -31,6 +31,10 @@ public: // Disconnect any API originally connected from the process calling disconnect. AllLocal }; virtual int query(int what, int* value) = 0; virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0; }; } // namespace android Loading libs/hostgraphics/gui/Surface.h +45 −6 Original line number Diff line number Diff line Loading @@ -17,18 +17,21 @@ #ifndef ANDROID_GUI_SURFACE_H #define ANDROID_GUI_SURFACE_H #include <gui/IGraphicBufferProducer.h> #include <system/window.h> #include <ui/ANativeObjectBase.h> #include <utils/RefBase.h> #include <system/window.h> #include "gui/IGraphicBufferProducer.h" namespace android { class Surface : public ANativeObjectBase<ANativeWindow, Surface, RefBase> { public: explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false) { explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false) : mBufferProducer(bufferProducer) { ANativeWindow::perform = hook_perform; ANativeWindow::dequeueBuffer = hook_dequeueBuffer; ANativeWindow::query = hook_query; } static bool isValid(const sp<Surface>& surface) { return surface != nullptr; } void allocateBuffers() {} Loading @@ -48,7 +51,11 @@ public: return 0; } virtual int unlockAndPost() { return 0; } virtual int query(int what, int* value) const { return 0; } virtual int query(int what, int* value) const { return mBufferProducer->query(what, value); } status_t setDequeueTimeout(nsecs_t timeout) { return OK; } nsecs_t getLastDequeueStartTime() const { return 0; } virtual void destroy() {} Loading @@ -57,12 +64,44 @@ public: protected: virtual ~Surface() {} static int hook_perform(ANativeWindow* window, int operation, ...) { return 0; } static int hook_perform(ANativeWindow* window, int operation, ...) { va_list args; va_start(args, operation); Surface* c = getSelf(window); int result = c->perform(operation, args); va_end(args); return result; } static int hook_query(const ANativeWindow* window, int what, int* value) { const Surface* c = getSelf(window); return c->query(what, value); } static int hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) { Surface* c = getSelf(window); return c->dequeueBuffer(buffer, fenceFd); } virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd) { mBufferProducer->requestBuffer(0, &mBuffer); *buffer = mBuffer.get(); return OK; } virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd) { return 0; } virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd) { return 0; } virtual int perform(int operation, va_list args) { return 0; } virtual int setSwapInterval(int interval) { return 0; } virtual int setBufferCount(int bufferCount) { return 0; } private: // can't be copied Surface& operator=(const Surface& rhs); Surface(const Surface& rhs); const sp<IGraphicBufferProducer> mBufferProducer; sp<GraphicBuffer> mBuffer; }; } // namespace android Loading libs/hostgraphics/ui/GraphicBuffer.h +7 −6 Original line number Diff line number Diff line Loading @@ -22,24 +22,27 @@ #include <vector> #include <ui/ANativeObjectBase.h> #include <ui/PixelFormat.h> #include <ui/Rect.h> #include <utils/RefBase.h> namespace android { class GraphicBuffer : virtual public RefBase { class GraphicBuffer : public ANativeObjectBase<ANativeWindowBuffer, GraphicBuffer, RefBase> { public: GraphicBuffer(uint32_t w, uint32_t h):width(w),height(h) { GraphicBuffer(uint32_t w, uint32_t h) { data.resize(w*h); reserved[0] = data.data(); width = w; height = h; } uint32_t getWidth() const { return static_cast<uint32_t>(width); } uint32_t getHeight() const { return static_cast<uint32_t>(height); } uint32_t getStride() const { return static_cast<uint32_t>(width); } uint64_t getUsage() const { return 0; } PixelFormat getPixelFormat() const { return PIXEL_FORMAT_RGBA_8888; } //uint32_t getLayerCount() const { return static_cast<uint32_t>(layerCount); } Rect getBounds() const { return Rect(width, height); } status_t lockAsyncYCbCr(uint32_t inUsage, const Rect& rect, Loading @@ -54,8 +57,6 @@ public: status_t unlockAsync(int *fenceFd) { return OK; } private: uint32_t width; uint32_t height; std::vector<uint32_t> data; }; Loading Loading
libs/hostgraphics/HostBufferQueue.cpp +25 −0 Original line number Diff line number Diff line Loading @@ -16,12 +16,15 @@ #include <gui/BufferQueue.h> #include <system/window.h> namespace android { class HostBufferQueue : public IGraphicBufferProducer, public IGraphicBufferConsumer { public: HostBufferQueue() : mWidth(0), mHeight(0) { } // Consumer virtual status_t setConsumerIsProtected(bool isProtected) { return OK; } virtual status_t detachBuffer(int slot) { return OK; } Loading Loading @@ -51,6 +54,28 @@ public: virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) { return OK; } virtual status_t setConsumerUsageBits(uint64_t usage) { return OK; } // Producer virtual int query(int what, int* value) { switch(what) { case NATIVE_WINDOW_WIDTH: *value = mWidth; break; case NATIVE_WINDOW_HEIGHT: *value = mHeight; break; default: *value = 0; break; } return OK; } virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) { *buf = mBuffer; return OK; } private: sp<GraphicBuffer> mBuffer; uint32_t mWidth; Loading
