Loading core/jni/android/graphics/ParcelSurfaceTexture.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -19,6 +19,7 @@ #include <gui/SurfaceTextureClient.h> #include <android_runtime/AndroidRuntime.h> #include <android_runtime/android_graphics_SurfaceTexture.h> #include <utils/Log.h> Loading @@ -27,7 +28,6 @@ #include "android_util_Binder.h" #include "jni.h" #include "JNIHelp.h" #include "SurfaceTexture.h" // ---------------------------------------------------------------------------- Loading Loading @@ -59,7 +59,7 @@ static void ParcelSurfaceTexture_setISurfaceTexture( env->SetIntField(thiz, fields.iSurfaceTexture, (int)iSurfaceTexture.get()); } static sp<ISurfaceTexture> ParcelSurfaceTexture_getISurfaceTexture( sp<ISurfaceTexture> ParcelSurfaceTexture_getISurfaceTexture( JNIEnv* env, jobject thiz) { sp<ISurfaceTexture> iSurfaceTexture( Loading core/jni/android/graphics/SurfaceTexture.hdeleted 100644 → 0 +0 −31 Original line number Diff line number Diff line /* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _ANDROID_GRAPHICS_SURFACETEXTURE_H #define _ANDROID_GRAPHICS_SURFACETEXTURE_H #include <gui/SurfaceTexture.h> #include <utils/StrongPointer.h> #include "jni.h" namespace android { /* Gets the underlying SurfaceTexture from a SurfaceTexture Java object. */ sp<SurfaceTexture> SurfaceTexture_getSurfaceTexture(JNIEnv* env, jobject thiz); } // namespace android #endif // _ANDROID_GRAPHICS_SURFACETEXTURE_H include/android_runtime/android_graphics_ParcelSurfaceTexture.h +5 −0 Original line number Diff line number Diff line Loading @@ -23,10 +23,15 @@ namespace android { class ISurfaceTexture; extern sp<ANativeWindow> android_ParcelSurfaceTexture_getNativeWindow( JNIEnv* env, jobject thiz); extern bool android_ParcelSurfaceTexture_isInstanceOf(JNIEnv* env, jobject thiz); /* Gets the underlying ISurfaceTexture from a ParcelSurfaceTexture Java object. */ extern sp<ISurfaceTexture> ParcelSurfaceTexture_getISurfaceTexture(JNIEnv* env, jobject thiz); } // namespace android #endif // _ANDROID_GRAPHICS_PARCELSURFACETEXTURE_H include/android_runtime/android_graphics_SurfaceTexture.h +4 −0 Original line number Diff line number Diff line Loading @@ -23,10 +23,14 @@ namespace android { class SurfaceTexture; extern sp<ANativeWindow> android_SurfaceTexture_getNativeWindow( JNIEnv* env, jobject thiz); extern bool android_SurfaceTexture_isInstanceOf(JNIEnv* env, jobject thiz); /* Gets the underlying SurfaceTexture from a SurfaceTexture Java object. */ extern sp<SurfaceTexture> SurfaceTexture_getSurfaceTexture(JNIEnv* env, jobject thiz); } // namespace android Loading media/java/android/media/MediaPlayer.java +27 −6 Original line number Diff line number Diff line Loading @@ -30,6 +30,7 @@ import android.util.Log; import android.view.Surface; import android.view.SurfaceHolder; import android.graphics.Bitmap; import android.graphics.ParcelSurfaceTexture; import android.graphics.SurfaceTexture; import android.media.AudioManager; Loading Loading @@ -509,7 +510,7 @@ public class MediaPlayer private int mListenerContext; // accessed by native methods private Surface mSurface; // accessed by native methods private SurfaceHolder mSurfaceHolder; private SurfaceTexture mSurfaceTexture; // accessed by native methods private ParcelSurfaceTexture mParcelSurfaceTexture; // accessed by native methods private EventHandler mEventHandler; private PowerManager.WakeLock mWakeLock = null; private boolean mScreenOnWhilePlaying; Loading Loading @@ -541,7 +542,7 @@ public class MediaPlayer /* * Update the MediaPlayer ISurface and ISurfaceTexture. * Call after updating mSurface and/or mSurfaceTexture. * Call after updating mSurface and/or mParcelSurfaceTexture. */ private native void _setVideoSurfaceOrSurfaceTexture(); Loading Loading @@ -607,7 +608,7 @@ public class MediaPlayer } else { mSurface = null; } mSurfaceTexture = null; mParcelSurfaceTexture = null; _setVideoSurfaceOrSurfaceTexture(); updateSurfaceScreenOn(); } Loading @@ -630,12 +631,32 @@ public class MediaPlayer * program. */ public void setTexture(SurfaceTexture st) { if (mScreenOnWhilePlaying && st != null && mSurfaceTexture == null) { ParcelSurfaceTexture pst = null; if (st != null) { pst = ParcelSurfaceTexture.fromSurfaceTexture(st); } setParcelSurfaceTexture(pst); } /** * Sets the {@link ParcelSurfaceTexture} to be used as the sink for the video portion of * the media. This is similar to {@link #setTexture(SurfaceTexture)}, but supports using * a {@link ParcelSurfaceTexture} to transport the texture to be used via Binder. Setting * a parceled surface texture will un-set any surface or surface texture that was previously * set. See {@link #setTexture(SurfaceTexture)} for more details. * * @param pst The {@link ParcelSurfaceTexture} to be used as the sink for * the video portion of the media. * * @hide Pending review by API council. */ public void setParcelSurfaceTexture(ParcelSurfaceTexture pst) { if (mScreenOnWhilePlaying && pst != null && mParcelSurfaceTexture == null) { Log.w(TAG, "setScreenOnWhilePlaying(true) is ineffective for SurfaceTexture"); } mSurfaceHolder = null; mSurface = null; mSurfaceTexture = st; mParcelSurfaceTexture = pst; _setVideoSurfaceOrSurfaceTexture(); updateSurfaceScreenOn(); } Loading Loading @@ -962,7 +983,7 @@ public class MediaPlayer */ public void setScreenOnWhilePlaying(boolean screenOn) { if (mScreenOnWhilePlaying != screenOn) { if (screenOn && mSurfaceTexture != null) { if (screenOn && mParcelSurfaceTexture != null) { Log.w(TAG, "setScreenOnWhilePlaying(true) is ineffective for SurfaceTexture"); } mScreenOnWhilePlaying = screenOn; Loading Loading
core/jni/android/graphics/ParcelSurfaceTexture.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -19,6 +19,7 @@ #include <gui/SurfaceTextureClient.h> #include <android_runtime/AndroidRuntime.h> #include <android_runtime/android_graphics_SurfaceTexture.h> #include <utils/Log.h> Loading @@ -27,7 +28,6 @@ #include "android_util_Binder.h" #include "jni.h" #include "JNIHelp.h" #include "SurfaceTexture.h" // ---------------------------------------------------------------------------- Loading Loading @@ -59,7 +59,7 @@ static void ParcelSurfaceTexture_setISurfaceTexture( env->SetIntField(thiz, fields.iSurfaceTexture, (int)iSurfaceTexture.get()); } static sp<ISurfaceTexture> ParcelSurfaceTexture_getISurfaceTexture( sp<ISurfaceTexture> ParcelSurfaceTexture_getISurfaceTexture( JNIEnv* env, jobject thiz) { sp<ISurfaceTexture> iSurfaceTexture( Loading
core/jni/android/graphics/SurfaceTexture.hdeleted 100644 → 0 +0 −31 Original line number Diff line number Diff line /* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _ANDROID_GRAPHICS_SURFACETEXTURE_H #define _ANDROID_GRAPHICS_SURFACETEXTURE_H #include <gui/SurfaceTexture.h> #include <utils/StrongPointer.h> #include "jni.h" namespace android { /* Gets the underlying SurfaceTexture from a SurfaceTexture Java object. */ sp<SurfaceTexture> SurfaceTexture_getSurfaceTexture(JNIEnv* env, jobject thiz); } // namespace android #endif // _ANDROID_GRAPHICS_SURFACETEXTURE_H
include/android_runtime/android_graphics_ParcelSurfaceTexture.h +5 −0 Original line number Diff line number Diff line Loading @@ -23,10 +23,15 @@ namespace android { class ISurfaceTexture; extern sp<ANativeWindow> android_ParcelSurfaceTexture_getNativeWindow( JNIEnv* env, jobject thiz); extern bool android_ParcelSurfaceTexture_isInstanceOf(JNIEnv* env, jobject thiz); /* Gets the underlying ISurfaceTexture from a ParcelSurfaceTexture Java object. */ extern sp<ISurfaceTexture> ParcelSurfaceTexture_getISurfaceTexture(JNIEnv* env, jobject thiz); } // namespace android #endif // _ANDROID_GRAPHICS_PARCELSURFACETEXTURE_H
