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Commit 00303366 authored by Mikhail Naganov's avatar Mikhail Naganov
Browse files

Add more docs for WebView's setInitialScale and setLoadWithOverviewMode

BUG=10588746

Change-Id: Ibbccd688de9841cc780b933f414a8435c79b51b3
parent 96661c42
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+5 −2
Original line number Diff line number Diff line
@@ -333,8 +333,11 @@ public abstract class WebSettings {
    }

    /**
     * Sets whether the WebView loads pages in overview mode. The default is
     * false.
     * Sets whether the WebView loads pages in overview mode, that is,
     * zooms out the content to fit on screen by width. This setting is
     * taken into account when the content width is greater than the width
     * of the WebView control, for example, when {@link #getUseWideViewPort}
     * is enabled. The default is false.
     */
    public void setLoadWithOverviewMode(boolean overview) {
        throw new MustOverrideException();
+12 −4
Original line number Diff line number Diff line
@@ -1093,10 +1093,18 @@ public class WebView extends AbsoluteLayout
    }

    /**
     * Sets the initial scale for this WebView. 0 means default. If
     * {@link WebSettings#getUseWideViewPort()} is true, it zooms out all the
     * way. Otherwise it starts with 100%. If initial scale is greater than 0,
     * WebView starts with this value as initial scale.
     * Sets the initial scale for this WebView. 0 means default.
     * The behavior for the default scale depends on the state of
     * {@link WebSettings#getUseWideViewPort()} and
     * {@link WebSettings#getLoadWithOverviewMode()}.
     * If the content fits into the WebView control by width, then
     * the zoom is set to 100%. For wide content, the behavor
     * depends on the state of {@link WebSettings#getLoadWithOverviewMode()}.
     * If its value is true, the content will be zoomed out to be fit
     * by width into the WebView control, otherwise not.
     *
     * If initial scale is greater than 0, WebView starts with this value
     * as initial scale.
     * Please note that unlike the scale properties in the viewport meta tag,
     * this method doesn't take the screen density into account.
     *