Loading packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java +11 −8 Original line number Diff line number Diff line Loading @@ -852,7 +852,7 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump setScrimAlpha(mScrimForBubble, mBubbleAlpha); } // The animation could have all already finished, let's call onFinished just in case onFinished(); onFinished(mState); dispatchScrimsVisible(); } Loading Loading @@ -919,7 +919,6 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump Trace.traceCounter(Trace.TRACE_TAG_APP, getScrimName(scrimView) + "_tint", Color.alpha(tint)); scrimView.setTint(tint); scrimView.setViewAlpha(alpha); } else { Loading Loading @@ -950,12 +949,13 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump anim.setStartDelay(mAnimationDelay); anim.setDuration(mAnimationDuration); anim.addListener(new AnimatorListenerAdapter() { private Callback lastCallback = mCallback; private final ScrimState mLastState = mState; private final Callback mLastCallback = mCallback; @Override public void onAnimationEnd(Animator animation) { scrim.setTag(TAG_KEY_ANIM, null); onFinished(lastCallback); onFinished(mLastCallback, mLastState); dispatchScrimsVisible(); } Loading Loading @@ -1009,11 +1009,14 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump return true; } private void onFinished() { onFinished(mCallback); /** * @param state that finished */ private void onFinished(ScrimState state) { onFinished(mCallback, state); } private void onFinished(Callback callback) { private void onFinished(Callback callback, ScrimState state) { if (mPendingFrameCallback != null) { // No animations can finish while we're waiting on the blanking to finish return; Loading Loading @@ -1045,7 +1048,7 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump // When unlocking with fingerprint, we'll fade the scrims from black to transparent. // At the end of the animation we need to remove the tint. if (mState == ScrimState.UNLOCKED) { if (state == ScrimState.UNLOCKED) { mInFrontTint = Color.TRANSPARENT; mBehindTint = mState.getBehindTint(); mNotificationsTint = mState.getNotifTint(); Loading Loading
packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java +11 −8 Original line number Diff line number Diff line Loading @@ -852,7 +852,7 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump setScrimAlpha(mScrimForBubble, mBubbleAlpha); } // The animation could have all already finished, let's call onFinished just in case onFinished(); onFinished(mState); dispatchScrimsVisible(); } Loading Loading @@ -919,7 +919,6 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump Trace.traceCounter(Trace.TRACE_TAG_APP, getScrimName(scrimView) + "_tint", Color.alpha(tint)); scrimView.setTint(tint); scrimView.setViewAlpha(alpha); } else { Loading Loading @@ -950,12 +949,13 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump anim.setStartDelay(mAnimationDelay); anim.setDuration(mAnimationDuration); anim.addListener(new AnimatorListenerAdapter() { private Callback lastCallback = mCallback; private final ScrimState mLastState = mState; private final Callback mLastCallback = mCallback; @Override public void onAnimationEnd(Animator animation) { scrim.setTag(TAG_KEY_ANIM, null); onFinished(lastCallback); onFinished(mLastCallback, mLastState); dispatchScrimsVisible(); } Loading Loading @@ -1009,11 +1009,14 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump return true; } private void onFinished() { onFinished(mCallback); /** * @param state that finished */ private void onFinished(ScrimState state) { onFinished(mCallback, state); } private void onFinished(Callback callback) { private void onFinished(Callback callback, ScrimState state) { if (mPendingFrameCallback != null) { // No animations can finish while we're waiting on the blanking to finish return; Loading Loading @@ -1045,7 +1048,7 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump // When unlocking with fingerprint, we'll fade the scrims from black to transparent. // At the end of the animation we need to remove the tint. if (mState == ScrimState.UNLOCKED) { if (state == ScrimState.UNLOCKED) { mInFrontTint = Color.TRANSPARENT; mBehindTint = mState.getBehindTint(); mNotificationsTint = mState.getNotifTint(); Loading