Loading libs/hwui/RenderBuffer.h +1 −1 Original line number Original line Diff line number Diff line Loading @@ -168,7 +168,7 @@ struct RenderBuffer { case GL_DEPTH_COMPONENT16: case GL_DEPTH_COMPONENT16: return "DEPTH_16"; return "DEPTH_16"; case GL_RGBA4: case GL_RGBA4: return "RGBA_444"; return "RGBA_4444"; case GL_RGB565: case GL_RGB565: return "RGB_565"; return "RGB_565"; case GL_RGB5_A1: case GL_RGB5_A1: Loading Loading
libs/hwui/RenderBuffer.h +1 −1 Original line number Original line Diff line number Diff line Loading @@ -168,7 +168,7 @@ struct RenderBuffer { case GL_DEPTH_COMPONENT16: case GL_DEPTH_COMPONENT16: return "DEPTH_16"; return "DEPTH_16"; case GL_RGBA4: case GL_RGBA4: return "RGBA_444"; return "RGBA_4444"; case GL_RGB565: case GL_RGB565: return "RGB_565"; return "RGB_565"; case GL_RGB5_A1: case GL_RGB5_A1: Loading