Loading packages/SystemUI/src/com/android/systemui/keyguard/KeyguardViewMediator.java +10 −36 Original line number Diff line number Diff line Loading @@ -1669,16 +1669,11 @@ public class KeyguardViewMediator extends CoreStartable implements Dumpable, return; } // If the keyguard is already showing, don't bother unless it was in the process of going // away. If it was going away, keyguard state may be out of sync and we should make sure to // re-show it explicitly. Check flags in both files to account for the hiding animation // which results in a delay and discrepancy between flags. if ((mShowing && mKeyguardViewControllerLazy.get().isShowing()) && !mKeyguardStateController.isKeyguardGoingAway()) { if (DEBUG) { Log.d(TAG, "doKeyguard: not showing " + "because it is already showing and not going away"); } // if the keyguard is already showing, don't bother. check flags in both files // to account for the hiding animation which results in a delay and discrepancy // between flags if (mShowing && mKeyguardViewControllerLazy.get().isShowing()) { if (DEBUG) Log.d(TAG, "doKeyguard: not showing because it is already showing"); resetStateLocked(); return; } Loading Loading @@ -2185,14 +2180,7 @@ public class KeyguardViewMediator extends CoreStartable implements Dumpable, mKeyguardExitAnimationRunner = null; mScreenOnCoordinator.setWakeAndUnlocking(false); mPendingLock = false; // If we're asked to re-show while the keyguard is going away, force callbacks to ensure // that state is re-set correctly. Otherwise, we might short circuit since mShowing is // true during the keyguard going away process, despite having partially set some state // to unlocked. setShowingLocked( true, mKeyguardStateController.isKeyguardGoingAway() /* forceCallbacks */); setShowingLocked(true); mKeyguardViewControllerLazy.get().show(options); resetKeyguardDonePendingLocked(); mHideAnimationRun = false; Loading Loading @@ -2362,29 +2350,15 @@ public class KeyguardViewMediator extends CoreStartable implements Dumpable, @Override public void onAnimationFinished() throws RemoteException { try { // WindowManager always needs to know that this animation // finished so it does not wait the 10s until timeout. finishedCallback.onAnimationFinished(); } catch (RemoteException e) { Slog.w(TAG, "Failed to call onAnimationFinished", e); } // If we're not interactive, it means the device is going back to // sleep. This happens if the power button is pressed during the // activity launch. If we're going back to sleep, we should *not* // run keyguard exit finished callbacks and hide the keyguard, since // we are in the process of locking again and this might result in // the device staying unlocked when it shouldn't. // We need to directly query isInteractive rather than mGoingToSleep // because mGoingToSleep is set in onStartedGoingToSleep, which is // dispatched asynchronously. if (mPM.isInteractive()) { onKeyguardExitFinished(); mKeyguardViewControllerLazy.get().hide(0 /* startTime */, 0 /* fadeoutDuration */); mInteractionJankMonitor.end(CUJ_LOCKSCREEN_UNLOCK_ANIMATION); } } @Override public IBinder asBinder() { Loading Loading
packages/SystemUI/src/com/android/systemui/keyguard/KeyguardViewMediator.java +10 −36 Original line number Diff line number Diff line Loading @@ -1669,16 +1669,11 @@ public class KeyguardViewMediator extends CoreStartable implements Dumpable, return; } // If the keyguard is already showing, don't bother unless it was in the process of going // away. If it was going away, keyguard state may be out of sync and we should make sure to // re-show it explicitly. Check flags in both files to account for the hiding animation // which results in a delay and discrepancy between flags. if ((mShowing && mKeyguardViewControllerLazy.get().isShowing()) && !mKeyguardStateController.isKeyguardGoingAway()) { if (DEBUG) { Log.d(TAG, "doKeyguard: not showing " + "because it is already showing and not going away"); } // if the keyguard is already showing, don't bother. check flags in both files // to account for the hiding animation which results in a delay and discrepancy // between flags if (mShowing && mKeyguardViewControllerLazy.get().isShowing()) { if (DEBUG) Log.d(TAG, "doKeyguard: not showing because it is already showing"); resetStateLocked(); return; } Loading Loading @@ -2185,14 +2180,7 @@ public class KeyguardViewMediator extends CoreStartable implements Dumpable, mKeyguardExitAnimationRunner = null; mScreenOnCoordinator.setWakeAndUnlocking(false); mPendingLock = false; // If we're asked to re-show while the keyguard is going away, force callbacks to ensure // that state is re-set correctly. Otherwise, we might short circuit since mShowing is // true during the keyguard going away process, despite having partially set some state // to unlocked. setShowingLocked( true, mKeyguardStateController.isKeyguardGoingAway() /* forceCallbacks */); setShowingLocked(true); mKeyguardViewControllerLazy.get().show(options); resetKeyguardDonePendingLocked(); mHideAnimationRun = false; Loading Loading @@ -2362,29 +2350,15 @@ public class KeyguardViewMediator extends CoreStartable implements Dumpable, @Override public void onAnimationFinished() throws RemoteException { try { // WindowManager always needs to know that this animation // finished so it does not wait the 10s until timeout. finishedCallback.onAnimationFinished(); } catch (RemoteException e) { Slog.w(TAG, "Failed to call onAnimationFinished", e); } // If we're not interactive, it means the device is going back to // sleep. This happens if the power button is pressed during the // activity launch. If we're going back to sleep, we should *not* // run keyguard exit finished callbacks and hide the keyguard, since // we are in the process of locking again and this might result in // the device staying unlocked when it shouldn't. // We need to directly query isInteractive rather than mGoingToSleep // because mGoingToSleep is set in onStartedGoingToSleep, which is // dispatched asynchronously. if (mPM.isInteractive()) { onKeyguardExitFinished(); mKeyguardViewControllerLazy.get().hide(0 /* startTime */, 0 /* fadeoutDuration */); mInteractionJankMonitor.end(CUJ_LOCKSCREEN_UNLOCK_ANIMATION); } } @Override public IBinder asBinder() { Loading