Loading graphics/java/android/graphics/drawable/Icon.java +6 −4 Original line number Diff line number Diff line Loading @@ -243,13 +243,15 @@ public final class Icon implements Parcelable { } /** * Invokes {@link #loadDrawable(Context)} on a background thread * and then runs <code>andThen</code> on the UI thread when finished. * Invokes {@link #loadDrawable(Context)} on a background thread and notifies the <code> * {@link OnDrawableLoadedListener#onDrawableLoaded listener} </code> on the {@code handler} * when finished. * * @param context {@link Context Context} in which to load the drawable; see * {@link #loadDrawable(Context)} * @param listener a callback to run on the provided * @param handler {@link Handler} on which to run <code>andThen</code>. * @param listener to be {@link OnDrawableLoadedListener#onDrawableLoaded notified} when * {@link #loadDrawable(Context)} finished * @param handler {@link Handler} on which to notify the {@code listener} */ public void loadDrawableAsync(Context context, final OnDrawableLoadedListener listener, Handler handler) { Loading Loading
graphics/java/android/graphics/drawable/Icon.java +6 −4 Original line number Diff line number Diff line Loading @@ -243,13 +243,15 @@ public final class Icon implements Parcelable { } /** * Invokes {@link #loadDrawable(Context)} on a background thread * and then runs <code>andThen</code> on the UI thread when finished. * Invokes {@link #loadDrawable(Context)} on a background thread and notifies the <code> * {@link OnDrawableLoadedListener#onDrawableLoaded listener} </code> on the {@code handler} * when finished. * * @param context {@link Context Context} in which to load the drawable; see * {@link #loadDrawable(Context)} * @param listener a callback to run on the provided * @param handler {@link Handler} on which to run <code>andThen</code>. * @param listener to be {@link OnDrawableLoadedListener#onDrawableLoaded notified} when * {@link #loadDrawable(Context)} finished * @param handler {@link Handler} on which to notify the {@code listener} */ public void loadDrawableAsync(Context context, final OnDrawableLoadedListener listener, Handler handler) { Loading