Loading media/libaaudio/include/aaudio/AAudio.h +1 −2 Original line number Diff line number Diff line Loading @@ -253,7 +253,7 @@ typedef aaudio_data_callback_result_t (*AAudioStream_dataCallback)( * AAudioStream_requestStop() is called. * * This callback function will be called on a real-time thread owned by AAudio. See * {@link aaudio_data_callback_proc_t} for more information. * {@link AAudioStream_dataCallback} for more information. * * Note that the AAudio callbacks will never be called simultaneously from multiple threads. * Loading Loading @@ -415,7 +415,6 @@ AAUDIO_API aaudio_result_t AAudioStream_requestStop(AAudioStream* stream); * set to AAUDIO_STREAM_STATE_UNKNOWN and a zero timeout. * * @param stream reference provided by AAudioStreamBuilder_openStream() * @param state pointer to a variable that will be set to the current state */ AAUDIO_API aaudio_stream_state_t AAudioStream_getState(AAudioStream* stream); Loading Loading
media/libaaudio/include/aaudio/AAudio.h +1 −2 Original line number Diff line number Diff line Loading @@ -253,7 +253,7 @@ typedef aaudio_data_callback_result_t (*AAudioStream_dataCallback)( * AAudioStream_requestStop() is called. * * This callback function will be called on a real-time thread owned by AAudio. See * {@link aaudio_data_callback_proc_t} for more information. * {@link AAudioStream_dataCallback} for more information. * * Note that the AAudio callbacks will never be called simultaneously from multiple threads. * Loading Loading @@ -415,7 +415,6 @@ AAUDIO_API aaudio_result_t AAudioStream_requestStop(AAudioStream* stream); * set to AAUDIO_STREAM_STATE_UNKNOWN and a zero timeout. * * @param stream reference provided by AAudioStreamBuilder_openStream() * @param state pointer to a variable that will be set to the current state */ AAUDIO_API aaudio_stream_state_t AAudioStream_getState(AAudioStream* stream); Loading