Loading packages/SystemUI/src/com/android/systemui/statusbar/NotificationShadeDepthController.kt +2 −1 Original line number Diff line number Diff line Loading @@ -250,7 +250,8 @@ class NotificationShadeDepthController @Inject constructor( private fun updateShadeBlur() { var newBlur = 0 val state = statusBarStateController.state if (state == StatusBarState.SHADE || state == StatusBarState.SHADE_LOCKED) { if ((state == StatusBarState.SHADE || state == StatusBarState.SHADE_LOCKED) && !keyguardStateController.isKeyguardFadingAway) { newBlur = blurUtils.blurRadiusOfRatio(shadeExpansion) } shadeSpring.animateTo(newBlur) Loading Loading
packages/SystemUI/src/com/android/systemui/statusbar/NotificationShadeDepthController.kt +2 −1 Original line number Diff line number Diff line Loading @@ -250,7 +250,8 @@ class NotificationShadeDepthController @Inject constructor( private fun updateShadeBlur() { var newBlur = 0 val state = statusBarStateController.state if (state == StatusBarState.SHADE || state == StatusBarState.SHADE_LOCKED) { if ((state == StatusBarState.SHADE || state == StatusBarState.SHADE_LOCKED) && !keyguardStateController.isKeyguardFadingAway) { newBlur = blurUtils.blurRadiusOfRatio(shadeExpansion) } shadeSpring.animateTo(newBlur) Loading