Loading libs/rs/rsContext.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -19,7 +19,7 @@ #include "rsThreadIO.h" #include <ui/FramebufferNativeWindow.h> #include <ui/EGLUtils.h> #include <surfaceflinger/Surface.h> #include <ui/egl/android_natives.h> #include <sys/types.h> #include <sys/resource.h> Loading Loading @@ -461,7 +461,7 @@ Context::~Context() objDestroyOOBDestroy(); } void Context::setSurface(uint32_t w, uint32_t h, Surface *sur) void Context::setSurface(uint32_t w, uint32_t h, android_native_window_t *sur) { rsAssert(mIsGraphicsContext); Loading Loading @@ -859,7 +859,7 @@ void rsi_ContextResume(Context *rsc) void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, void *sur) { rsc->setSurface(w, h, (Surface *)sur); rsc->setSurface(w, h, (android_native_window_t *)sur); } void rsi_ContextSetPriority(Context *rsc, int32_t p) Loading libs/rs/rsContext.h +3 −4 Original line number Diff line number Diff line Loading @@ -41,12 +41,11 @@ #include "rsgApiStructs.h" #include "rsLocklessFifo.h" #include <ui/egl/android_natives.h> // --------------------------------------------------------------------------- namespace android { class Surface; namespace renderscript { class Context Loading Loading @@ -99,7 +98,7 @@ public: void pause(); void resume(); void setSurface(uint32_t w, uint32_t h, Surface *sur); void setSurface(uint32_t w, uint32_t h, android_native_window_t *sur); void setPriority(int32_t p); void assignName(ObjectBase *obj, const char *name, uint32_t len); Loading Loading @@ -239,7 +238,7 @@ private: static void * threadProc(void *); Surface *mWndSurface; android_native_window_t *mWndSurface; Vector<ObjectBase *> mNames; Loading Loading
libs/rs/rsContext.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -19,7 +19,7 @@ #include "rsThreadIO.h" #include <ui/FramebufferNativeWindow.h> #include <ui/EGLUtils.h> #include <surfaceflinger/Surface.h> #include <ui/egl/android_natives.h> #include <sys/types.h> #include <sys/resource.h> Loading Loading @@ -461,7 +461,7 @@ Context::~Context() objDestroyOOBDestroy(); } void Context::setSurface(uint32_t w, uint32_t h, Surface *sur) void Context::setSurface(uint32_t w, uint32_t h, android_native_window_t *sur) { rsAssert(mIsGraphicsContext); Loading Loading @@ -859,7 +859,7 @@ void rsi_ContextResume(Context *rsc) void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, void *sur) { rsc->setSurface(w, h, (Surface *)sur); rsc->setSurface(w, h, (android_native_window_t *)sur); } void rsi_ContextSetPriority(Context *rsc, int32_t p) Loading
libs/rs/rsContext.h +3 −4 Original line number Diff line number Diff line Loading @@ -41,12 +41,11 @@ #include "rsgApiStructs.h" #include "rsLocklessFifo.h" #include <ui/egl/android_natives.h> // --------------------------------------------------------------------------- namespace android { class Surface; namespace renderscript { class Context Loading Loading @@ -99,7 +98,7 @@ public: void pause(); void resume(); void setSurface(uint32_t w, uint32_t h, Surface *sur); void setSurface(uint32_t w, uint32_t h, android_native_window_t *sur); void setPriority(int32_t p); void assignName(ObjectBase *obj, const char *name, uint32_t len); Loading Loading @@ -239,7 +238,7 @@ private: static void * threadProc(void *); Surface *mWndSurface; android_native_window_t *mWndSurface; Vector<ObjectBase *> mNames; Loading