Loading docs/html/tools/help/draw9patch.jd +24 −16 Original line number Diff line number Diff line Loading @@ -2,22 +2,23 @@ page.title=Draw 9-patch page.tags=NinePatch @jd:body <p>The Draw 9-patch tool allows you to easily create a {@link android.graphics.NinePatch} graphic using a WYSIWYG editor.</p> <p>For an introduction to Nine-patch graphics and how they work, please read the section about Nine-patch in the <a href="{@docRoot}guide/topics/graphics/2d-graphics.html#nine-patch">2D Graphics</a> <p>The Draw 9-patch tool is a WYSIWYG editor that allows you to create bitmap images that automatically resize to accommodate the contents of the view and the size of the screen. Selected parts of the image are scaled horizontally or vertically based indicators drawn within the image. </p> <p>For an introduction to NinePatch graphics and how they work, please read the section about NinePatch Drawables in the <a href="{@docRoot}guide/topics/graphics/2d-graphics.html#nine-patch">Canvas and Drawables</a> document.</p> <img src="{@docRoot}images/draw9patch-norm.png" style="float:right" alt="" height="300" width="341" /> <p>Here's a quick guide to create a Nine-patch graphic using the Draw 9-patch tool. You'll need the PNG image with which you'd like to create a NinePatch.</p> <p>Here's a quick guide to create a NinePatch graphic using the Draw 9-patch tool. You'll need the PNG image with which you'd like to create a NinePatch image.</p> <ol> <li>From a terminal, launch the <code>draw9patch</code> application from your SDK <code>/tools</code> directory. <li>From a terminal, run the <code>draw9patch</code> command from your SDK <code>sdk/tools</code> directory to launch the Draw 9-patch tool. </li> <li>Drag your PNG image into the Draw 9-patch window (or <strong>File</strong> > <strong>Open 9-patch...</strong> to locate the file). Loading @@ -34,10 +35,17 @@ You'll need the PNG image with which you'd like to create a NinePatch.</p> <p>Your image will be saved with the <code>.9.png</code> file name.</p> </li> </ol> <p>To make sure that your NinePatch graphics scale down properly, verify that any stretchable regions are at least 2x2 pixels in size. Otherwise, they may disappear when scaled down. Also, provide one pixel of extra safe space in the graphics before and after stretchable regions to avoid interpolation during scaling that may cause the color at the boundaries to change. </p> <p class="note"><strong>Note:</strong> A normal PNG file (<code>*.png</code>) will be loaded with an empty one-pixel border added around the image, in which you can draw the stretchable patches and content area. A previously saved 9-patch file (<code>*.9.png</code>) will be loaded as-is, A previously saved NinePatch file (<code>*.9.png</code>) will be loaded as-is, with no drawing area added, because it already exists.</p> <img src="{@docRoot}images/draw9patch-bad.png" style="float:right;clear:both" alt="" height="300" width="341" Loading Loading
docs/html/tools/help/draw9patch.jd +24 −16 Original line number Diff line number Diff line Loading @@ -2,22 +2,23 @@ page.title=Draw 9-patch page.tags=NinePatch @jd:body <p>The Draw 9-patch tool allows you to easily create a {@link android.graphics.NinePatch} graphic using a WYSIWYG editor.</p> <p>For an introduction to Nine-patch graphics and how they work, please read the section about Nine-patch in the <a href="{@docRoot}guide/topics/graphics/2d-graphics.html#nine-patch">2D Graphics</a> <p>The Draw 9-patch tool is a WYSIWYG editor that allows you to create bitmap images that automatically resize to accommodate the contents of the view and the size of the screen. Selected parts of the image are scaled horizontally or vertically based indicators drawn within the image. </p> <p>For an introduction to NinePatch graphics and how they work, please read the section about NinePatch Drawables in the <a href="{@docRoot}guide/topics/graphics/2d-graphics.html#nine-patch">Canvas and Drawables</a> document.</p> <img src="{@docRoot}images/draw9patch-norm.png" style="float:right" alt="" height="300" width="341" /> <p>Here's a quick guide to create a Nine-patch graphic using the Draw 9-patch tool. You'll need the PNG image with which you'd like to create a NinePatch.</p> <p>Here's a quick guide to create a NinePatch graphic using the Draw 9-patch tool. You'll need the PNG image with which you'd like to create a NinePatch image.</p> <ol> <li>From a terminal, launch the <code>draw9patch</code> application from your SDK <code>/tools</code> directory. <li>From a terminal, run the <code>draw9patch</code> command from your SDK <code>sdk/tools</code> directory to launch the Draw 9-patch tool. </li> <li>Drag your PNG image into the Draw 9-patch window (or <strong>File</strong> > <strong>Open 9-patch...</strong> to locate the file). Loading @@ -34,10 +35,17 @@ You'll need the PNG image with which you'd like to create a NinePatch.</p> <p>Your image will be saved with the <code>.9.png</code> file name.</p> </li> </ol> <p>To make sure that your NinePatch graphics scale down properly, verify that any stretchable regions are at least 2x2 pixels in size. Otherwise, they may disappear when scaled down. Also, provide one pixel of extra safe space in the graphics before and after stretchable regions to avoid interpolation during scaling that may cause the color at the boundaries to change. </p> <p class="note"><strong>Note:</strong> A normal PNG file (<code>*.png</code>) will be loaded with an empty one-pixel border added around the image, in which you can draw the stretchable patches and content area. A previously saved 9-patch file (<code>*.9.png</code>) will be loaded as-is, A previously saved NinePatch file (<code>*.9.png</code>) will be loaded as-is, with no drawing area added, because it already exists.</p> <img src="{@docRoot}images/draw9patch-bad.png" style="float:right;clear:both" alt="" height="300" width="341" Loading