libs/hostgraphics/gui/IGraphicBufferProducer.h +4 −0 Original line number Diff line number Diff line Loading @@ -31,6 +31,10 @@ public: // Disconnect any API originally connected from the process calling disconnect. AllLocal }; virtual int query(int what, int* value) = 0; virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0; }; } // namespace android Loading
libs/hostgraphics/gui/Surface.h +45 −6 Original line number Diff line number Diff line Loading @@ -17,18 +17,21 @@ #ifndef ANDROID_GUI_SURFACE_H #define ANDROID_GUI_SURFACE_H #include <gui/IGraphicBufferProducer.h> #include <system/window.h> #include <ui/ANativeObjectBase.h> #include <utils/RefBase.h> #include <system/window.h> #include "gui/IGraphicBufferProducer.h" namespace android { class Surface : public ANativeObjectBase<ANativeWindow, Surface, RefBase> { public: explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false) { explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false) : mBufferProducer(bufferProducer) { ANativeWindow::perform = hook_perform; ANativeWindow::dequeueBuffer = hook_dequeueBuffer; ANativeWindow::query = hook_query; } static bool isValid(const sp<Surface>& surface) { return surface != nullptr; } void allocateBuffers() {} Loading @@ -48,7 +51,11 @@ public: return 0; } virtual int unlockAndPost() { return 0; } virtual int query(int what, int* value) const { return 0; } virtual int query(int what, int* value) const { return mBufferProducer->query(what, value); } status_t setDequeueTimeout(nsecs_t timeout) { return OK; } nsecs_t getLastDequeueStartTime() const { return 0; } virtual void destroy() {} Loading @@ -57,12 +64,44 @@ public: protected: virtual ~Surface() {} static int hook_perform(ANativeWindow* window, int operation, ...) { return 0; } static int hook_perform(ANativeWindow* window, int operation, ...) { va_list args; va_start(args, operation); Surface* c = getSelf(window); int result = c->perform(operation, args); va_end(args); return result; } static int hook_query(const ANativeWindow* window, int what, int* value) { const Surface* c = getSelf(window); return c->query(what, value); } static int hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) { Surface* c = getSelf(window); return c->dequeueBuffer(buffer, fenceFd); } virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd) { mBufferProducer->requestBuffer(0, &mBuffer); *buffer = mBuffer.get(); return OK; } virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd) { return 0; } virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd) { return 0; } virtual int perform(int operation, va_list args) { return 0; } virtual int setSwapInterval(int interval) { return 0; } virtual int setBufferCount(int bufferCount) { return 0; } private: // can't be copied Surface& operator=(const Surface& rhs); Surface(const Surface& rhs); const sp<IGraphicBufferProducer> mBufferProducer; sp<GraphicBuffer> mBuffer; }; } // namespace android Loading
libs/hostgraphics/ui/GraphicBuffer.h +7 −6 Original line number Diff line number Diff line Loading @@ -22,24 +22,27 @@ #include <vector> #include <ui/ANativeObjectBase.h> #include <ui/PixelFormat.h> #include <ui/Rect.h> #include <utils/RefBase.h> namespace android { class GraphicBuffer : virtual public RefBase { class GraphicBuffer : public ANativeObjectBase<ANativeWindowBuffer, GraphicBuffer, RefBase> { public: GraphicBuffer(uint32_t w, uint32_t h):width(w),height(h) { GraphicBuffer(uint32_t w, uint32_t h) { data.resize(w*h); reserved[0] = data.data(); width = w; height = h; } uint32_t getWidth() const { return static_cast<uint32_t>(width); } uint32_t getHeight() const { return static_cast<uint32_t>(height); } uint32_t getStride() const { return static_cast<uint32_t>(width); } uint64_t getUsage() const { return 0; } PixelFormat getPixelFormat() const { return PIXEL_FORMAT_RGBA_8888; } //uint32_t getLayerCount() const { return static_cast<uint32_t>(layerCount); } Rect getBounds() const { return Rect(width, height); } status_t lockAsyncYCbCr(uint32_t inUsage, const Rect& rect, Loading @@ -54,8 +57,6 @@ public: status_t unlockAsync(int *fenceFd) { return OK; } private: uint32_t width; uint32_t height; std::vector<uint32_t> data; }; Loading