Ensure dispose is always called on looper thread
The InputEventReceiver::dispose should only be called on the looper thread. This is already documented in the class, but not enforce. Enforce this here, since this will become critical in subsequent patches where we are relying on the ability to consume upon dispose. Bug: 376713684 Test: atest InputEventSenderAndReceiverTest Flag: EXEMPT refactor Change-Id: Ib2bb401f32bc2f8521c53920d6e47825c9301603
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