Loading tests/RenderScriptTests/ImageProcessing/src/com/android/rs/image/convolve3x3.rs +9 −9 Original line number Diff line number Diff line Loading @@ -30,15 +30,15 @@ void root(uchar4 *out, uint32_t x, uint32_t y) { uint32_t y1 = min((int32_t)y+1, gHeight-1); uint32_t y2 = max((int32_t)y-1, 0); float4 p00 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y1))[0]); float4 p01 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x, y1))[0]); float4 p02 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y1))[0]); float4 p10 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y))[0]); float4 p11 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x, y))[0]); float4 p12 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y))[0]); float4 p20 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y2))[0]); float4 p21 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x, y2))[0]); float4 p22 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y2))[0]); float4 p00 = convert_float4(rsGetElementAt_uchar4(gIn, x1, y1)); float4 p01 = convert_float4(rsGetElementAt_uchar4(gIn, x, y1)); float4 p02 = convert_float4(rsGetElementAt_uchar4(gIn, x2, y1)); float4 p10 = convert_float4(rsGetElementAt_uchar4(gIn, x1, y)); float4 p11 = convert_float4(rsGetElementAt_uchar4(gIn, x, y)); float4 p12 = convert_float4(rsGetElementAt_uchar4(gIn, x2, y)); float4 p20 = convert_float4(rsGetElementAt_uchar4(gIn, x1, y2)); float4 p21 = convert_float4(rsGetElementAt_uchar4(gIn, x, y2)); float4 p22 = convert_float4(rsGetElementAt_uchar4(gIn, x2, y2)); p00 *= gCoeffs[0]; p01 *= gCoeffs[1]; p02 *= gCoeffs[2]; Loading tests/RenderScriptTests/ImageProcessing/src/com/android/rs/image/convolve5x5.rs +25 −25 Original line number Diff line number Diff line Loading @@ -37,35 +37,35 @@ void root(uchar4 *out, uint32_t x, uint32_t y) { uint32_t y3 = min((int32_t)y+1, gHeight-1); uint32_t y4 = min((int32_t)y+2, gHeight-1); float4 p0 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x0, y0))[0]) * gCoeffs[0] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y0))[0]) * gCoeffs[1] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y0))[0]) * gCoeffs[2] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x3, y0))[0]) * gCoeffs[3] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x4, y0))[0]) * gCoeffs[4]; float4 p0 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y0)) * gCoeffs[0] + convert_float4(rsGetElementAt_uchar4(gIn, x1, y0)) * gCoeffs[1] + convert_float4(rsGetElementAt_uchar4(gIn, x2, y0)) * gCoeffs[2] + convert_float4(rsGetElementAt_uchar4(gIn, x3, y0)) * gCoeffs[3] + convert_float4(rsGetElementAt_uchar4(gIn, x4, y0)) * gCoeffs[4]; float4 p1 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x0, y1))[0]) * gCoeffs[5] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y1))[0]) * gCoeffs[6] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y1))[0]) * gCoeffs[7] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x3, y1))[0]) * gCoeffs[8] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x4, y1))[0]) * gCoeffs[9]; float4 p1 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y1)) * gCoeffs[5] + convert_float4(rsGetElementAt_uchar4(gIn, x1, y1)) * gCoeffs[6] + convert_float4(rsGetElementAt_uchar4(gIn, x2, y1)) * gCoeffs[7] + convert_float4(rsGetElementAt_uchar4(gIn, x3, y1)) * gCoeffs[8] + convert_float4(rsGetElementAt_uchar4(gIn, x4, y1)) * gCoeffs[9]; float4 p2 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x0, y2))[0]) * gCoeffs[10] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y2))[0]) * gCoeffs[11] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y2))[0]) * gCoeffs[12] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x3, y2))[0]) * gCoeffs[13] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x4, y2))[0]) * gCoeffs[14]; float4 