Loading media/libstagefright/SurfaceMediaSource.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -26,6 +26,7 @@ #include <media/hardware/MetadataBufferType.h> #include <ui/GraphicBuffer.h> #include <gui/BufferItem.h> #include <gui/ISurfaceComposer.h> #include <gui/IGraphicBufferAlloc.h> #include <OMX_Component.h> Loading Loading @@ -290,7 +291,7 @@ status_t SurfaceMediaSource::read( // TODO: mCurrentSlot can be made a bufferstate since there // can be more than one "current" slots. BufferQueue::BufferItem item; BufferItem item; // If the recording has started and the queue is empty, then just // wait here till the frames come in from the client side while (mStarted) { Loading media/libstagefright/filters/GraphicBufferListener.cpp +6 −6 Original line number Diff line number Diff line Loading @@ -21,6 +21,8 @@ #include <media/stagefright/foundation/AMessage.h> #include <media/stagefright/MediaErrors.h> #include <gui/BufferItem.h> #include "GraphicBufferListener.h" namespace android { Loading Loading @@ -83,8 +85,8 @@ void GraphicBufferListener::onSidebandStreamChanged() { // nothing to do } BufferQueue::BufferItem GraphicBufferListener::getBufferItem() { BufferQueue::BufferItem item; BufferItem GraphicBufferListener::getBufferItem() { BufferItem item; { Mutex::Autolock autoLock(mMutex); Loading Loading @@ -124,8 +126,7 @@ BufferQueue::BufferItem GraphicBufferListener::getBufferItem() { return item; } sp<GraphicBuffer> GraphicBufferListener::getBuffer( BufferQueue::BufferItem item) { sp<GraphicBuffer> GraphicBufferListener::getBuffer(BufferItem item) { sp<GraphicBuffer> buf; if (item.mBuf < 0 || item.mBuf >= BufferQueue::NUM_BUFFER_SLOTS) { ALOGE("getBuffer() received invalid BufferItem: mBuf==%d", item.mBuf); Loading @@ -138,8 +139,7 @@ sp<GraphicBuffer> GraphicBufferListener::getBuffer( return buf; } status_t GraphicBufferListener::releaseBuffer( BufferQueue::BufferItem item) { status_t GraphicBufferListener::releaseBuffer(BufferItem item) { if (item.mBuf < 0 || item.mBuf >= BufferQueue::NUM_BUFFER_SLOTS) { ALOGE("getBuffer() received invalid BufferItem: mBuf==%d", item.mBuf); return ERROR_OUT_OF_RANGE; Loading media/libstagefright/filters/GraphicBufferListener.h +3 −3 Original line number Diff line number Diff line Loading @@ -41,9 +41,9 @@ public: return mProducer; } BufferQueue::BufferItem getBufferItem(); sp<GraphicBuffer> getBuffer(BufferQueue::BufferItem item); status_t releaseBuffer(BufferQueue::BufferItem item); BufferItem getBufferItem(); sp<GraphicBuffer> getBuffer(BufferItem item); status_t releaseBuffer(BufferItem item); enum { kWhatFrameAvailable = 'frav', Loading media/libstagefright/filters/MediaFilter.cpp +3 −1 Original line number Diff line number Diff line Loading @@ -31,6 +31,8 @@ #include <media/stagefright/MediaErrors.h> #include <media/stagefright/MediaFilter.h> #include <gui/BufferItem.h> #include "ColorConvert.h" #include "GraphicBufferListener.h" #include "IntrinsicBlurFilter.h" Loading Loading @@ -749,7 +751,7 @@ void MediaFilter::onCreateInputSurface() { } void MediaFilter::onInputFrameAvailable() { BufferQueue::BufferItem item = mGraphicBufferListener->getBufferItem(); BufferItem item = mGraphicBufferListener->getBufferItem(); sp<GraphicBuffer> buf = mGraphicBufferListener->getBuffer(item); // get pointer to graphic buffer Loading media/libstagefright/omx/GraphicBufferSource.cpp +8 −7 Original line number Diff line number Diff line Loading @@ -28,6 +28,7 @@ #include <media/hardware/MetadataBufferType.h> #include <ui/GraphicBuffer.h> #include <gui/BufferItem.h> #include <inttypes.h> #include "FrameDropper.h" Loading Loading @@ -360,7 +361,7 @@ void GraphicBufferSource::suspend(bool suspend) { mSuspended = true; while (mNumFramesAvailable > 0) { BufferQueue::BufferItem item; BufferItem item; status_t err = mConsumer->acquireBuffer(&item, 0); if (err == BufferQueue::NO_BUFFER_AVAILABLE) { Loading Loading @@ -410,7 +411,7 @@ bool GraphicBufferSource::fillCodecBuffer_l() { ALOGV("fillCodecBuffer_l: acquiring buffer, avail=%zu", mNumFramesAvailable); BufferQueue::BufferItem item; BufferItem item; status_t err = mConsumer->acquireBuffer(&item, 0); if (err == BufferQueue::NO_BUFFER_AVAILABLE) { // shouldn't happen Loading Loading @@ -503,7 +504,7 @@ bool GraphicBufferSource::repeatLatestBuffer_l() { return false; } BufferQueue::BufferItem item; BufferItem item; item.mBuf = mLatestBufferId; item.mFrameNumber = mLatestBufferFrameNum; item.mTimestamp = mRepeatLastFrameTimestamp; Loading Loading @@ -534,7 +535,7 @@ bool GraphicBufferSource::repeatLatestBuffer_l() { } void GraphicBufferSource::setLatestBuffer_l( const BufferQueue::BufferItem &item, bool dropped) { const BufferItem &item, bool dropped) { ALOGV("setLatestBuffer_l"); if (mLatestBufferId >= 0) { Loading Loading @@ -590,7 +591,7 @@ status_t GraphicBufferSource::signalEndOfInputStream() { return OK; } int64_t GraphicBufferSource::getTimestamp(const BufferQueue::BufferItem &item) { int64_t GraphicBufferSource::getTimestamp(const BufferItem &item) { int64_t timeUs = item.mTimestamp / 1000; if (mTimePerCaptureUs > 0ll) { Loading Loading @@ -651,7 +652,7 @@ int64_t GraphicBufferSource::getTimestamp(const BufferQueue::BufferItem &item) { } status_t GraphicBufferSource::submitBuffer_l( const BufferQueue::BufferItem &item, int cbi) { const BufferItem &item, int cbi) { ALOGV("submitBuffer_l cbi=%d", cbi); int64_t timeUs = getTimestamp(item); Loading Loading @@ -777,7 +778,7 @@ void GraphicBufferSource::onFrameAvailable(const BufferItem& /*item*/) { ALOGV("onFrameAvailable: suspended, ignoring frame"); } BufferQueue::BufferItem item; BufferItem item; status_t err = mConsumer->acquireBuffer(&item, 0); if (err == OK) { // If this is the first time we're seeing this buffer, add it to our Loading Loading
media/libstagefright/SurfaceMediaSource.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -26,6 +26,7 @@ #include <media/hardware/MetadataBufferType.h> #include <ui/GraphicBuffer.h> #include <gui/BufferItem.h> #include <gui/ISurfaceComposer.h> #include <gui/IGraphicBufferAlloc.h> #include <OMX_Component.h> Loading Loading @@ -290,7 +291,7 @@ status_t SurfaceMediaSource::read( // TODO: mCurrentSlot can be made a bufferstate since there // can be more than one "current" slots. BufferQueue::BufferItem item; BufferItem item; // If the recording has started and the queue is empty, then just // wait here till the frames come in from the client side while (mStarted) { Loading
