Loading cmds/stagefright/SimplePlayer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -396,7 +396,7 @@ status_t SimplePlayer::onReset() { for (size_t i = 0; i < mStateByTrackIndex.size(); ++i) { CodecState *state = &mStateByTrackIndex.editValueAt(i); CHECK_EQ(state->mCodec->stop(), (status_t)OK); CHECK_EQ(state->mCodec->release(), (status_t)OK); } mStartTimeRealUs = -1ll; Loading cmds/stagefright/codec.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -295,7 +295,7 @@ static int decode( for (size_t i = 0; i < stateByTrack.size(); ++i) { CodecState *state = &stateByTrack.editValueAt(i); CHECK_EQ((status_t)OK, state->mCodec->stop()); CHECK_EQ((status_t)OK, state->mCodec->release()); } return 0; Loading include/media/stagefright/ACodec.h +9 −1 Original line number Diff line number Diff line Loading @@ -49,7 +49,7 @@ struct ACodec : public AHierarchicalStateMachine { void initiateSetup(const sp<AMessage> &msg); void signalFlush(); void signalResume(); void initiateShutdown(); void initiateShutdown(bool keepComponentAllocated = false); void initiateAllocateComponent(const sp<AMessage> &msg); void initiateConfigureComponent(const sp<AMessage> &msg); Loading @@ -61,6 +61,7 @@ protected: private: struct BaseState; struct UninitializedState; struct LoadedState; struct LoadedToIdleState; struct IdleToExecutingState; struct ExecutingState; Loading Loading @@ -107,6 +108,7 @@ private: sp<AMessage> mNotify; sp<UninitializedState> mUninitializedState; sp<LoadedState> mLoadedState; sp<LoadedToIdleState> mLoadedToIdleState; sp<IdleToExecutingState> mIdleToExecutingState; sp<ExecutingState> mExecutingState; Loading @@ -131,6 +133,12 @@ private: bool mSentFormat; bool mIsEncoder; bool mShutdownInProgress; // If "mKeepComponentAllocated" we only transition back to Loaded state // and do not release the component instance. bool mKeepComponentAllocated; status_t allocateBuffersOnPort(OMX_U32 portIndex); status_t freeBuffersOnPort(OMX_U32 portIndex); status_t freeBuffer(OMX_U32 portIndex, size_t i); Loading include/media/stagefright/MediaCodec.h +9 −0 Original line number Diff line number Diff line Loading @@ -53,8 +53,15 @@ struct MediaCodec : public AHandler { uint32_t flags); status_t start(); // Returns to a state in which the component remains allocated but // unconfigured. status_t stop(); // Client MUST call release before releasing final reference to this // object. status_t release(); status_t flush(); status_t queueInputBuffer( Loading Loading @@ -97,6 +104,7 @@ private: STARTED, FLUSHING, STOPPING, RELEASING, }; enum { Loading @@ -109,6 +117,7 @@ private: kWhatConfigure = 'conf', kWhatStart = 'strt', kWhatStop = 'stop', kWhatRelease = 'rele', kWhatDequeueInputBuffer = 'deqI', kWhatQueueInputBuffer = 'queI', kWhatDequeueOutputBuffer = 'deqO', Loading media/jni/android_media_MediaCodec.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -84,7 +84,7 @@ status_t JMediaCodec::initCheck() const { } JMediaCodec::~JMediaCodec() { mCodec->stop(); mCodec->release(); JNIEnv *env = AndroidRuntime::getJNIEnv(); Loading Loading
cmds/stagefright/SimplePlayer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -396,7 +396,7 @@ status_t SimplePlayer::onReset() { for (size_t i = 0; i < mStateByTrackIndex.size(); ++i) { CodecState *state = &mStateByTrackIndex.editValueAt(i); CHECK_EQ(state->mCodec->stop(), (status_t)OK); CHECK_EQ(state->mCodec->release(), (status_t)OK); } mStartTimeRealUs = -1ll; Loading
cmds/stagefright/codec.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -295,7 +295,7 @@ static int decode( for (size_t i = 0; i < stateByTrack.size(); ++i) { CodecState *state = &stateByTrack.editValueAt(i); CHECK_EQ((status_t)OK, state->mCodec->stop()); CHECK_EQ((status_t)OK, state->mCodec->release()); } return 0; Loading
include/media/stagefright/ACodec.h +9 −1 Original line number Diff line number Diff line Loading @@ -49,7 +49,7 @@ struct ACodec : public AHierarchicalStateMachine { void initiateSetup(const sp<AMessage> &msg); void signalFlush(); void signalResume(); void initiateShutdown(); void initiateShutdown(bool keepComponentAllocated = false); void initiateAllocateComponent(const sp<AMessage> &msg); void initiateConfigureComponent(const sp<AMessage> &msg); Loading @@ -61,6 +61,7 @@ protected: private: struct BaseState; struct UninitializedState; struct LoadedState; struct LoadedToIdleState; struct IdleToExecutingState; struct ExecutingState; Loading Loading @@ -107,6 +108,7 @@ private: sp<AMessage> mNotify; sp<UninitializedState> mUninitializedState; sp<LoadedState> mLoadedState; sp<LoadedToIdleState> mLoadedToIdleState; sp<IdleToExecutingState> mIdleToExecutingState; sp<ExecutingState> mExecutingState; Loading @@ -131,6 +133,12 @@ private: bool mSentFormat; bool mIsEncoder; bool mShutdownInProgress; // If "mKeepComponentAllocated" we only transition back to Loaded state // and do not release the component instance. bool mKeepComponentAllocated; status_t allocateBuffersOnPort(OMX_U32 portIndex); status_t freeBuffersOnPort(OMX_U32 portIndex); status_t freeBuffer(OMX_U32 portIndex, size_t i); Loading
include/media/stagefright/MediaCodec.h +9 −0 Original line number Diff line number Diff line Loading @@ -53,8 +53,15 @@ struct MediaCodec : public AHandler { uint32_t flags); status_t start(); // Returns to a state in which the component remains allocated but // unconfigured. status_t stop(); // Client MUST call release before releasing final reference to this // object. status_t release(); status_t flush(); status_t queueInputBuffer( Loading Loading @@ -97,6 +104,7 @@ private: STARTED, FLUSHING, STOPPING, RELEASING, }; enum { Loading @@ -109,6 +117,7 @@ private: kWhatConfigure = 'conf', kWhatStart = 'strt', kWhatStop = 'stop', kWhatRelease = 'rele', kWhatDequeueInputBuffer = 'deqI', kWhatQueueInputBuffer = 'queI', kWhatDequeueOutputBuffer = 'deqO', Loading
media/jni/android_media_MediaCodec.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -84,7 +84,7 @@ status_t JMediaCodec::initCheck() const { } JMediaCodec::~JMediaCodec() { mCodec->stop(); mCodec->release(); JNIEnv *env = AndroidRuntime::getJNIEnv(); Loading