BootAnimation: remove superfluous null check for `mAnimation`
The null check added in I603da080b1732a436a10dbaca6f2be9f158124dc makes our static analyzer suspect that the call to `playAnimation(*mAnimation)` dereferences null. The beginning of this function establishes a non-null value for `mAnimation`, which is used unconditionally throughout the function. Hence, this condition seems unnecessary. Bug: None Test: TreeHugger Change-Id: I0575df17df7f7e3018d99cafd9dcfcd3c10e5fbc
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