Clean-up STLState.finishTransition()
This CL cleans up STLState.finishTransition() so that we don't have to provide an idleScene anymore: it always finishes to the transition current scene. This also fixes a bug in STLState.snapToIdleIfClose: we should only snap to fromScene (toScene) if progress is close to 0f (1f) AND currentScene is equal to fromScene (toScene). Bug: 353679003 Test: atest SceneTransitionLayoutStateTest Flag: com.android.systemui.scene_container Change-Id: Ic671bb7b396c9cfd9137213a0daca1797e41f812
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