Use RGBA16F layers when wide color gamut rendering is on
Layers created using View.setLayerType() or Canvas.saveLayer() need to be RGBA16F/scRGB-nl when within a window that requested wide color gamut rendering. Bug: 29940137 Test: CtsUiRenderingTestCases, CtsGraphicsTestCases, hwui_unit_tests Change-Id: I42fd6355448c92041491a7109e3ac8a153d38bf9
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