p2 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y2)) * gCoeffs[10] + convert_float4(rsGetElementAt_uchar4(gIn, x1, y2)) * gCoeffs[11] + convert_float4(rsGetElementAt_uchar4(gIn, x2, y2)) * gCoeffs[12] + convert_float4(rsGetElementAt_uchar4(gIn, x3, y2)) * gCoeffs[13] + convert_float4(rsGetElementAt_uchar4(gIn, x4, y2)) * gCoeffs[14]; float4 p3 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x0, y3))[0]) * gCoeffs[15] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y3))[0]) * gCoeffs[16] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y3))[0]) * gCoeffs[17] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x3, y3))[0]) * gCoeffs[18] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x4, y3))[0]) * gCoeffs[19]; float4 p3 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15] + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16] + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17] + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18] + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19]; float4 p4 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x0, y4))[0]) * gCoeffs[20] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y4))[0]) * gCoeffs[21] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y4))[0]) * gCoeffs[22] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x3, y4))[0]) * gCoeffs[23] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x4, y4))[0]) * gCoeffs[24]; float4 p4 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y4)) * gCoeffs[20] + convert_float4(rsGetElementAt_uchar4(gIn, x1, y4)) * gCoeffs[21] + convert_float4(rsGetElementAt_uchar4(gIn, x2, y4)) * gCoeffs[22] + convert_float4(rsGetElementAt_uchar4(gIn, x3, y4)) * gCoeffs[23] + convert_float4(rsGetElementAt_uchar4(gIn, x4, y4)) * gCoeffs[24]; p0 = clamp(p0 + p1 + p2 + p3 + p4, 0.f, 255.f); *out = convert_uchar4(p0); Loading tests/RenderScriptTests/ImageProcessing/src/com/android/rs/image/grain.rs +10 −10 Original line number Diff line number Diff line Loading @@ -48,15 +48,15 @@ void blend9(uchar *out, uint32_t x, uint32_t y) { uint32_t y1 = min((int32_t)y+1, (int32_t)(gHeight -1)); uint32_t y2 = max((int32_t)y-1, (int32_t)0); uint p00 = 56 * ((uchar *)rsGetElementAt(gBlendSource, x1, y1))[0]; uint p01 = 114 * ((uchar *)rsGetElementAt(gBlendSource, x, y1))[0]; uint p02 = 56 * ((uchar *)rsGetElementAt(gBlendSource, x2, y1))[0]; uint p10 = 114 * ((uchar *)rsGetElementAt(gBlendSource, x1, y))[0]; uint p11 = 230 * ((uchar *)rsGetElementAt(gBlendSource, x, y))[0]; uint p12 = 114 * ((uchar *)rsGetElementAt(gBlendSource, x2, y))[0]; uint p20 = 56 * ((uchar *)rsGetElementAt(gBlendSource, x1, y2))[0]; uint p21 = 114 * ((uchar *)rsGetElementAt(gBlendSource, x, y2))[0]; uint p22 = 56 * ((uchar *)rsGetElementAt(gBlendSource, x2, y2))[0]; uint p00 = 56 * rsGetElementAt_uchar(gBlendSource, x1, y1); uint p01 = 114 * rsGetElementAt_uchar(gBlendSource, x, y1); uint p02 = 56 * rsGetElementAt_uchar(gBlendSource, x2, y1); uint p10 = 114 * rsGetElementAt_uchar(gBlendSource, x1, y); uint p11 = 230 * rsGetElementAt_uchar(gBlendSource, x, y); uint p12 = 114 * rsGetElementAt_uchar(gBlendSource, x2, y); uint p20 = 56 * rsGetElementAt_uchar(gBlendSource, x1, y2); uint p21 = 114 * rsGetElementAt_uchar(gBlendSource, x, y2); uint p22 = 56 * rsGetElementAt_uchar(gBlendSource, x2, y2); p00 += p01; p02 += p10; Loading @@ -78,7 +78,7 @@ float gNoiseStrength; rs_allocation gNoise; void root(const uchar4 *in, uchar4 *out, uint32_t x, uint32_t y) { float4 ip = convert_float4(*in); float pnoise = (float) ((uchar *)rsGetElementAt(gNoise, x, y))[0]; float pnoise = (float) rsGetElementAt_uchar(gNoise, x, y); float energy_level = ip.r + ip.g + ip.b; float energy_mask = (28.f - sqrt(energy_level)) * 0.03571f; Loading Loading
