Loading libs/hwui/Caches.cpp +10 −5 Original line number Diff line number Diff line Loading @@ -554,11 +554,8 @@ void Caches::deleteTexture(GLuint texture) { // call, any texture operation will be performed on the default // texture (name=0) for (int i = 0; i < REQUIRED_TEXTURE_UNITS_COUNT; i++) { if (mBoundTextures[i] == texture) { mBoundTextures[i] = 0; } } unbindTexture(texture); glDeleteTextures(1, &texture); } Loading @@ -566,6 +563,14 @@ void Caches::resetBoundTextures() { memset(mBoundTextures, 0, REQUIRED_TEXTURE_UNITS_COUNT * sizeof(GLuint)); } void Caches::unbindTexture(GLuint texture) { for (int i = 0; i < REQUIRED_TEXTURE_UNITS_COUNT; i++) { if (mBoundTextures[i] == texture) { mBoundTextures[i] = 0; } } } /////////////////////////////////////////////////////////////////////////////// // Scissor /////////////////////////////////////////////////////////////////////////////// Loading libs/hwui/Caches.h +5 −0 Original line number Diff line number Diff line Loading @@ -263,6 +263,11 @@ public: */ void resetBoundTextures(); /** * Clear the cache of bound textures. */ void unbindTexture(GLuint texture); /** * Sets the scissor for the current surface. */ Loading libs/hwui/Layer.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -171,6 +171,7 @@ void Layer::deleteTexture() { } void Layer::clearTexture() { caches.unbindTexture(texture.id); texture.id = 0; } Loading Loading
libs/hwui/Caches.cpp +10 −5 Original line number Diff line number Diff line Loading @@ -554,11 +554,8 @@ void Caches::deleteTexture(GLuint texture) { // call, any texture operation will be performed on the default // texture (name=0) for (int i = 0; i < REQUIRED_TEXTURE_UNITS_COUNT; i++) { if (mBoundTextures[i] == texture) { mBoundTextures[i] = 0; } } unbindTexture(texture); glDeleteTextures(1, &texture); } Loading @@ -566,6 +563,14 @@ void Caches::resetBoundTextures() { memset(mBoundTextures, 0, REQUIRED_TEXTURE_UNITS_COUNT * sizeof(GLuint)); } void Caches::unbindTexture(GLuint texture) { for (int i = 0; i < REQUIRED_TEXTURE_UNITS_COUNT; i++) { if (mBoundTextures[i] == texture) { mBoundTextures[i] = 0; } } } /////////////////////////////////////////////////////////////////////////////// // Scissor /////////////////////////////////////////////////////////////////////////////// Loading
libs/hwui/Caches.h +5 −0 Original line number Diff line number Diff line Loading @@ -263,6 +263,11 @@ public: */ void resetBoundTextures(); /** * Clear the cache of bound textures. */ void unbindTexture(GLuint texture); /** * Sets the scissor for the current surface. */ Loading
libs/hwui/Layer.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -171,6 +171,7 @@ void Layer::deleteTexture() { } void Layer::clearTexture() { caches.unbindTexture(texture.id); texture.id = 0; } Loading