Loading api/current.xml +5539 −2208 File changed.Preview size limit exceeded, changes collapsed. Show changes media/java/android/media/AudioEffect.java +23 −25 Original line number Diff line number Diff line Loading @@ -42,8 +42,6 @@ import java.util.UUID; * <p>If the effect is to be applied to a specific AudioTrack or MediaPlayer instance, * the application must specify the audio session ID of that instance when calling the AudioEffect * constructor. * * { @hide Pending API council review } */ public class AudioEffect { static { Loading Loading @@ -107,15 +105,15 @@ public class AudioEffect { /** * Event id for engine state change notification. */ protected static final int NATIVE_EVENT_ENABLED_STATUS = 0; public static final int NATIVE_EVENT_ENABLED_STATUS = 0; /** * Event id for engine control ownership change notification. */ protected static final int NATIVE_EVENT_CONTROL_STATUS = 1; public static final int NATIVE_EVENT_CONTROL_STATUS = 1; /** * Event id for engine parameter change notification. */ protected static final int NATIVE_EVENT_PARAMETER_CHANGED = 2; public static final int NATIVE_EVENT_PARAMETER_CHANGED = 2; /** * Successful operation. Loading Loading @@ -203,15 +201,15 @@ public class AudioEffect { /** * Indicates the state of the AudioEffect instance */ protected int mState = STATE_UNINITIALIZED; private int mState = STATE_UNINITIALIZED; /** * Lock to synchronize access to mState */ protected final Object mStateLock = new Object(); private final Object mStateLock = new Object(); /** * System wide unique effect ID */ protected int mId; private int mId; // accessed by native methods private int mNativeAudioEffect; Loading @@ -227,27 +225,27 @@ public class AudioEffect { * * @see #setEnableStatusListener(OnEnableStatusChangeListener) */ protected OnEnableStatusChangeListener mEnableStatusChangeListener = null; private OnEnableStatusChangeListener mEnableStatusChangeListener = null; /** * Listener for effect engine control ownership change notifications. * * @see #setControlStatusListener(OnControlStatusChangeListener) */ protected OnControlStatusChangeListener mControlChangeStatusListener = null; private OnControlStatusChangeListener mControlChangeStatusListener = null; /** * Listener for effect engine control ownership change notifications. * * @see #setParameterListener(OnParameterChangeListener) */ protected OnParameterChangeListener mParameterChangeListener = null; private OnParameterChangeListener mParameterChangeListener = null; /** * Lock to protect listeners updates against event notifications */ protected final Object mListenerLock = new Object(); public final Object mListenerLock = new Object(); /** * Handler for events coming from the native code */ protected NativeEventHandler mNativeEventHandler = null; public NativeEventHandler mNativeEventHandler = null; // -------------------------------------------------------------------------- // Constructor, Finalize Loading Loading @@ -275,7 +273,7 @@ public class AudioEffect { * how much the requesting application needs control of effect * parameters. The normal priority is 0, above normal is a * positive number, below normal a negative number. * @param audioSession System wide unique audio session identifier. If audioSession * @param audioSession system wide unique audio session identifier. If audioSession * is not 0, the effect will be attached to the MediaPlayer or * AudioTrack in the same audio session. Otherwise, the effect * will apply to the output mix. Loading Loading @@ -337,7 +335,7 @@ public class AudioEffect { /** * Get the effect descriptor. * //TODO when AudioEffect class is unhidden @ see android.media.AudioEffect.Descriptor * @see android.media.AudioEffect.Descriptor * @throws IllegalStateException */ public Descriptor getDescriptor() throws IllegalStateException { Loading @@ -351,7 +349,7 @@ public class AudioEffect { /** * Query all effects available on the platform. Returns an array of //TODO when AudioEffect class is unhidden: {@ link android.media.AudioEffect.Descriptor} objects * {@link android.media.AudioEffect.Descriptor} objects * * @throws IllegalStateException */ Loading Loading @@ -967,7 +965,7 @@ public class AudioEffect { // Utility methods // ------------------ protected void checkState(String methodName) throws IllegalStateException { public void checkState(String methodName) throws IllegalStateException { synchronized (mStateLock) { if (mState != STATE_INITIALIZED) { throw (new IllegalStateException(methodName Loading @@ -976,7 +974,7 @@ public class AudioEffect { } } protected void checkStatus(int status) { public void checkStatus(int status) { switch (status) { case AudioEffect.SUCCESS: break; Loading @@ -991,37 +989,37 @@ public class AudioEffect { } } protected int byteArrayToInt(byte[] valueBuf) { public int byteArrayToInt(byte[] valueBuf) { return byteArrayToInt(valueBuf, 0); } protected int byteArrayToInt(byte[] valueBuf, int offset) { public int byteArrayToInt(byte[] valueBuf, int offset) { ByteBuffer converter = ByteBuffer.wrap(valueBuf); converter.order(ByteOrder.nativeOrder()); return converter.getInt(offset); } protected byte[] intToByteArray(int value) { public