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Commit 03bfc8bb authored by Chris Craik's avatar Chris Craik Committed by android-build-merger
Browse files

Merge "Add initial BakedOpDispatcher tests" into nyc-dev

am: c1723259

* commit 'c1723259':
  Add initial BakedOpDispatcher tests
parents ffc1208d c1723259
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+1 −0
Original line number Diff line number Diff line
@@ -252,6 +252,7 @@ LOCAL_SRC_FILES += \

ifeq (true, $(HWUI_NEW_OPS))
    LOCAL_SRC_FILES += \
        tests/unit/BakedOpDispatcherTests.cpp \
        tests/unit/BakedOpStateTests.cpp \
        tests/unit/FrameBuilderTests.cpp \
        tests/unit/LeakCheckTests.cpp \
+1 −1
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@@ -324,7 +324,7 @@ void BakedOpRenderer::prepareRender(const Rect* dirtyBounds, const ClipBase* cli
    }
}

void BakedOpRenderer::renderGlop(const Rect* dirtyBounds, const ClipBase* clip,
void BakedOpRenderer::renderGlopImpl(const Rect* dirtyBounds, const ClipBase* clip,
        const Glop& glop) {
    prepareRender(dirtyBounds, clip);
    mRenderState.render(glop, mRenderTarget.orthoMatrix);
+16 −7
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@@ -14,8 +14,7 @@
 * limitations under the License.
 */

#ifndef ANDROID_HWUI_BAKED_OP_RENDERER_H
#define ANDROID_HWUI_BAKED_OP_RENDERER_H
#pragma once

#include "BakedOpState.h"
#include "Matrix.h"
@@ -41,6 +40,7 @@ struct ClipBase;
 */
class BakedOpRenderer {
public:
    typedef void (*GlopReceiver)(BakedOpRenderer&, const Rect*, const ClipBase*, const Glop&);
    /**
     * Position agnostic shadow lighting info. Used with all shadow ops in scene.
     */
@@ -54,8 +54,10 @@ public:
        uint8_t spotShadowAlpha;
    };

    BakedOpRenderer(Caches& caches, RenderState& renderState, bool opaque, const LightInfo& lightInfo)
            : mRenderState(renderState)
    BakedOpRenderer(Caches& caches, RenderState& renderState, bool opaque,
            const LightInfo& lightInfo)
            : mGlopReceiver(DefaultGlopReceiver)
            , mRenderState(renderState)
            , mCaches(caches)
            , mOpaque(opaque)
            , mLightInfo(lightInfo) {
@@ -81,7 +83,9 @@ public:
    }
    void renderFunctor(const FunctorOp& op, const BakedOpState& state);

    void renderGlop(const Rect* dirtyBounds, const ClipBase* clip, const Glop& glop);
    void renderGlop(const Rect* dirtyBounds, const ClipBase* clip, const Glop& glop) {
        mGlopReceiver(*this, dirtyBounds, clip, glop);
    }
    bool offscreenRenderTarget() { return mRenderTarget.offscreenBuffer != nullptr; }
    void dirtyRenderTarget(const Rect& dirtyRect);
    bool didDraw() const { return mHasDrawn; }
@@ -95,7 +99,14 @@ public:
        drawRects(ltrb, 4, paint);
    }
    void drawRects(const float* rects, int count, const SkPaint* paint);
protected:
    GlopReceiver mGlopReceiver;
private:
    static void DefaultGlopReceiver(BakedOpRenderer& renderer, const Rect* dirtyBounds,
            const ClipBase* clip, const Glop& glop) {
        renderer.renderGlopImpl(dirtyBounds, clip, glop);
    }
    void renderGlopImpl(const Rect* dirtyBounds, const ClipBase* clip, const Glop& glop);
    void setViewport(uint32_t width, uint32_t height);
    void clearColorBuffer(const Rect& clearRect);
    void prepareRender(const Rect* dirtyBounds, const ClipBase* clip);
@@ -136,5 +147,3 @@ private:

}; // namespace uirenderer
}; // namespace android

#endif // ANDROID_HWUI_BAKED_OP_RENDERER_H
+109 −0
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/*
 * Copyright (C) 2016 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <gtest/gtest.h>

