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Whenever entering the device via the DeviceEntryIcon, we also play the device entry haptics. This keeps the CUJ consistent with all the other forms of haptic feedback when entering the device. We also keep the previous behavior consistent when pressing the icon opens the bouncer instead of entering the device. In such a case, the long-press MSDL feedback token plays. Test: DeviceEntryHapticsInteractorTest Flag: com.android.systemui.msdl_feedback Bug: 403255619 Change-Id: I1d6f985c42a17b0b53e3a26ae673c4ba9f3919a4