byte[] intToByteArray(int value) { ByteBuffer converter = ByteBuffer.allocate(4); converter.order(ByteOrder.nativeOrder()); converter.putInt(value); return converter.array(); } protected short byteArrayToShort(byte[] valueBuf) { public short byteArrayToShort(byte[] valueBuf) { return byteArrayToShort(valueBuf, 0); } protected short byteArrayToShort(byte[] valueBuf, int offset) { public short byteArrayToShort(byte[] valueBuf, int offset) { ByteBuffer converter = ByteBuffer.wrap(valueBuf); converter.order(ByteOrder.nativeOrder()); return converter.getShort(offset); } protected byte[] shortToByteArray(short value) { public byte[] shortToByteArray(short value) { ByteBuffer converter = ByteBuffer.allocate(2); converter.order(ByteOrder.nativeOrder()); short sValue = (short) value; Loading @@ -1029,7 +1027,7 @@ public class AudioEffect { return converter.array(); } protected byte[] concatArrays(byte[]... arrays) { public byte[] concatArrays(byte[]... arrays) { int len = 0; for (byte[] a : arrays) { len += a.length; Loading media/java/android/media/AudioTrack.java +2 −12 Original line number Diff line number Diff line Loading @@ -298,8 +298,6 @@ public class AudioTrack * @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM} * @param sessionId Id of audio session the AudioTrack must be attached to * @throws java.lang.IllegalArgumentException // FIXME: unhide. * @hide */ public AudioTrack(int streamType, int sampleRateInHz, int channelConfig, int audioFormat, int bufferSizeInBytes, int mode, int sessionId) Loading Loading @@ -648,9 +646,6 @@ public class AudioTrack * Returns the audio session ID. * * @return the ID of the audio session this AudioTrack belongs to. // FIXME: unhide. // FIXME: link to AudioEffect class when public. * @hide */ public int getAudioSessionId() { return mSessionId; Loading Loading @@ -972,17 +967,14 @@ public class AudioTrack * reverberation effect which can be applied on any sound source that directs a certain * amount of its energy to this effect. This amount is defined by setAuxEffectSendLevel(). * {@see #setAuxEffectSendLevel(float)}. // TODO when AudioEffect are unhidden * <p>After creating an auxiliary effect (e.g. {_at_link android.media.EnvironmentalReverb}), * retrieve its ID with {_at_link android.media.AudioEffect#getId()} and use it when calling * <p>After creating an auxiliary effect (e.g. {@link android.media.EnvironmentalReverb}), * retrieve its ID with {@link android.media.AudioEffect#getId()} and use it when calling * this method to attach the audio track to the effect. * <p>To detach the effect from the audio track, call this method with a null effect id. * * @param effectId system wide unique id of the effect to attach * @return error code or success, see {@link #SUCCESS}, * {@link #ERROR_INVALID_OPERATION}, {@link #ERROR_BAD_VALUE} // FIXME: unhide. * @hide */ public int attachAuxEffect(int effectId) { if (mState != STATE_INITIALIZED) { Loading @@ -1005,8 +997,6 @@ public class AudioTrack * @param level send level scalar * @return error code or success, see {@link #SUCCESS}, * {@link #ERROR_INVALID_OPERATION} // FIXME: unhide. * @hide */ public int setAuxEffectSendLevel(float level) { if (mState != STATE_INITIALIZED) { Loading media/java/android/media/BassBoost.java +7 −10 Original line number Diff line number Diff line /* * Copyright (C) 2009 The Android Open Source Project * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. Loading Loading @@ -40,10 +40,7 @@ import java.util.StringTokenizer; * <p>To attach the BassBoost to a particular AudioTrack or MediaPlayer, specify the audio session * ID of this AudioTrack or MediaPlayer when constructing the BassBoost. If the audio session ID 0 * is specified, the BassBoost applies to the main audio output mix. // TODO when AudioEffect is unhidden // <p> See {_at_link android.media.AudioEffect} class for more details on controlling audio effects. * * {@hide Pending API council review} * <p> See {@link android.media.AudioEffect} class for more details on controlling audio effects. */ public class BassBoost extends AudioEffect { Loading Loading @@ -88,7 +85,7 @@ public class BassBoost extends AudioEffect { * engine. As the same engine can be shared by several applications, this parameter indicates * how much the requesting application needs control of effect parameters. The normal priority * is 0, above normal is a positive number, below normal a negative number. * @param audioSession System wide unique audio session identifier. If audioSession * @param audioSession system wide unique audio session identifier. If audioSession * is not 0, the BassBoost will be attached to the MediaPlayer or AudioTrack in the * same audio session. Otherwise, the BassBoost will apply to the output mix. * Loading Loading @@ -121,7 +118,7 @@ public class BassBoost extends AudioEffect { * accuracy for setting the strength, it is allowed to round the given strength to the nearest * supported value. You can use the {@link #getRoundedStrength()} method to query the * (possibly rounded) value that was actually set. * @param strength Strength of the effect. The valid range for strength strength is [0, 