Loading cmds/bootanimation/BootAnimation.cpp +23 −23 Original line number Diff line number Diff line Loading @@ -101,7 +101,7 @@ static constexpr size_t TEXT_POS_LEN_MAX = 16; BootAnimation::BootAnimation(sp<Callbacks> callbacks) : Thread(false), mClockEnabled(true), mTimeIsAccurate(false), mTimeFormat12Hour(false), mTimeCheckThread(NULL), mCallbacks(callbacks) { mTimeFormat12Hour(false), mTimeCheckThread(nullptr), mCallbacks(callbacks) { mSession = new SurfaceComposerClient(); std::string powerCtl = android::base::GetProperty("sys.powerctl", ""); Loading Loading @@ -156,7 +156,7 @@ void BootAnimation::binderDied(const wp<IBinder>&) status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets, const char* name) { Asset* asset = assets.open(name, Asset::ACCESS_BUFFER); if (asset == NULL) if (asset == nullptr) return NO_INIT; SkBitmap bitmap; sk_sp<SkData> data = SkData::MakeWithoutCopy(asset->getBuffer(false), Loading Loading @@ -234,7 +234,7 @@ status_t BootAnimation::initTexture(FileMap* map, int* width, int* height) case kN32_SkColorType: if (!mUseNpotTextures && (tw != w || th != h)) { glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); GL_UNSIGNED_BYTE, nullptr); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p); } else { Loading @@ -246,7 +246,7 @@ status_t BootAnimation::initTexture(FileMap* map, int* width, int* height) case kRGB_565_SkColorType: if (!mUseNpotTextures && (tw != w || th != h)) { glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tw, th, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 0); GL_UNSIGNED_SHORT_5_6_5, nullptr); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, p); } else { Loading Loading @@ -304,10 +304,10 @@ status_t BootAnimation::readyToRun() { EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(display, 0, 0); eglInitialize(display, nullptr, nullptr); eglChooseConfig(display, attribs, &config, 1, &numConfigs); surface = eglCreateWindowSurface(display, config, s.get(), NULL); context = eglCreateContext(display, config, NULL, NULL); surface = eglCreateWindowSurface(display, config, s.get(), nullptr); context = eglCreateContext(display, config, nullptr, nullptr); eglQuerySurface(display, surface, EGL_WIDTH, &w); eglQuerySurface(display, surface, EGL_HEIGHT, &h); Loading Loading @@ -671,7 +671,7 @@ bool BootAnimation::parseAnimationDesc(Animation& animation) // Parse the description file for (;;) { const char* endl = strstr(s, "\n"); if (endl == NULL) break; if (endl == nullptr) break; String8 line(s, endl - s); const char* l = line.string(); int fps = 0; Loading Loading @@ -699,8 +699,8 @@ bool BootAnimation::parseAnimationDesc(Animation& animation) part.count = count; part.pause = pause; part.path = path; part.audioData = NULL; part.animation = NULL; part.audioData = nullptr; part.animation = nullptr; if (!parseColor(color, part.backgroundColor)) { SLOGE("> invalid color '#%s'", color); part.backgroundColor[0] = 0.0f; Loading @@ -716,9 +716,9 @@ bool BootAnimation::parseAnimationDesc(Animation& animation) part.playUntilComplete = false; part.count = 1; part.pause = 0; part.audioData = NULL; part.audioData = nullptr; part.animation = loadAnimation(String8(SYSTEM_BOOTANIMATION_FILE)); if (part.animation != NULL) if (part.animation != nullptr) animation.parts.add(part); } s = ++endl; Loading @@ -731,7 +731,7 @@ bool BootAnimation::preloadZip(Animation& animation) { // read all the data structures const size_t pcount = animation.parts.size(); void *cookie = NULL; void *cookie = nullptr; ZipFileRO* zip = animation.zip; if (!zip->startIteration(&cookie)) { return false; Loading @@ -739,7 +739,7 @@ bool BootAnimation::preloadZip(Animation& animation) ZipEntryRO entry; char name[ANIM_ENTRY_NAME_MAX]; while ((entry = zip->nextEntry(cookie)) != NULL) { while ((entry = zip->nextEntry(cookie)) != nullptr) { const int foundEntryName = zip->getEntryFileName(entry, name, ANIM_ENTRY_NAME_MAX); if (foundEntryName > ANIM_ENTRY_NAME_MAX || foundEntryName == -1) { SLOGE("Error fetching entry file name"); Loading @@ -762,7 +762,7 @@ bool BootAnimation::preloadZip(Animation& animation) if (path == animation.parts[j].path) { uint16_t method; // supports only stored png files if (zip->getEntryInfo(entry, &method, NULL, NULL, NULL, NULL, NULL)) { if (zip->getEntryInfo(entry, &method, nullptr, nullptr, nullptr, nullptr, nullptr)) { if (method == ZipFileRO::kCompressStored) { FileMap* map = zip->createEntryFileMap(entry); if (map) { Loading Loading @@ -800,7 +800,7 @@ bool BootAnimation::preloadZip(Animation& animation) for (size_t frameIdx = 0; frameIdx < part.frames.size(); frameIdx++) { const char* endl = strstr(trimDataStr, "\n"); // No more trimData for this part. if (endl == NULL) { if (endl == nullptr) { break; } String8 line(trimDataStr, endl - trimDataStr); Loading Loading @@ -927,7 +927,7 @@ bool BootAnimation::playAnimation(const Animation& animation) glBindTexture(GL_TEXTURE_2D, 0); // Handle animation package if (part.animation != NULL) { if (part.animation != nullptr) { playAnimation(*part.animation); if (exitPending()) break; Loading Loading @@ -1001,7 +1001,7 @@ bool BootAnimation::playAnimation(const Animation& animation) spec.tv_nsec = (now + delay) % 1000000000; int err; do { err = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &spec, NULL); err = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &spec, nullptr); } while (err<0 && errno == EINTR); } Loading Loading @@ -1090,13 +1090,13 @@ BootAnimation::Animation* BootAnimation::loadAnimation(const String8& fn) if (mLoadedFiles.indexOf(fn) >= 0) { SLOGE("File \"%s\" is already loaded. Cyclic ref is not allowed", fn.string()); return NULL; return nullptr; } ZipFileRO *zip = ZipFileRO::open(fn); if (zip == NULL) { if (zip == nullptr) { SLOGE("Failed to open animation zip \"%s\": %s", fn.string(), strerror(errno)); return NULL; return nullptr; } Animation *animation = new Animation; Loading @@ -1107,7 +1107,7 @@ BootAnimation::Animation* BootAnimation::loadAnimation(const String8& fn) parseAnimationDesc(*animation); if (!preloadZip(*animation)) { return NULL; return nullptr; } Loading Loading @@ -1135,7 +1135,7 @@ bool BootAnimation::updateIsTimeAccurate() { } FILE* file = fopen(LAST_TIME_CHANGED_FILE_PATH, "r"); if (file != NULL) { if (file != nullptr) { long long lastChangedTime = 0; fscanf(file, "%lld", &lastChangedTime); fclose(file); Loading cmds/bootanimation/audioplay.cpp +22 −22 Original line number Diff line number Diff line Loading @@ -39,14 +39,14 @@ namespace { using namespace android; // engine interfaces static SLObjectItf engineObject = NULL; static SLObjectItf engineObject = nullptr; static SLEngineItf engineEngine; // output mix interfaces static SLObjectItf outputMixObject = NULL; static SLObjectItf outputMixObject = nullptr; // buffer queue player interfaces static SLObjectItf bqPlayerObject = NULL; static SLObjectItf bqPlayerObject = nullptr; static SLPlayItf bqPlayerPlay; static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue; static SLMuteSoloItf bqPlayerMuteSolo; Loading Loading @@ -89,7 +89,7 @@ void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context) { } bool hasPlayer() { return (engineObject != NULL && bqPlayerObject != NULL); return (engineObject != nullptr && bqPlayerObject != nullptr); } // create the engine and output mix objects Loading @@ -97,7 +97,7 @@ bool createEngine() { SLresult result; // create engine result = slCreateEngine(&engineObject, 0, NULL, 0, NULL, NULL); result = slCreateEngine(&engineObject, 0, nullptr, 0, nullptr, nullptr); if (result != SL_RESULT_SUCCESS) { ALOGE("slCreateEngine failed with result %d", result); return false; Loading @@ -121,7 +121,7 @@ bool createEngine() { (void)result; // create output mix result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 0, NULL, NULL); result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 0, nullptr, nullptr); if (result != SL_RESULT_SUCCESS) { ALOGE("sl engine CreateOutputMix failed with result %d", result); return false; Loading Loading @@ -173,7 +173,7 @@ bool createBufferQueueAudioPlayer(const ChunkFormat* chunkFormat) { // configure audio sink SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, outputMixObject}; SLDataSink audioSnk = {&loc_outmix, NULL}; SLDataSink audioSnk = {&loc_outmix, nullptr}; // create audio player const SLInterfaceID ids[3] = {SL_IID_BUFFERQUEUE, SL_IID_VOLUME, SL_IID_ANDROIDCONFIGURATION}; Loading Loading @@ -236,7 +236,7 @@ bool createBufferQueueAudioPlayer(const ChunkFormat* chunkFormat) { (void)result; // register callback on the buffer queue result = (*bqPlayerBufferQueue)->RegisterCallback(bqPlayerBufferQueue, bqPlayerCallback, NULL); result = (*bqPlayerBufferQueue)->RegisterCallback(bqPlayerBufferQueue, bqPlayerCallback, nullptr); if (result != SL_RESULT_SUCCESS) { ALOGE("sl bqPlayerBufferQueue RegisterCallback failed with result %d", result); return false; Loading @@ -261,7 +261,7 @@ bool parseClipBuf(const uint8_t* clipBuf, int clipBufSize, const ChunkFormat** o const uint8_t** oSoundBuf, unsigned* oSoundBufSize) { *oSoundBuf = clipBuf; *oSoundBufSize = clipBufSize; *oChunkFormat = NULL; *oChunkFormat = nullptr; const RiffWaveHeader* wavHeader = (const RiffWaveHeader*)*oSoundBuf; if (*oSoundBufSize < sizeof(*wavHeader) || (wavHeader->riff_id != ID_RIFF) || (wavHeader->wave_id != ID_WAVE)) { Loading Loading @@ -303,7 +303,7 @@ bool parseClipBuf(const uint8_t* clipBuf, int clipBufSize, const ChunkFormat** o } } if (*oChunkFormat == NULL) { if (*oChunkFormat == nullptr) { ALOGE("format not found in WAV file"); return false; } Loading Loading @@ -435,7 +435,7 @@ void setPlaying(bool isPlaying) { SLresult result; if (NULL != bqPlayerPlay) { if (nullptr != bqPlayerPlay) { // set the player's state result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, isPlaying ? SL_PLAYSTATE_PLAYING : SL_PLAYSTATE_STOPPED); Loading @@ -445,28 +445,28 @@ void setPlaying(bool isPlaying) { void destroy() { // destroy buffer queue audio player object, and invalidate all associated interfaces if (bqPlayerObject != NULL) { if (bqPlayerObject != nullptr) { CHATTY("destroying audio player"); (*bqPlayerObject)->Destroy(bqPlayerObject); bqPlayerObject = NULL; bqPlayerPlay = NULL; bqPlayerBufferQueue = NULL; bqPlayerMuteSolo = NULL; bqPlayerVolume = NULL; bqPlayerObject = nullptr; bqPlayerPlay = nullptr; bqPlayerBufferQueue = nullptr; bqPlayerMuteSolo = nullptr; bqPlayerVolume = nullptr; } // destroy output mix object, and invalidate all associated interfaces if (outputMixObject != NULL) { if (outputMixObject != nullptr) { (*outputMixObject)->Destroy(outputMixObject); outputMixObject = NULL; outputMixObject = nullptr; } // destroy engine object, and invalidate all associated interfaces if (engineObject != NULL) { if (engineObject != nullptr) { CHATTY("destroying audio engine"); (*engineObject)->Destroy(engineObject); engineObject = NULL; engineEngine = NULL; engineObject = nullptr; engineEngine = nullptr; } } Loading cmds/bootanimation/iot/iotbootanimation_main.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -60,7 +60,7 @@ public: mBootAction = new BootAction(); if (!mBootAction->init(library_path, mBootParameters)) { mBootAction = NULL; mBootAction = nullptr; } }; Loading Loading
