Loading libs/hwui/renderthread/CanvasContext.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -700,7 +700,7 @@ void CanvasContext::enqueueFrameWork(std::function<void()>&& func) { int64_t CanvasContext::getFrameNumber() { // mFrameNumber is reset to -1 when the surface changes or we swap buffers if (mFrameNumber == -1 && mNativeSurface.get()) { mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber()); mFrameNumber = ANativeWindow_getNextFrameId(mNativeSurface->getNativeWindow()); } return mFrameNumber; } Loading libs/hwui/renderthread/ReliableSurface.h +0 −2 Original line number Diff line number Diff line Loading @@ -43,8 +43,6 @@ public: int query(int what, int* value) const { return mSurface->query(what, value); } uint64_t getNextFrameNumber() const { return mSurface->getNextFrameNumber(); } int getAndClearError() { int ret = mBufferQueueState; mBufferQueueState = OK; Loading Loading
libs/hwui/renderthread/CanvasContext.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -700,7 +700,7 @@ void CanvasContext::enqueueFrameWork(std::function<void()>&& func) { int64_t CanvasContext::getFrameNumber() { // mFrameNumber is reset to -1 when the surface changes or we swap buffers if (mFrameNumber == -1 && mNativeSurface.get()) { mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber()); mFrameNumber = ANativeWindow_getNextFrameId(mNativeSurface->getNativeWindow()); } return mFrameNumber; } Loading
libs/hwui/renderthread/ReliableSurface.h +0 −2 Original line number Diff line number Diff line Loading @@ -43,8 +43,6 @@ public: int query(int what, int* value) const { return mSurface->query(what, value); } uint64_t getNextFrameNumber() const { return mSurface->getNextFrameNumber(); } int getAndClearError() { int ret = mBufferQueueState; mBufferQueueState = OK; Loading