1000], * @param strength strength of the effect. The valid range for strength strength is [0, 1000], * where 0 per mille designates the mildest effect and 1000 per mille designates the strongest. * @throws IllegalStateException * @throws IllegalArgumentException Loading @@ -134,7 +131,7 @@ public class BassBoost extends AudioEffect { /** * Gets the current strength of the effect. * @return The strength of the effect. The valid range for strength is [0, 1000], where 0 per * @return the strength of the effect. The valid range for strength is [0, 1000], where 0 per * mille designates the mildest effect and 1000 per mille the strongest * @throws IllegalStateException * @throws IllegalArgumentException Loading @@ -158,8 +155,7 @@ public class BassBoost extends AudioEffect { * BassBoost engine. * @param effect the BassBoost on which the interface is registered. * @param status status of the set parameter operation. // TODO when AudioEffect is unhidden // See {_at_link android.media.AudioEffect#setParameter(byte[], byte[])}. * See {@link android.media.AudioEffect#setParameter(byte[], byte[])}. * @param param ID of the modified parameter. See {@link #PARAM_STRENGTH} ... * @param value the new parameter value. */ Loading Loading @@ -282,6 +278,7 @@ public class BassBoost extends AudioEffect { /** * Sets the bass boost properties. This method is useful when bass boost settings have to * be applied from a previous backup. * @param settings a BassBoost.Settings object containing the properties to apply * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading media/java/android/media/EnvironmentalReverb.java +19 −23 Original line number Diff line number Diff line /* * Copyright (C) 2009 The Android Open Source Project * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. Loading Loading @@ -39,8 +39,7 @@ import java.util.StringTokenizer; * The EnvironmentalReverb class allows an application to control each reverb engine property in a * global reverb environment and is more suitable for games. For basic control, more suitable for * music applications, it is recommended to use the // TODO when PresetReverb is unhidden // {_at_link android.media.PresetReverb} class. * {@link android.media.PresetReverb} class. * <p>An application creates a EnvironmentalReverb object to instantiate and control a reverb engine * in the audio framework. * <p>The methods, parameter types and units exposed by the EnvironmentalReverb implementation are Loading @@ -52,11 +51,8 @@ import java.util.StringTokenizer; * they must be explicitely attached to it and a send level must be specified. Use the effect ID * returned by getId() method to designate this particular effect when attaching it to the * MediaPlayer or AudioTrack. // TODO when AudioEffect is unhidden // <p> See {_at_link android.media.AudioEffect} class for more details on controlling * <p> See {@link android.media.AudioEffect} class for more details on controlling * audio effects. * * {@hide Pending API council review} */ public class EnvironmentalReverb extends AudioEffect { Loading @@ -67,8 +63,7 @@ public class EnvironmentalReverb extends AudioEffect { // frameworks/base/include/media/EffectEnvironmentalReverbApi.h /** * Room level. Parameter ID for * {@link android.media.EnvironmentalReverb.OnParameterChangeListener} * Room level. Parameter ID for OnParameterChangeListener */ public static final int PARAM_ROOM_LEVEL = 0; /** Loading @@ -80,7 +75,8 @@ public class EnvironmentalReverb extends AudioEffect { */ public static final int PARAM_DECAY_TIME = 2; /** * Decay HF ratio. Parameter ID for OnParameterChangeListener * Decay HF ratio. Parameter ID for * {@link android.media.EnvironmentalReverb.OnParameterChangeListener} */ public static final int PARAM_DECAY_HF_RATIO = 3; /** Loading Loading @@ -133,7 +129,7 @@ public class EnvironmentalReverb extends AudioEffect { * EnvironmentalReverb engine. As the same engine can be shared by several applications, this * parameter indicates how much the requesting application needs control of effect parameters. * The normal priority is 0, above normal is a positive number, below normal a negative number. * @param audioSession System wide unique audio session identifier. If audioSession * @param audioSession system wide unique audio session identifier. If audioSession * is not 0, the EnvironmentalReverb will be attached to the MediaPlayer or AudioTrack in the * same audio session. Otherwise, the EnvironmentalReverb will apply to the output mix. * As the EnvironmentalReverb is an auxiliary effect it is recommended to instantiate it on Loading @@ -150,7 +146,7 @@ public class EnvironmentalReverb extends AudioEffect { /** * Sets the master volume level of the environmental reverb effect. * @param room Room level in millibels. The valid range is [-9000, 0]. * @param room room level in millibels. The valid range is [-9000, 0]. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading Loading @@ -179,7 +175,7 @@ public class EnvironmentalReverb extends AudioEffect { * Sets the volume level at 5 kHz relative to the volume level at low frequencies of the * overall reverb effect. * <p>This controls a low-pass filter that will reduce the level of the high-frequency. * @param roomHF High frequency attenuation level in millibels. The valid range is [-9000, 0]. * @param roomHF high frequency attenuation level in millibels. The valid range is [-9000, 0]. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading @@ -206,7 +202,7 @@ public class EnvironmentalReverb extends AudioEffect { /** * Sets the time taken for the level of reverberation to decay by 60 dB. * @param decayTime Decay time in milliseconds. The valid range is [100, 20000]. * @param decayTime decay time in milliseconds. The valid range is [100, 20000]. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading Loading @@ -234,7 +230,7 @@ public class EnvironmentalReverb extends AudioEffect { /** * Sets the ratio of high frequency decay time (at 5 kHz) relative to the decay time at low * frequencies. * @param decayHFRatio High frequency decay ratio using a permille scale. The valid range is * @param decayHFRatio high frequency decay ratio using a permille scale. The valid range is * [100, 2000]. A ratio of 1000 indicates that all frequencies decay at the same rate. * @throws IllegalStateException * @throws IllegalArgumentException Loading Loading @@ -264,7 +260,7 @@ public class EnvironmentalReverb extends AudioEffect { * Sets the volume level of the early reflections. * <p>This level is combined with the overall room level * (set using {@link #setRoomLevel(short)}). * @param reflectionsLevel Reflection level in millibels. The valid range is [-9000, 1000]. * @param reflectionsLevel reflection level in millibels. The valid range is [-9000, 1000]. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading Loading @@ -293,7 +289,7 @@ public class EnvironmentalReverb extends AudioEffect { * Sets the delay time for the early reflections. * <p>This method sets the time between when the direct path is heard and when the first * reflection is heard. * @param reflectionsDelay Reflections delay in milliseconds. The valid range is [0, 300]. * @param reflectionsDelay reflections delay in milliseconds. The valid range is [0, 300]. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading Loading @@ -321,7 +317,7 @@ public class EnvironmentalReverb extends AudioEffect { /** * Sets the volume level of the late reverberation. * <p>This level is combined with the overall room level (set using {@link #setRoomLevel(short)}). * @param reverbLevel Reverb level in millibels. The valid range is [-9000, 2000]. * @param reverbLevel reverb level in millibels. The valid range is [-9000, 2000]. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading @@ -348,7 +344,7 @@ public class EnvironmentalReverb extends AudioEffect { /** * Sets the time between the first reflection and the reverberation. * @param reverbDelay Reverb delay in milliseconds. The valid range is [0, 100]. * @param reverbDelay reverb delay in milliseconds. The valid range is [0, 100]. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading Loading @@ -376,7 +372,7 @@ public class EnvironmentalReverb extends AudioEffect { /** * Sets the echo density in the late reverberation decay. * <p>The scale should approximately map linearly to the perceived change in reverberation. * @param diffusion Diffusion specified using a permille scale. The diffusion valid range is * @param diffusion diffusion specified using a permille scale. The diffusion valid range is * [0, 1000]. A value of 1000 o/oo indicates a smooth reverberation decay. * Values below this level give a more <i>grainy</i> character. * @throws IllegalStateException Loading Loading @@ -409,7 +405,7 @@ public class EnvironmentalReverb extends AudioEffect { * <p> The scale should approximately map linearly to the perceived change in reverberation. * A lower density creates a hollow sound that is useful for simulating small reverberation * spaces such as bathrooms. * @param density Density specified using a permille scale. The valid range is [0, 1000]. * @param density density specified using a permille scale. The valid range is [0, 1000]. * A value of 1000 o/oo indicates a natural sounding reverberation. Values below this level * produce a more colored effect. * @throws IllegalStateException Loading Loading @@ -448,8 +444,7 @@ public class EnvironmentalReverb extends AudioEffect { * EnvironmentalReverb engine. * @param effect the EnvironmentalReverb on which the interface is registered. * @param status status of the set parameter operation. // TODO when AudioEffect is unhidden // See {_at_link android.media.AudioEffect#setParameter(byte[], byte[])}. * See {@link android.media.AudioEffect#setParameter(byte[], byte[])}. * @param param ID of the modified parameter. See {@link #PARAM_ROOM_LEVEL} ... * @param value the new parameter value. */ Loading Loading @@ -649,6 +644,7 @@ public class EnvironmentalReverb extends AudioEffect { /** * Sets the environmental reverb properties. This method is useful when reverb settings have to * be applied from a previous backup. * @param settings a EnvironmentalReverb.Settings object containing the properties to apply * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading Loading
