Loading libs/hwui/renderthread/CanvasContext.cpp +1 −2 Original line number Diff line number Diff line Loading @@ -110,8 +110,7 @@ void CanvasContext::updateSurface(ANativeWindow* window) { } void CanvasContext::pauseSurface(ANativeWindow* window) { // TODO: For now we just need a fence, in the future suspend any animations // and such to prevent from trying to render into this surface stopDrawing(); } void CanvasContext::setup(int width, int height, const Vector3& lightCenter, float lightRadius, Loading Loading
libs/hwui/renderthread/CanvasContext.cpp +1 −2 Original line number Diff line number Diff line Loading @@ -110,8 +110,7 @@ void CanvasContext::updateSurface(ANativeWindow* window) { } void CanvasContext::pauseSurface(ANativeWindow* window) { // TODO: For now we just need a fence, in the future suspend any animations // and such to prevent from trying to render into this surface stopDrawing(); } void CanvasContext::setup(int width, int height, const Vector3& lightCenter, float lightRadius, Loading