tests/RenderScriptTests/ImageProcessing/src/com/android/rs/image/convolve3x3.rs +9 −9 Original line number Diff line number Diff line Loading @@ -30,15 +30,15 @@ void root(uchar4 *out, uint32_t x, uint32_t y) { uint32_t y1 = min((int32_t)y+1, gHeight-1); uint32_t y2 = max((int32_t)y-1, 0); float4 p00 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y1))[0]); float4 p01 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x, y1))[0]); float4 p02 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y1))[0]); float4 p10 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y))[0]); float4 p11 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x, y))[0]); float4 p12 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y))[0]); float4 p20 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y2))[0]); float4 p21 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x, y2))[0]); float4 p22 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y2))[0]); float4 p00 = convert_float4(rsGetElementAt_uchar4(gIn, x1, y1)); float4 p01 = convert_float4(rsGetElementAt_uchar4(gIn, x, y1)); float4 p02 = convert_float4(rsGetElementAt_uchar4(gIn, x2, y1)); float4 p10 = convert_float4(rsGetElementAt_uchar4(gIn, x1, y)); float4 p11 = convert_float4(rsGetElementAt_uchar4(gIn, x, y)); float4 p12 = convert_float4(rsGetElementAt_uchar4(gIn, x2, y)); float4 p20 = convert_float4(rsGetElementAt_uchar4(gIn, x1, y2)); float4 p21 = convert_float4(rsGetElementAt_uchar4(gIn, x, y2)); float4 p22 = convert_float4(rsGetElementAt_uchar4(gIn, x2, y2)); p00 *= gCoeffs[0]; p01 *= gCoeffs[1]; p02 *= gCoeffs[2]; Loading
tests/RenderScriptTests/ImageProcessing/src/com/android/rs/image/convolve5x5.rs +25 −25 Original line number Diff line number Diff line Loading @@ -37,35 +37,35 @@ void root(uchar4 *out, uint32_t x, uint32_t y) { uint32_t y3 = min((int32_t)y+1, gHeight-1); uint32_t y4 = min((int32_t)y+2, gHeight-1); float4 p0 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x0, y0))[0]) * gCoeffs[0] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y0))[0]) * gCoeffs[1] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y0))[0]) * gCoeffs[2] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x3, y0))[0]) * gCoeffs[3] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x4, y0))[0]) * gCoeffs[4]; float4 p0 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y0)) * gCoeffs[0] + convert_float4(rsGetElementAt_uchar4(gIn, x1, y0)) * gCoeffs[1] + convert_float4(rsGetElementAt_uchar4(gIn, x2, y0)) * gCoeffs[2] + convert_float4(rsGetElementAt_uchar4(gIn, x3, y0)) * gCoeffs[3] + convert_float4(rsGetElementAt_uchar4(gIn, x4, y0)) * gCoeffs[4]; float4 p1 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x0, y1))[0]) * gCoeffs[5] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y1))[0]) * gCoeffs[6] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y1))[0]) * gCoeffs[7] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x3, y1))[0]) * gCoeffs[8] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x4, y1))[0]) * gCoeffs[9]; float4 p1 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y1)) * gCoeffs[5] + convert_float4(rsGetElementAt_uchar4(gIn, x1, y1)) * gCoeffs[6] + convert_float4(rsGetElementAt_uchar4(gIn, x2, y1)) * gCoeffs[7] + convert_float4(rsGetElementAt_uchar4(gIn, x3, y1)) * gCoeffs[8] + convert_float4(rsGetElementAt_uchar4(gIn, x4, y1)) * gCoeffs[9]; float4 p2 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x0, y2))[0]) * gCoeffs[10] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y2))[0]) * gCoeffs[11] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y2))[0]) * gCoeffs[12] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x3, y2))[0]) * gCoeffs[13] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x4, y2))[0]) * gCoeffs[14]; float4 