cmds/bootanimation/BootAnimation.cpp +23 −23 Original line number Diff line number Diff line Loading @@ -101,7 +101,7 @@ static constexpr size_t TEXT_POS_LEN_MAX = 16; BootAnimation::BootAnimation(sp<Callbacks> callbacks) : Thread(false), mClockEnabled(true), mTimeIsAccurate(false), mTimeFormat12Hour(false), mTimeCheckThread(NULL), mCallbacks(callbacks) { mTimeFormat12Hour(false), mTimeCheckThread(nullptr), mCallbacks(callbacks) { mSession = new SurfaceComposerClient(); std::string powerCtl = android::base::GetProperty("sys.powerctl", ""); Loading Loading @@ -156,7 +156,7 @@ void BootAnimation::binderDied(const wp<IBinder>&) status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets, const char* name) { Asset* asset = assets.open(name, Asset::ACCESS_BUFFER); if (asset == NULL) if (asset == nullptr) return NO_INIT; SkBitmap bitmap; sk_sp<SkData> data = SkData::MakeWithoutCopy(asset->getBuffer(false), Loading Loading @@ -234,7 +234,7 @@ status_t BootAnimation::initTexture(FileMap* map, int* width, int* height) case kN32_SkColorType: if (!mUseNpotTextures && (tw != w || th != h)) { glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); GL_UNSIGNED_BYTE, nullptr); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p); } else { Loading @@ -246,7 +246,7 @@ status_t BootAnimation::initTexture(FileMap* map, int* width, int* height) case kRGB_565_SkColorType: if (!mUseNpotTextures && (tw != w || th != h)) { glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tw, th, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 0); GL_UNSIGNED_SHORT_5_6_5, nullptr); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, p); } else { Loading Loading @@ -304,10 +304,10 @@ status_t BootAnimation::readyToRun() { EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(display, 0, 0); eglInitialize(display, nullptr, nullptr); eglChooseConfig(display, attribs, &config, 1, &numConfigs); surface = eglCreateWindowSurface(display, config, s.get(), NULL); context = eglCreateContext(display, config, NULL, NULL); surface = eglCreateWindowSurface(display, config, s.get(), nullptr); context = eglCreateContext(display, config, nullptr, nullptr); eglQuerySurface(display, surface, EGL_WIDTH, &w); eglQuerySurface(display, surface, EGL_HEIGHT, &h); Loading Loading @@ -671,7 +671,7 @@ bool BootAnimation::parseAnimationDesc(Animation& animation) // Parse the description file for (;;) { const char* endl = strstr(s, "\n"); if (endl == NULL) break; if (endl == nullptr) break; String8 line(s, endl - s); const char* l = line.string(); int fps = 0; Loading Loading @@ -699,8 +699,8 @@ bool BootAnimation::parseAnimationDesc(Animation& animation) part.count = count; part.pause = pause; part.path = path; part.audioData = NULL; part.animation = NULL; part.audioData = nullptr; part.animation = nullptr; if (!parseColor(color, part.backgroundColor)) { SLOGE("> invalid color '#%s'", color); part.backgroundColor[0] = 0.0f; Loading @@ -716,9 +716,9 @@ bool BootAnimation::parseAnimationDesc(Animation& animation) part.playUntilComplete = false; part.count = 1; part.pause = 0; part.audioData = NULL; part.audioData = nullptr; part.animation = loadAnimation(String8(SYSTEM_BOOTANIMATION_FILE)); if (part.animation != NULL) if (part.animation != nullptr) animation.parts.add(part); } s = ++endl; Loading @@ -731,7 +731,7 @@ bool BootAnimation::preloadZip(Animation& animation) { // read all the data structures const size_t pcount = animation.parts.size(); void *cookie = NULL; void *cookie = nullptr; ZipFileRO* zip = animation.zip; if (!zip->startIteration(&cookie)) { return false; Loading @@ -739,7 +739,7 @@ bool BootAnimation::preloadZip(Animation& animation) ZipEntryRO entry; char name[ANIM_ENTRY_NAME_MAX]; while ((entry = zip->nextEntry(cookie)) != NULL) { while ((entry = zip->nextEntry(cookie)) != nullptr) { const int foundEntryName = zip->getEntryFileName(entry, name, ANIM_ENTRY_NAME_MAX); if (foundEntryName > ANIM_ENTRY_NAME_MAX || foundEntryName == -1) { SLOGE("Error fetching entry file name"); Loading @@ -762,7 +762,7 @@ bool BootAnimation::preloadZip(Animation& animation) if (path == animation.parts[j].path) { uint16_t method; // supports only stored png files if (zip->getEntryInfo(entry, &method, NULL, NULL, NULL, NULL, NULL)) { if (zip->getEntryInfo(entry, &method, nullptr, nullptr, nullptr, nullptr, nullptr)) { if (method == ZipFileRO::kCompressStored) { FileMap* map = zip->createEntryFileMap(entry); if (map) { Loading Loading @@ -800,7 +800,7 @@ bool BootAnimation::preloadZip(Animation& animation) for (size_t frameIdx = 0; frameIdx < part.frames.size(); frameIdx++) { const char* endl = strstr(trimDataStr, "\n"); // No more trimData for this part. if (endl == NULL) { if (endl == nullptr) { break; } String8 line(trimDataStr, endl - trimDataStr); Loading Loading @@ -927,7 +927,7 @@ bool BootAnimation::playAnimation(const Animation& animation) glBindTexture(GL_TEXTURE_2D, 0); // Handle animation package if (part.animation != NULL) { if (part.animation != nullptr) { playAnimation(*part.animation); if (exitPending()) break; Loading Loading @@ -1001,7 +1001,7 @@ bool BootAnimation::playAnimation(const Animation& animation) spec.tv_nsec = (now + delay) % 1000000000; int err; do { err = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &spec, NULL); err = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &spec, nullptr); } while (err<0 && errno == EINTR); } Loading Loading @@ -1090,13 +1090,13 @@ BootAnimation::Animation* BootAnimation::loadAnimation(const String8& fn) if (mLoadedFiles.indexOf(fn) >= 0) { SLOGE("File \"%s\" is already loaded. Cyclic ref is not allowed", fn.string()); return NULL; return nullptr; } ZipFileRO *zip = ZipFileRO::open(fn); if (zip == NULL) { if (zip == nullptr) { SLOGE("Failed to open animation zip \"%s\": %s", fn.string(), strerror(errno)); return NULL; return nullptr; } Animation *animation = new Animation; Loading @@ -1107,7 +1107,7 @@ BootAnimation::Animation* BootAnimation::loadAnimation(const String8& fn) parseAnimationDesc(*animation); if (!preloadZip(*animation)) { return NULL; return nullptr; } Loading Loading @@ -1135,7 +1135,7 @@ bool BootAnimation::updateIsTimeAccurate() { } FILE* file = fopen(LAST_TIME_CHANGED_FILE_PATH, "r"); if (file != NULL) { if (file != nullptr) { long long lastChangedTime = 0; fscanf(file, "%lld", &lastChangedTime); fclose(file); Loading
cmds/bootanimation/audioplay.cpp +22 −22 Original line number Diff line number Diff line Loading @@ -39,14 +39,14 @@ namespace { using namespace android; // engine interfaces static SLObjectItf engineObject = NULL; static SLObjectItf engineObject = nullptr; static SLEngineItf engineEngine; // output mix interfaces static SLObjectItf outputMixObject = NULL; static SLObjectItf outputMixObject = nullptr; // buffer queue player interfaces static SLObjectItf bqPlayerObject = NULL; static SLObjectItf bqPlayerObject = nullptr; static SLPlayItf bqPlayerPlay; static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue; static SLMuteSoloItf bqPlayerMuteSolo; Loading Loading @@ -89,7 +89,7 @@ void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context) { } bool hasPlayer() { return (engineObject != NULL && bqPlayerObject != NULL); return (engineObject != nullptr && bqPlayerObject != nullptr); } // create the engine and output mix objects Loading @@ -97,7 +97,7 @@ bool createEngine() { SLresult result; // create engine result = slCreateEngine(&engineObject, 0, NULL, 0, NULL, NULL); result = slCreateEngine(&engineObject, 0, nullptr, 0, nullptr, nullptr); if (result != SL_RESULT_SUCCESS) { ALOGE("slCreateEngine failed with result %d", result); return false; Loading @@ -121,7 +121,7 @@ bool createEngine() { (void)result; // create output mix result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 0, NULL, NULL); result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 0, nullptr, nullptr); if (result != SL_RESULT_SUCCESS) { ALOGE("sl engine CreateOutputMix failed with result %d", result); return false; Loading Loading @@ -173,7 +173,7 @@ bool createBufferQueueAudioPlayer(const ChunkFormat* chunkFormat) { // configure audio sink SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, outputMixObject}; SLDataSink audioSnk = {&loc_outmix, NULL}; SLDataSink audioSnk = {&loc_outmix, nullptr}; // create audio player const SLInterfaceID ids[3] = {SL_IID_BUFFERQUEUE, SL_IID_VOLUME, SL_IID_ANDROIDCONFIGURATION}; Loading Loading @@ -236,7 +236,7 @@ bool createBufferQueueAudioPlayer(const ChunkFormat* chunkFormat) { (void)result; // register callback on the buffer queue result = (*bqPlayerBufferQueue)->RegisterCallback(bqPlayerBufferQueue, bqPlayerCallback, NULL); result = (*bqPlayerBufferQueue)->RegisterCallback(bqPlayerBufferQueue, bqPlayerCallback, nullptr); if (result != SL_RESULT_SUCCESS) { ALOGE("sl bqPlayerBufferQueue RegisterCallback failed with result %d", result); return false; Loading @@ -261,7 +261,7 @@ bool parseClipBuf(const uint8_t* clipBuf, int clipBufSize, const ChunkFormat** o const uint8_t** oSoundBuf, unsigned* oSoundBufSize) { *oSoundBuf = clipBuf; *oSoundBufSize = clipBufSize; *oChunkFormat = NULL; *oChunkFormat = nullptr; const RiffWaveHeader* wavHeader = (const RiffWaveHeader*)*oSoundBuf; if (*oSoundBufSize < sizeof(*wavHeader) || (wavHeader->riff_id != ID_RIFF) || (wavHeader->wave_id != ID_WAVE)) { Loading Loading @@ -303,7 +303,7 @@ bool parseClipBuf(const uint8_t* clipBuf, int clipBufSize, const ChunkFormat** o } } if (*oChunkFormat == NULL) { if (*oChunkFormat == nullptr) { ALOGE("format not found in WAV file"); return false; } Loading Loading @@ -435,7 +435,7 @@ void setPlaying(bool isPlaying) { SLresult result; if (NULL != bqPlayerPlay) { if (nullptr != bqPlayerPlay) { // set the player's state result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, isPlaying ? SL_PLAYSTATE_PLAYING : SL_PLAYSTATE_STOPPED); Loading @@ -445,28 +445,28 @@ void setPlaying(bool isPlaying) { void destroy() { // destroy buffer queue audio player object, and invalidate all associated interfaces if (bqPlayerObject != NULL) { if (bqPlayerObject != nullptr) { CHATTY("destroying audio player"); (*bqPlayerObject)->Destroy(bqPlayerObject); bqPlayerObject = NULL; bqPlayerPlay = NULL; bqPlayerBufferQueue = NULL; bqPlayerMuteSolo = NULL; bqPlayerVolume = NULL; bqPlayerObject = nullptr; bqPlayerPlay = nullptr; bqPlayerBufferQueue = nullptr; bqPlayerMuteSolo = nullptr; bqPlayerVolume = nullptr; } // destroy output mix object, and invalidate all associated interfaces if (outputMixObject != NULL) { if (outputMixObject != nullptr) { (*outputMixObject)->Destroy(outputMixObject); outputMixObject = NULL; outputMixObject = nullptr; } // destroy engine object, and invalidate all associated interfaces if (engineObject != NULL) { if (engineObject != nullptr) { CHATTY("destroying audio engine"); (*engineObject)->Destroy(engineObject); engineObject = NULL; engineEngine = NULL; engineObject = nullptr; engineEngine = nullptr; } } Loading
cmds/bootanimation/iot/iotbootanimation_main.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -60,7 +60,7 @@ public: mBootAction = new BootAction(); if (!mBootAction->init(library_path, mBootParameters)) { mBootAction = NULL; mBootAction = nullptr; } }; Loading