#include <RecordedOp.h>
#include <BakedOpDispatcher.h>
#include <BakedOpRenderer.h>
#include <tests/common/TestUtils.h>

using namespace android::uirenderer;

static BakedOpRenderer::LightInfo sLightInfo;
static Rect sBaseClip(100, 100);

class ValidatingBakedOpRenderer : public BakedOpRenderer {
public:
    ValidatingBakedOpRenderer(RenderState& renderState, std::function<void(const Glop& glop)> validator)
            : BakedOpRenderer(Caches::getInstance(), renderState, true, sLightInfo)
            , mValidator(validator) {
        mGlopReceiver = ValidatingGlopReceiver;
    }
private:
    static void ValidatingGlopReceiver(BakedOpRenderer& renderer, const Rect* dirtyBounds,
            const ClipBase* clip, const Glop& glop) {

        auto vbor = reinterpret_cast<ValidatingBakedOpRenderer*>(&renderer);
        vbor->mValidator(glop);
    }
    std::function<void(const Glop& glop)> mValidator;
};

typedef void (*BakedOpReceiver)(BakedOpRenderer&, const BakedOpState&);

static void testUnmergedGlopDispatch(renderthread::RenderThread& renderThread, RecordedOp* op,
        std::function<void(const Glop& glop)> glopVerifier) {
    // Create op, and wrap with basic state.
    LinearAllocator allocator;
    auto snapshot = TestUtils::makeSnapshot(Matrix4::identity(), sBaseClip);
    auto state = BakedOpState::tryConstruct(allocator, *snapshot, *op);
    ASSERT_NE(nullptr, state);

    int glopCount = 0;
    auto glopReceiver = [&glopVerifier, &glopCount] (const Glop& glop) {
        ASSERT_EQ(glopCount++, 0) << "Only one Glop expected";
        glopVerifier(glop);
    };
    ValidatingBakedOpRenderer renderer(renderThread.renderState(), glopReceiver);

    // Dispatch based on op type created, similar to Frame/LayerBuilder dispatch behavior
#define X(Type) \
        [](BakedOpRenderer& renderer, const BakedOpState& state) { \
            BakedOpDispatcher::on##Type(renderer, static_cast<const Type&>(*(state.op)), state); \
        },
    static BakedOpReceiver unmergedReceivers[] = BUILD_RENDERABLE_OP_LUT(X);
#undef X
    unmergedReceivers[op->opId](renderer, *state);
    ASSERT_EQ(1, glopCount) << "Exactly one Glop expected";
}

RENDERTHREAD_TEST(BakedOpDispatcher, onArc_position) {
    SkPaint strokePaint;
    strokePaint.setStyle(SkPaint::kStroke_Style);
    strokePaint.setStrokeWidth(4);
    ArcOp op(Rect(10, 15, 20, 25), Matrix4::identity(), nullptr, &strokePaint, 0, 270, true);
    testUnmergedGlopDispatch(renderThread, &op, [] (const Glop& glop) {
        // validate glop produced by renderPathTexture (so texture, unit quad)
        auto texture = glop.fill.texture.texture;
        ASSERT_NE(nullptr, texture);
        float expectedOffset = floor(4 * 1.5f + 0.5f);
        EXPECT_EQ(expectedOffset, reinterpret_cast<PathTexture*>(texture)->offset)
                << "Should see conservative offset from PathCache::computeBounds";
        Rect expectedBounds(10, 15, 20, 25);
        expectedBounds.outset(expectedOffset);
        EXPECT_EQ(expectedBounds, glop.bounds) << "bounds outset by stroke 'offset'";
        Matrix4 expectedModelView;
        expectedModelView.loadTranslate(10 - expectedOffset, 15 - expectedOffset, 0);
        expectedModelView.scale(10 + 2 * expectedOffset, 10 + 2 * expectedOffset, 1);
        EXPECT_EQ(expectedModelView, glop.transform.modelView)
                << "X and Y offsets, and scale both applied to model view";
    });
}

RENDERTHREAD_TEST(BakedOpDispatcher, onLayerOp_bufferless) {
    SkPaint layerPaint;
    layerPaint.setAlpha(128);
    OffscreenBuffer* buffer = nullptr; // no providing a buffer, should hit rect fallback case
    LayerOp op(Rect(10, 10), Matrix4::identity(), nullptr, &layerPaint, &buffer);
    testUnmergedGlopDispatch(renderThread, &op, [&renderThread] (const Glop& glop) {
        // rect glop is dispatched with paint props applied
        EXPECT_EQ(renderThread.renderState().meshState().getUnitQuadVBO(),
                glop.mesh.vertices.bufferObject) << "Unit quad should be drawn";
        EXPECT_EQ(nullptr, glop.fill.texture.texture) << "Should be no texture when layer is null";
        EXPECT_FLOAT_EQ(128 / 255.0f, glop.fill.color.a) << "Rect quad should use op alpha";
    });
}