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Commit 108b0607 authored by Winson Chung's avatar Winson Chung
Browse files

Reverting min scale in the previous animation changes.

Change-Id: Ia21169386a038026d76a0bb3cf8c74576786e5ba
parent dc6f79bf
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+2 −5
Original line number Diff line number Diff line
@@ -3135,11 +3135,8 @@ public class WindowManagerService extends IWindowManager.Stub
        }
        if (enter) {
            // Entering app zooms out from the center of the initial rect.
            final float minScale = 0.1f;
            float scaleW = minScale +
                    ((1f - minScale) * mNextAppTransitionStartWidth / (float) mAppDisplayWidth);
            float scaleH = minScale +
                    ((1f - minScale) * mNextAppTransitionStartHeight / (float) mAppDisplayHeight);
            float scaleW = mNextAppTransitionStartWidth / (float) mAppDisplayWidth;
            float scaleH = mNextAppTransitionStartHeight / (float) mAppDisplayHeight;
            Animation scale = new ScaleAnimation(scaleW, 1, scaleH, 1,
                    computePivot(mNextAppTransitionStartX, scaleW),
                    computePivot(mNextAppTransitionStartY, scaleH));