p2 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y2)) * gCoeffs[10] + convert_float4(rsGetElementAt_uchar4(gIn, x1, y2)) * gCoeffs[11] + convert_float4(rsGetElementAt_uchar4(gIn, x2, y2)) * gCoeffs[12] + convert_float4(rsGetElementAt_uchar4(gIn, x3, y2)) * gCoeffs[13] + convert_float4(rsGetElementAt_uchar4(gIn, x4, y2)) * gCoeffs[14]; float4 p3 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x0, y3))[0]) * gCoeffs[15] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y3))[0]) * gCoeffs[16] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y3))[0]) * gCoeffs[17] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x3, y3))[0]) * gCoeffs[18] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x4, y3))[0]) * gCoeffs[19]; float4 p3 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15] + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16] + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17] + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18] + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19]; float4 p4 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x0, y4))[0]) * gCoeffs[20] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y4))[0]) * gCoeffs[21] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y4))[0]) * gCoeffs[22] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x3, y4))[0]) * gCoeffs[23] + convert_float4(((uchar4 *)rsGetElementAt(gIn, x4, y4))[0]) * gCoeffs[24]; float4 p4 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y4)) * gCoeffs[20] + convert_float4(rsGetElementAt_uchar4(gIn, x1, y4)) * gCoeffs[21] + convert_float4(rsGetElementAt_uchar4(gIn, x2, y4)) * gCoeffs[22] + convert_float4(rsGetElementAt_uchar4(gIn, x3, y4)) * gCoeffs[23] + convert_float4(rsGetElementAt_uchar4(gIn, x4, y4)) * gCoeffs[24]; p0 = clamp(p0 + p1 + p2 + p3 + p4, 0.f, 255.f); *out = convert_uchar4(p0); Loading
tests/RenderScriptTests/ImageProcessing/src/com/android/rs/image/grain.rs +10 −10 Original line number Diff line number Diff line Loading @@ -48,15 +48,15 @@ void blend9(uchar *out, uint32_t x, uint32_t y) { uint32_t y1 = min((int32_t)y+1, (int32_t)(gHeight -1)); uint32_t y2 = max((int32_t)y-1, (int32_t)0); uint p00 = 56 * ((uchar *)rsGetElementAt(gBlendSource, x1, y1))[0]; uint p01 = 114 * ((uchar *)rsGetElementAt(gBlendSource, x, y1))[0]; uint p02 = 56 * ((uchar *)rsGetElementAt(gBlendSource, x2, y1))[0]; uint p10 = 114 * ((uchar *)rsGetElementAt(gBlendSource, x1, y))[0]; uint p11 = 230 * ((uchar *)rsGetElementAt(gBlendSource, x, y))[0]; uint p12 = 114 * ((uchar *)rsGetElementAt(gBlendSource, x2, y))[0]; uint p20 = 56 * ((uchar *)rsGetElementAt(gBlendSource, x1, y2))[0]; uint p21 = 114 * ((uchar *)rsGetElementAt(gBlendSource, x, y2))[0]; uint p22 = 56 * ((uchar *)rsGetElementAt(gBlendSource, x2, y2))[0]; uint p00 = 56 * rsGetElementAt_uchar(gBlendSource, x1, y1); uint p01 = 114 * rsGetElementAt_uchar(gBlendSource, x, y1); uint p02 = 56 * rsGetElementAt_uchar(gBlendSource, x2, y1); uint p10 = 114 * rsGetElementAt_uchar(gBlendSource, x1, y); uint p11 = 230 * rsGetElementAt_uchar(gBlendSource, x, y); uint p12 = 114 * rsGetElementAt_uchar(gBlendSource, x2, y); uint p20 = 56 * rsGetElementAt_uchar(gBlendSource, x1, y2); uint p21 = 114 * rsGetElementAt_uchar(gBlendSource, x, y2); uint p22 = 56 * rsGetElementAt_uchar(gBlendSource, x2, y2); p00 += p01; p02 += p10; Loading @@ -78,7 +78,7 @@ float gNoiseStrength; rs_allocation gNoise; void root(const uchar4 *in, uchar4 *out, uint32_t x, uint32_t y) { float4 ip = convert_float4(*in); float pnoise = (float) ((uchar *)rsGetElementAt(gNoise, x, y))[0]; float pnoise = (float) rsGetElementAt_uchar(gNoise, x, y); float energy_level = ip.r + ip.g + ip.b; float energy_mask = (28.f - sqrt(energy_level)) * 0.03571f; Loading