include/android_runtime/android_graphics_SurfaceTexture.h +4 −0 Original line number Diff line number Diff line Loading @@ -23,10 +23,14 @@ namespace android { class SurfaceTexture; extern sp<ANativeWindow> android_SurfaceTexture_getNativeWindow( JNIEnv* env, jobject thiz); extern bool android_SurfaceTexture_isInstanceOf(JNIEnv* env, jobject thiz); /* Gets the underlying SurfaceTexture from a SurfaceTexture Java object. */ extern sp<SurfaceTexture> SurfaceTexture_getSurfaceTexture(JNIEnv* env, jobject thiz); } // namespace android Loading
media/java/android/media/MediaPlayer.java +27 −6 Original line number Diff line number Diff line Loading @@ -30,6 +30,7 @@ import android.util.Log; import android.view.Surface; import android.view.SurfaceHolder; import android.graphics.Bitmap; import android.graphics.ParcelSurfaceTexture; import android.graphics.SurfaceTexture; import android.media.AudioManager; Loading Loading @@ -509,7 +510,7 @@ public class MediaPlayer private int mListenerContext; // accessed by native methods private Surface mSurface; // accessed by native methods private SurfaceHolder mSurfaceHolder; private SurfaceTexture mSurfaceTexture; // accessed by native methods private ParcelSurfaceTexture mParcelSurfaceTexture; // accessed by native methods private EventHandler mEventHandler; private PowerManager.WakeLock mWakeLock = null; private boolean mScreenOnWhilePlaying; Loading Loading @@ -541,7 +542,7 @@ public class MediaPlayer /* * Update the MediaPlayer ISurface and ISurfaceTexture. * Call after updating mSurface and/or mSurfaceTexture. * Call after updating mSurface and/or mParcelSurfaceTexture. */ private native void _setVideoSurfaceOrSurfaceTexture(); Loading Loading @@ -607,7 +608,7 @@ public class MediaPlayer } else { mSurface = null; } mSurfaceTexture = null; mParcelSurfaceTexture = null; _setVideoSurfaceOrSurfaceTexture(); updateSurfaceScreenOn(); } Loading @@ -630,12 +631,32 @@ public class MediaPlayer * program. */ public void setTexture(SurfaceTexture st) { if (mScreenOnWhilePlaying && st != null && mSurfaceTexture == null) { ParcelSurfaceTexture pst = null; if (st != null) { pst = ParcelSurfaceTexture.fromSurfaceTexture(st); } setParcelSurfaceTexture(pst); } /** * Sets the {@link ParcelSurfaceTexture} to be used as the sink for the video portion of * the media. This is similar to {@link #setTexture(SurfaceTexture)}, but supports using * a {@link ParcelSurfaceTexture} to transport the texture to be used via Binder. Setting * a parceled surface texture will un-set any surface or surface texture that was previously * set. See {@link #setTexture(SurfaceTexture)} for more details. * * @param pst The {@link ParcelSurfaceTexture} to be used as the sink for * the video portion of the media. * * @hide Pending review by API council. */ public void setParcelSurfaceTexture(ParcelSurfaceTexture pst) { if (mScreenOnWhilePlaying && pst != null && mParcelSurfaceTexture == null) { Log.w(TAG, "setScreenOnWhilePlaying(true) is ineffective for SurfaceTexture"); } mSurfaceHolder = null; mSurface = null; mSurfaceTexture = st; mParcelSurfaceTexture = pst; _setVideoSurfaceOrSurfaceTexture(); updateSurfaceScreenOn(); } Loading Loading @@ -962,7 +983,7 @@ public class MediaPlayer */ public void setScreenOnWhilePlaying(boolean screenOn) { if (mScreenOnWhilePlaying != screenOn) { if (screenOn && mSurfaceTexture != null) { if (screenOn && mParcelSurfaceTexture != null) { Log.w(TAG, "setScreenOnWhilePlaying(true) is ineffective for SurfaceTexture"); } mScreenOnWhilePlaying = screenOn; Loading