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Commit 113e0824 authored by John Reck's avatar John Reck
Browse files

Move RenderNode to own file

Change-Id: I9380d161fd3ddd7b569c262dd8e7aa0c96151b1e
parent db62c232
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@@ -42,13 +42,13 @@
#include <SkTemplates.h>
#include <SkXfermode.h>

#include <DisplayList.h>
#include <DisplayListRenderer.h>
#include <LayerRenderer.h>
#include <OpenGLRenderer.h>
#include <SkiaShader.h>
#include <Stencil.h>
#include <Rect.h>
#include <RenderNode.h>

#include <TextLayout.h>
#include <TextLayoutCache.h>
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@@ -27,9 +27,9 @@
#include <utils/Timers.h>

#include <Caches.h>
#include <DisplayList.h>
#include <Extensions.h>
#include <LayerRenderer.h>
#include <RenderNode.h>

#ifdef USE_OPENGL_RENDERER
    EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
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@@ -32,10 +32,10 @@
#include <SkXfermode.h>

#include <DeferredLayerUpdater.h>
#include <DisplayList.h>
#include <LayerRenderer.h>
#include <SkiaShader.h>
#include <Rect.h>
#include <RenderNode.h>

namespace android {

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@@ -23,8 +23,8 @@
#include <nativehelper/JNIHelp.h>
#include <android_runtime/AndroidRuntime.h>

#include <DisplayList.h>
#include <DisplayListRenderer.h>
#include <RenderNode.h>

namespace android {

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@@ -38,6 +38,7 @@ ifeq ($(USE_OPENGL_RENDERER),true)
		Program.cpp \
		ProgramCache.cpp \
		RenderBufferCache.cpp \
		RenderNode.cpp \
		RenderProperties.cpp \
		ResourceCache.cpp \
		ShadowTessellator.cpp \
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