api/current.xml +5539 −2208 File changed.Preview size limit exceeded, changes collapsed. Show changes
media/java/android/media/AudioEffect.java +23 −25 Original line number Diff line number Diff line Loading @@ -42,8 +42,6 @@ import java.util.UUID; * <p>If the effect is to be applied to a specific AudioTrack or MediaPlayer instance, * the application must specify the audio session ID of that instance when calling the AudioEffect * constructor. * * { @hide Pending API council review } */ public class AudioEffect { static { Loading Loading @@ -107,15 +105,15 @@ public class AudioEffect { /** * Event id for engine state change notification. */ protected static final int NATIVE_EVENT_ENABLED_STATUS = 0; public static final int NATIVE_EVENT_ENABLED_STATUS = 0; /** * Event id for engine control ownership change notification. */ protected static final int NATIVE_EVENT_CONTROL_STATUS = 1; public static final int NATIVE_EVENT_CONTROL_STATUS = 1; /** * Event id for engine parameter change notification. */ protected static final int NATIVE_EVENT_PARAMETER_CHANGED = 2; public static final int NATIVE_EVENT_PARAMETER_CHANGED = 2; /** * Successful operation. Loading Loading @@ -203,15 +201,15 @@ public class AudioEffect { /** * Indicates the state of the AudioEffect instance */ protected int mState = STATE_UNINITIALIZED; private int mState = STATE_UNINITIALIZED; /** * Lock to synchronize access to mState */ protected final Object mStateLock = new Object(); private final Object mStateLock = new Object(); /** * System wide unique effect ID */ protected int mId; private int mId; // accessed by native methods private int mNativeAudioEffect; Loading @@ -227,27 +225,27 @@ public class AudioEffect { * * @see #setEnableStatusListener(OnEnableStatusChangeListener) */ protected OnEnableStatusChangeListener mEnableStatusChangeListener = null; private OnEnableStatusChangeListener mEnableStatusChangeListener = null; /** * Listener for effect engine control ownership change notifications. * * @see #setControlStatusListener(OnControlStatusChangeListener) */ protected OnControlStatusChangeListener mControlChangeStatusListener = null; private OnControlStatusChangeListener mControlChangeStatusListener = null; /** * Listener for effect engine control ownership change notifications. * * @see #setParameterListener(OnParameterChangeListener) */ protected OnParameterChangeListener mParameterChangeListener = null; private OnParameterChangeListener mParameterChangeListener = null; /** * Lock to protect listeners updates against event notifications */ protected final Object mListenerLock = new Object(); public final Object mListenerLock = new Object(); /** * Handler for events coming from the native code */ protected NativeEventHandler mNativeEventHandler = null; public NativeEventHandler mNativeEventHandler = null; // -------------------------------------------------------------------------- // Constructor, Finalize Loading Loading @@ -275,7 +273,7 @@ public class AudioEffect { * how much the requesting application needs control of effect * parameters. The normal priority is 0, above normal is a * positive number, below normal a negative number. * @param audioSession System wide unique audio session identifier. If audioSession * @param audioSession system wide unique audio session identifier. If audioSession * is not 0, the effect will be attached to the MediaPlayer or * AudioTrack in the same audio session. Otherwise, the effect * will apply to the output mix. Loading Loading @@ -337,7 +335,7 @@ public class AudioEffect { /** * Get the effect descriptor. * //TODO when AudioEffect class is unhidden @ see android.media.AudioEffect.Descriptor * @see android.media.AudioEffect.Descriptor * @throws IllegalStateException */ public Descriptor getDescriptor() throws IllegalStateException { Loading @@ -351,7 +349,7 @@ public class AudioEffect { /** * Query all effects available on the platform. Returns an array of //TODO when AudioEffect class is unhidden: {@ link android.media.AudioEffect.Descriptor} objects * {@link android.media.AudioEffect.Descriptor} objects * * @throws IllegalStateException */ Loading Loading @@ -967,7 +965,7 @@ public class AudioEffect { // Utility methods // ------------------ protected void checkState(String methodName) throws IllegalStateException { public void checkState(String methodName) throws IllegalStateException { synchronized (mStateLock) { if (mState != STATE_INITIALIZED) { throw (new IllegalStateException(methodName Loading @@ -976,7 +974,7 @@ public class AudioEffect { } } protected void checkStatus(int status) { public void checkStatus(int status) { switch (status) { case AudioEffect.SUCCESS: break; Loading @@ -991,37 +989,37 @@ public class AudioEffect { } } protected int byteArrayToInt(byte[] valueBuf) { public int byteArrayToInt(byte[] valueBuf) { return byteArrayToInt(valueBuf, 0); } protected int byteArrayToInt(byte[] valueBuf, int offset) { public int byteArrayToInt(byte[] valueBuf, int offset) { ByteBuffer converter = ByteBuffer.wrap(valueBuf); converter.order(ByteOrder.nativeOrder()); return converter.getInt(offset); } protected byte[] intToByteArray(int value) { public byte[] intToByteArray(int