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Commit 111df679 authored by Eric Laurent's avatar Eric Laurent
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Fix issue 2988031.

Limit SYSTEM stream volume when a headset is connected and music is playing.

Change-Id: Ieb44ae5bb53ffa9cd5fe8e317798eed279b78df8
parent ba3dd323
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+2 −1
Original line number Diff line number Diff line
@@ -1806,7 +1806,8 @@ float AudioPolicyManagerBase::computeVolume(int stream, int index, audio_io_hand
        AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
        AudioSystem::DEVICE_OUT_WIRED_HEADSET |
        AudioSystem::DEVICE_OUT_WIRED_HEADPHONE)) &&
        (getStrategy((AudioSystem::stream_type)stream) == STRATEGY_SONIFICATION) &&
        ((getStrategy((AudioSystem::stream_type)stream) == STRATEGY_SONIFICATION) ||
         (stream == AudioSystem::SYSTEM)) &&
        streamDesc.mCanBeMuted) {
        volume *= SONIFICATION_HEADSET_VOLUME_FACTOR;
        // when the phone is ringing we must consider that music could have been paused just before