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Commit 0e66f16a authored by Katie McCormick's avatar Katie McCormick Committed by Android (Google) Code Review
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Merge "Doc change: Scroller Javadoc Bug # 7966653" into jb-mr1-dev

parents 89fafaea 87cfad7d
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+36 −8
Original line number Diff line number Diff line
@@ -26,11 +26,39 @@ import android.view.animation.Interpolator;


/**
 * This class encapsulates scrolling.  The duration of the scroll
 * can be passed in the constructor and specifies the maximum time that
 * the scrolling animation should take.  Past this time, the scrolling is 
 * automatically moved to its final stage and computeScrollOffset()
 * will always return false to indicate that scrolling is over.
 * <p>This class encapsulates scrolling. You can use scrollers ({@link Scroller}
 * or {@link OverScroller}) to collect the data you need to produce a scrolling
 * animation&mdash;for example, in response to a fling gesture. Scrollers track
 * scroll offsets for you over time, but they don't automatically apply those
 * positions to your view. It's your responsibility to get and apply new
 * coordinates at a rate that will make the scrolling animation look smooth.</p>
 *
 * <p>Here is a simple example:</p>
 *
 * <pre> private Scroller mScroller = new Scroller(context);
 * ...
 * public void zoomIn() {
 *     // Revert any animation currently in progress
 *     mScroller.forceFinished(true);
 *     // Start scrolling by providing a starting point and
 *     // the distance to travel
 *     mScroller.startScroll(0, 0, 100, 0);
 *     // Invalidate to request a redraw
 *     invalidate();
 * }</pre>
 *
 * <p>To track the changing positions of the x/y coordinates, use
 * {@link #computeScrollOffset}. The method returns a boolean to indicate
 * whether the scroller is finished. If it isn't, it means that a fling or
 * programmatic pan operation is still in progress. You can use this method to
 * find the current offsets of the x and y coordinates, for example:</p>
 *
 * <pre>if (mScroller.computeScrollOffset()) {
 *     // Get current x and y positions
 *     int currX = mScroller.getCurrX();
 *     int currY = mScroller.getCurrY();
 *    ...
 * }</pre>
 */
public class Scroller  {
    private int mMode;
@@ -272,8 +300,7 @@ public class Scroller {

    /**
     * Call this when you want to know the new location.  If it returns true,
     * the animation is not yet finished.  loc will be altered to provide the
     * new location.
     * the animation is not yet finished.
     */ 
    public boolean computeScrollOffset() {
        if (mFinished) {
@@ -355,7 +382,8 @@ public class Scroller {
    }

    /**
     * Start scrolling by providing a starting point and the distance to travel.
     * Start scrolling by providing a starting point, the distance to travel,
     * and the duration of the scroll.
     * 
     * @param startX Starting horizontal scroll offset in pixels. Positive
     *        numbers will scroll the content to the left.