Loading libs/hwui/OpenGLRenderer.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -170,7 +170,6 @@ void OpenGLRenderer::prepare(bool opaque) { void OpenGLRenderer::prepareDirty(float left, float top, float right, float bottom, bool opaque) { mCaches.clearGarbage(); mFunctors.clear(); mSnapshot = new Snapshot(mFirstSnapshot, SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag); Loading Loading @@ -303,6 +302,8 @@ status_t OpenGLRenderer::invokeFunctors(Rect& dirty) { status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) { interrupt(); detachFunctor(functor); if (mDirtyClip) { setScissorFromClip(); } Loading Loading
libs/hwui/OpenGLRenderer.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -170,7 +170,6 @@ void OpenGLRenderer::prepare(bool opaque) { void OpenGLRenderer::prepareDirty(float left, float top, float right, float bottom, bool opaque) { mCaches.clearGarbage(); mFunctors.clear(); mSnapshot = new Snapshot(mFirstSnapshot, SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag); Loading Loading @@ -303,6 +302,8 @@ status_t OpenGLRenderer::invokeFunctors(Rect& dirty) { status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) { interrupt(); detachFunctor(functor); if (mDirtyClip) { setScissorFromClip(); } Loading