value) { ByteBuffer converter = ByteBuffer.allocate(4); converter.order(ByteOrder.nativeOrder()); converter.putInt(value); return converter.array(); } protected short byteArrayToShort(byte[] valueBuf) { public short byteArrayToShort(byte[] valueBuf) { return byteArrayToShort(valueBuf, 0); } protected short byteArrayToShort(byte[] valueBuf, int offset) { public short byteArrayToShort(byte[] valueBuf, int offset) { ByteBuffer converter = ByteBuffer.wrap(valueBuf); converter.order(ByteOrder.nativeOrder()); return converter.getShort(offset); } protected byte[] shortToByteArray(short value) { public byte[] shortToByteArray(short value) { ByteBuffer converter = ByteBuffer.allocate(2); converter.order(ByteOrder.nativeOrder()); short sValue = (short) value; Loading @@ -1029,7 +1027,7 @@ public class AudioEffect { return converter.array(); } protected byte[] concatArrays(byte[]... arrays) { public byte[] concatArrays(byte[]... arrays) { int len = 0; for (byte[] a : arrays) { len += a.length; Loading
media/java/android/media/AudioTrack.java +2 −12 Original line number Diff line number Diff line Loading @@ -298,8 +298,6 @@ public class AudioTrack * @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM} * @param sessionId Id of audio session the AudioTrack must be attached to * @throws java.lang.IllegalArgumentException // FIXME: unhide. * @hide */ public AudioTrack(int streamType, int sampleRateInHz, int channelConfig, int audioFormat, int bufferSizeInBytes, int mode, int sessionId) Loading Loading @@ -648,9 +646,6 @@ public class AudioTrack * Returns the audio session ID. * * @return the ID of the audio session this AudioTrack belongs to. // FIXME: unhide. // FIXME: link to AudioEffect class when public. * @hide */ public int getAudioSessionId() { return mSessionId; Loading Loading @@ -972,17 +967,14 @@ public class AudioTrack * reverberation effect which can be applied on any sound source that directs a certain * amount of its energy to this effect. This amount is defined by setAuxEffectSendLevel(). * {@see #setAuxEffectSendLevel(float)}. // TODO when AudioEffect are unhidden * <p>After creating an auxiliary effect (e.g. {_at_link android.media.EnvironmentalReverb}), * retrieve its ID with {_at_link android.media.AudioEffect#getId()} and use it when calling * <p>After creating an auxiliary effect (e.g. {@link android.media.EnvironmentalReverb}), * retrieve its ID with {@link android.media.AudioEffect#getId()} and use it when calling * this method to attach the audio track to the effect. * <p>To detach the effect from the audio track, call this method with a null effect id. * * @param effectId system wide unique id of the effect to attach * @return error code or success, see {@link #SUCCESS}, * {@link #ERROR_INVALID_OPERATION}, {@link #ERROR_BAD_VALUE} // FIXME: unhide. * @hide */ public int attachAuxEffect(int effectId) { if (mState != STATE_INITIALIZED) { Loading @@ -1005,8 +997,6 @@ public class AudioTrack * @param level send level scalar * @return error code or success, see {@link #SUCCESS}, * {@link #ERROR_INVALID_OPERATION} // FIXME: unhide. * @hide */ public int setAuxEffectSendLevel(float level) { if (mState != STATE_INITIALIZED) { Loading
media/java/android/media/BassBoost.java +7 −10 Original line number Diff line number Diff line /* * Copyright (C) 2009 The Android Open Source Project * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. Loading Loading @@ -40,10 +40,7 @@ import java.util.StringTokenizer; * <p>To attach the BassBoost to a particular AudioTrack or MediaPlayer, specify the audio session * ID of this AudioTrack or MediaPlayer when constructing the BassBoost. If the audio session ID 0 * is specified, the BassBoost applies to the main audio output mix. // TODO when AudioEffect is unhidden // <p> See {_at_link android.media.AudioEffect} class for more details on controlling audio effects. * * {@hide Pending API council review} * <p> See {@link android.media.AudioEffect} class for more details on controlling audio effects. */ public class BassBoost extends AudioEffect { Loading Loading @@ -88,7 +85,7 @@ public class BassBoost extends AudioEffect { * engine. As the same engine can be shared by several applications, this parameter indicates * how much the requesting application needs control of effect parameters. The normal priority * is 0, above normal is a positive number, below normal a negative number. * @param audioSession System wide unique audio session identifier. If audioSession * @param audioSession system wide unique audio session identifier. If audioSession * is not 0, the BassBoost will be attached to the MediaPlayer or AudioTrack in the * same audio session. Otherwise, the BassBoost will apply to the output mix. * Loading Loading @@ -121,7 +118,7 @@ public class BassBoost extends AudioEffect { * accuracy for setting the strength, it is allowed to round the given strength to the nearest * supported value. You can use the {@link #getRoundedStrength()} method to query the * (possibly rounded) value that was actually set. * @param strength Strength of the effect. The valid range for strength strength is [0, 1000], * @param strength strength