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WindowStateAnimator: Finish removing rotation animation path
There is only one clause left in the screenAnimation conditional that differentiates it from the default computeShownFrameLocked. This somewhat neublous comment about expanding windows out 1 pixel from their center in order to fill holes. This code already doesn't do what it says it does though, it just expands to the bottom/right, not out from the center. That means if this path is still important (though removing it doesn't seem to cause any problems) we can accomplish the same effect by just adding a global scale to the animation. Bug: 161937501 Test: Existing tests pass Change-Id: I2ef686976db0b24356f7fea7a7fcfdf54195d13b