Loading libs/androidfw/ApkAssets.cpp +5 −2 Original line number Diff line number Diff line Loading @@ -70,8 +70,11 @@ std::unique_ptr<const ApkAssets> ApkAssets::LoadOverlay(const std::string& idmap LOG(ERROR) << "failed to load IDMAP " << idmap_path; return {}; } return LoadImpl({} /*fd*/, loaded_idmap->OverlayApkPath(), std::move(idmap_asset), std::move(loaded_idmap), system, false /*load_as_shared_library*/); auto apkPath = loaded_idmap->OverlayApkPath(); return LoadImpl({} /*fd*/, apkPath, std::move(idmap_asset), std::move(loaded_idmap), system, false /*load_as_shared_library*/); } std::unique_ptr<const ApkAssets> ApkAssets::LoadFromFd(unique_fd fd, Loading Loading
libs/androidfw/ApkAssets.cpp +5 −2 Original line number Diff line number Diff line Loading @@ -70,8 +70,11 @@ std::unique_ptr<const ApkAssets> ApkAssets::LoadOverlay(const std::string& idmap LOG(ERROR) << "failed to load IDMAP " << idmap_path; return {}; } return LoadImpl({} /*fd*/, loaded_idmap->OverlayApkPath(), std::move(idmap_asset), std::move(loaded_idmap), system, false /*load_as_shared_library*/); auto apkPath = loaded_idmap->OverlayApkPath(); return LoadImpl({} /*fd*/, apkPath, std::move(idmap_asset), std::move(loaded_idmap), system, false /*load_as_shared_library*/); } std::unique_ptr<const ApkAssets> ApkAssets::LoadFromFd(unique_fd fd, Loading