of the effect. The valid range for strength strength is [0, 1000], * where 0 per mille designates the mildest effect and 1000 per mille designates the strongest. * @throws IllegalStateException * @throws IllegalArgumentException Loading @@ -134,7 +131,7 @@ public class BassBoost extends AudioEffect { /** * Gets the current strength of the effect. * @return The strength of the effect. The valid range for strength is [0, 1000], where 0 per * @return the strength of the effect. The valid range for strength is [0, 1000], where 0 per * mille designates the mildest effect and 1000 per mille the strongest * @throws IllegalStateException * @throws IllegalArgumentException Loading @@ -158,8 +155,7 @@ public class BassBoost extends AudioEffect { * BassBoost engine. * @param effect the BassBoost on which the interface is registered. * @param status status of the set parameter operation. // TODO when AudioEffect is unhidden // See {_at_link android.media.AudioEffect#setParameter(byte[], byte[])}. * See {@link android.media.AudioEffect#setParameter(byte[], byte[])}. * @param param ID of the modified parameter. See {@link #PARAM_STRENGTH} ... * @param value the new parameter value. */ Loading Loading @@ -282,6 +278,7 @@ public class BassBoost extends AudioEffect { /** * Sets the bass boost properties. This method is useful when bass boost settings have to * be applied from a previous backup. * @param settings a BassBoost.Settings object containing the properties to apply * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading
media/java/android/media/EnvironmentalReverb.java +19 −23 Original line number Diff line number Diff line /* * Copyright (C) 2009 The Android Open Source Project * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. Loading Loading @@ -39,8 +39,7 @@ import java.util.StringTokenizer; * The EnvironmentalReverb class allows an application to control each reverb engine property in a * global reverb environment and is more suitable for games. For basic control, more suitable for * music applications, it is recommended to use the // TODO when PresetReverb is unhidden // {_at_link android.media.PresetReverb} class. * {@link android.media.PresetReverb} class. * <p>An application creates a EnvironmentalReverb object to instantiate and control a reverb engine * in the audio framework. * <p>The methods, parameter types and units exposed by the EnvironmentalReverb implementation are Loading @@ -52,11 +51,8 @@ import java.util.StringTokenizer; * they must be explicitely attached to it and a send level must be specified. Use the effect ID * returned by getId() method to designate this particular effect when attaching it to the * MediaPlayer or AudioTrack. // TODO when AudioEffect is unhidden // <p> See {_at_link android.media.AudioEffect} class for more details on controlling * <p> See {@link android.media.AudioEffect} class for more details on controlling * audio effects. * * {@hide Pending API council review} */ public class EnvironmentalReverb extends AudioEffect { Loading @@ -67,8 +63,7 @@ public class EnvironmentalReverb extends AudioEffect { // frameworks/base/include/media/EffectEnvironmentalReverbApi.h /** * Room level. Parameter ID for * {@link android.media.EnvironmentalReverb.OnParameterChangeListener} * Room level. Parameter ID for OnParameterChangeListener */ public static final int PARAM_ROOM_LEVEL = 0; /** Loading @@ -80,7 +75,8 @@ public class EnvironmentalReverb extends AudioEffect { */ public static final int PARAM_DECAY_TIME = 2; /** * Decay HF ratio. Parameter ID for OnParameterChangeListener * Decay HF ratio. Parameter ID for * {@link android.media.EnvironmentalReverb.OnParameterChangeListener} */ public static final int PARAM_DECAY_HF_RATIO = 3; /** Loading Loading @@ -133,7 +129,7 @@ public class EnvironmentalReverb extends AudioEffect { * EnvironmentalReverb engine. As the same engine can be shared by several applications, this * parameter indicates how much the requesting application needs control of effect parameters. * The normal priority is 0, above normal is a positive number, below normal a negative number. * @param audioSession System wide unique audio session identifier. If audioSession * @param audioSession system wide unique audio session identifier. If audioSession * is not 0, the EnvironmentalReverb will be attached to the MediaPlayer or AudioTrack in the * same audio session. Otherwise, the EnvironmentalReverb will apply to the output mix. * As the EnvironmentalReverb is an auxiliary effect it is recommended to instantiate it on Loading @@ -150,7 +146,7 @@ public class EnvironmentalReverb extends AudioEffect { /** * Sets the master volume level of the environmental reverb effect. * @param room Room level in millibels. The valid range is [-9000, 0]. * @param room room level in millibels. The valid range is [-9000, 0]. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading Loading @@ -179,7 +175,7 @@ public class EnvironmentalReverb extends AudioEffect { * Sets the volume level at 5 kHz relative to the volume level at low frequencies of the * overall reverb effect. * <p>This controls a low-pass filter that will reduce the level of the high-frequency. * @param roomHF High frequency attenuation level in millibels. The valid range is [-9000, 0]. * @param roomHF high frequency attenuation level in millibels. The valid range is [-9000, 0]. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading @@ -206,7 +202,7 @@ public class EnvironmentalReverb extends AudioEffect { /** * Sets the time taken for the level of reverberation to decay by 60 dB. * @param decayTime Decay time in milliseconds. The valid range is [100, 20000]. * @param decayTime decay time in milliseconds. The valid range is [100, 20000]. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading Loading @@ -234,7 +230,7 @@ public class EnvironmentalReverb extends AudioEffect { /** * Sets the ratio of high frequency decay time (at 5 kHz) relative to the decay time at low * frequencies. * @param decayHFRatio High frequency decay ratio using a permille scale. The valid range is * @param decayHFRatio high frequency decay ratio using a permille scale. The valid range is * [100, 2000]. A ratio of 1000 indicates that all frequencies decay at the same rate. * @throws IllegalStateException * @throws IllegalArgumentException Loading Loading @@ -264,7 +260,7 @@ public class EnvironmentalReverb extends AudioEffect { * Sets the volume level of the early reflections. * <p>This level is combined with the overall room level * (set using {@link #setRoomLevel(short)}). * @param reflectionsLevel Reflection level in millibels. The valid range is [-9000, 1000]. * @param reflectionsLevel reflection level in millibels. The valid range is [-9000, 1000]. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading Loading @@ -293,7 +289,7 @@ public class EnvironmentalReverb extends AudioEffect { * Sets the delay time for the early reflections. * <p>This method sets the time between when the direct path is heard and when the first * reflection is heard. * @param reflectionsDelay Reflections delay in milliseconds. The valid range is [0, 300]. * @param reflectionsDelay reflections delay in milliseconds. The valid range is [0, 300]. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading Loading @@ -321,7 +317,7 @@ public class EnvironmentalReverb extends AudioEffect { /** * Sets the volume level of the late reverberation. * <p>This level is combined with the overall room level (set using {@link #setRoomLevel(short)}). * @param reverbLevel Reverb level in millibels. The valid range is [-9000, 2000]. * @param reverbLevel reverb level in millibels. The valid range is [-9000, 2000]. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading @@ -348,7 +344,7 @@ public class EnvironmentalReverb extends AudioEffect { /** * Sets the time between the first reflection and the reverberation. * @param reverbDelay Reverb delay in milliseconds. The valid range is [0, 100]. * @param reverbDelay reverb delay in milliseconds. The valid range is [0, 100]. * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading Loading @@ -376,7 +372,7 @@ public class EnvironmentalReverb extends AudioEffect { /** * Sets the echo density in the late reverberation decay. * <p>The scale should approximately map linearly to the perceived change in reverberation. * @param diffusion Diffusion specified using a permille scale. The diffusion valid range is * @param diffusion diffusion specified using a permille scale. The diffusion valid range is * [0, 1000]. A value of 1000 o/oo indicates a smooth reverberation decay. * Values below this level give a more <i>grainy</i> character. * @throws IllegalStateException Loading Loading @@ -409,7 +405,7 @@ public class EnvironmentalReverb extends AudioEffect { * <p> The scale should approximately map linearly to the perceived change in reverberation. * A lower density creates a hollow sound that is useful for simulating small reverberation * spaces such as bathrooms. * @param density Density specified using a permille scale. The valid range is [0, 1000]. * @param density density specified using a permille scale. The valid range is [0, 1000]. * A value of 1000 o/oo indicates a natural sounding reverberation. Values below this level * produce a more colored effect. * @throws IllegalStateException Loading Loading @@ -448,8 +444,7 @@ public class EnvironmentalReverb extends AudioEffect { * EnvironmentalReverb engine. * @param effect the EnvironmentalReverb on which the interface is registered. * @param status status of the set parameter operation. // TODO when AudioEffect is unhidden // See {_at_link android.media.AudioEffect#setParameter(byte[], byte[])}. * See {@link android.media.AudioEffect#setParameter(byte[], byte[])}. * @param param ID of the modified parameter. See {@link #PARAM_ROOM_LEVEL} ... * @param value the new parameter value. */ Loading Loading @@ -649,6 +644,7 @@ public class EnvironmentalReverb extends AudioEffect { /** * Sets the environmental reverb properties. This method is useful when reverb settings have to * be applied from a previous backup. * @param settings a EnvironmentalReverb.Settings object containing the properties to apply * @throws IllegalStateException * @throws IllegalArgumentException * @throws UnsupportedOperationException Loading