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Commit 0df5cf5a authored by Glenn Kasten's avatar Glenn Kasten Committed by Android (Google) Code Review
Browse files

Merge "Fix typo"

parents bd6738b2 167d1a27
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+4 −4
Original line number Diff line number Diff line
@@ -1689,7 +1689,7 @@ public class AudioService extends IAudioService.Stub {
    private static final String ASSET_FILE_VERSION = "1.0";
    private static final String GROUP_TOUCH_SOUNDS = "touch_sounds";

    private static final int SOUND_EFECTS_LOAD_TIMEOUT_MS = 5000;
    private static final int SOUND_EFFECTS_LOAD_TIMEOUT_MS = 5000;

    class LoadSoundEffectReply {
        public int mStatus = 1;
@@ -1801,7 +1801,7 @@ public class AudioService extends IAudioService.Stub {
            sendMsg(mAudioHandler, MSG_LOAD_SOUND_EFFECTS, SENDMSG_QUEUE, 0, 0, reply, 0);
            while ((reply.mStatus == 1) && (attempts-- > 0)) {
                try {
                    reply.wait(SOUND_EFECTS_LOAD_TIMEOUT_MS);
                    reply.wait(SOUND_EFFECTS_LOAD_TIMEOUT_MS);
                } catch (InterruptedException e) {
                    Log.w(TAG, "loadSoundEffects Interrupted while waiting sound pool loaded.");
                }
@@ -3289,7 +3289,7 @@ public class AudioService extends IAudioService.Stub {
                while ((mSoundPoolCallBack == null) && (attempts-- > 0)) {
                    try {
                        // Wait for mSoundPoolCallBack to be set by the other thread
                        mSoundEffectsLock.wait(SOUND_EFECTS_LOAD_TIMEOUT_MS);
                        mSoundEffectsLock.wait(SOUND_EFFECTS_LOAD_TIMEOUT_MS);
                    } catch (InterruptedException e) {
                        Log.w(TAG, "Interrupted while waiting sound pool listener thread.");
                    }
@@ -3353,7 +3353,7 @@ public class AudioService extends IAudioService.Stub {
                    status = 1;
                    while ((status == 1) && (attempts-- > 0)) {
                        try {
                            mSoundEffectsLock.wait(SOUND_EFECTS_LOAD_TIMEOUT_MS);
                            mSoundEffectsLock.wait(SOUND_EFFECTS_LOAD_TIMEOUT_MS);
                            status = mSoundPoolCallBack.status();
                        } catch (InterruptedException e) {
                            Log.w(TAG, "Interrupted while waiting sound pool callback.");