Loading libs/hwui/MemoryPolicy.h +2 −2 Original line number Diff line number Diff line Loading @@ -53,8 +53,8 @@ struct MemoryPolicy { // Whether or not to only purge scratch resources when triggering UI Hidden or background // collection bool purgeScratchOnly = true; // Whether or not to trigger releasing GPU context when all contexts are stopped bool releaseContextOnStoppedOnly = true; // EXPERIMENTAL: Whether or not to trigger releasing GPU context when all contexts are stopped bool releaseContextOnStoppedOnly = false; }; const MemoryPolicy& loadMemoryPolicy(); Loading Loading
libs/hwui/MemoryPolicy.h +2 −2 Original line number Diff line number Diff line Loading @@ -53,8 +53,8 @@ struct MemoryPolicy { // Whether or not to only purge scratch resources when triggering UI Hidden or background // collection bool purgeScratchOnly = true; // Whether or not to trigger releasing GPU context when all contexts are stopped bool releaseContextOnStoppedOnly = true; // EXPERIMENTAL: Whether or not to trigger releasing GPU context when all contexts are stopped bool releaseContextOnStoppedOnly = false; }; const MemoryPolicy& loadMemoryPolicy(); Loading