media/libstagefright/filters/GraphicBufferListener.cpp +6 −6 Original line number Diff line number Diff line Loading @@ -21,6 +21,8 @@ #include <media/stagefright/foundation/AMessage.h> #include <media/stagefright/MediaErrors.h> #include <gui/BufferItem.h> #include "GraphicBufferListener.h" namespace android { Loading Loading @@ -83,8 +85,8 @@ void GraphicBufferListener::onSidebandStreamChanged() { // nothing to do } BufferQueue::BufferItem GraphicBufferListener::getBufferItem() { BufferQueue::BufferItem item; BufferItem GraphicBufferListener::getBufferItem() { BufferItem item; { Mutex::Autolock autoLock(mMutex); Loading Loading @@ -124,8 +126,7 @@ BufferQueue::BufferItem GraphicBufferListener::getBufferItem() { return item; } sp<GraphicBuffer> GraphicBufferListener::getBuffer( BufferQueue::BufferItem item) { sp<GraphicBuffer> GraphicBufferListener::getBuffer(BufferItem item) { sp<GraphicBuffer> buf; if (item.mBuf < 0 || item.mBuf >= BufferQueue::NUM_BUFFER_SLOTS) { ALOGE("getBuffer() received invalid BufferItem: mBuf==%d", item.mBuf); Loading @@ -138,8 +139,7 @@ sp<GraphicBuffer> GraphicBufferListener::getBuffer( return buf; } status_t GraphicBufferListener::releaseBuffer( BufferQueue::BufferItem item) { status_t GraphicBufferListener::releaseBuffer(BufferItem item) { if (item.mBuf < 0 || item.mBuf >= BufferQueue::NUM_BUFFER_SLOTS) { ALOGE("getBuffer() received invalid BufferItem: mBuf==%d", item.mBuf); return ERROR_OUT_OF_RANGE; Loading
media/libstagefright/filters/GraphicBufferListener.h +3 −3 Original line number Diff line number Diff line Loading @@ -41,9 +41,9 @@ public: return mProducer; } BufferQueue::BufferItem getBufferItem(); sp<GraphicBuffer> getBuffer(BufferQueue::BufferItem item); status_t releaseBuffer(BufferQueue::BufferItem item); BufferItem getBufferItem(); sp<GraphicBuffer> getBuffer(BufferItem item); status_t releaseBuffer(BufferItem item); enum { kWhatFrameAvailable = 'frav', Loading
media/libstagefright/filters/MediaFilter.cpp +3 −1 Original line number Diff line number Diff line Loading @@ -31,6 +31,8 @@ #include <media/stagefright/MediaErrors.h> #include <media/stagefright/MediaFilter.h> #include <gui/BufferItem.h> #include "ColorConvert.h" #include "GraphicBufferListener.h" #include "IntrinsicBlurFilter.h" Loading Loading @@ -749,7 +751,7 @@ void MediaFilter::onCreateInputSurface() { } void MediaFilter::onInputFrameAvailable() { BufferQueue::BufferItem item = mGraphicBufferListener->getBufferItem(); BufferItem item = mGraphicBufferListener->getBufferItem(); sp<GraphicBuffer> buf = mGraphicBufferListener->getBuffer(item); // get pointer to graphic buffer Loading
media/libstagefright/omx/GraphicBufferSource.cpp +8 −7 Original line number Diff line number Diff line Loading @@ -28,6 +28,7 @@ #include <media/hardware/MetadataBufferType.h> #include <ui/GraphicBuffer.h> #include <gui/BufferItem.h> #include <inttypes.h> #include "FrameDropper.h" Loading Loading @@ -360,7 +361,7 @@ void GraphicBufferSource::suspend(bool suspend) { mSuspended = true; while (mNumFramesAvailable > 0) { BufferQueue::BufferItem item; BufferItem item; status_t err = mConsumer->acquireBuffer(&item, 0); if (err == BufferQueue::NO_BUFFER_AVAILABLE) { Loading Loading @@ -410,7 +411,7 @@ bool GraphicBufferSource::fillCodecBuffer_l() { ALOGV("fillCodecBuffer_l: acquiring buffer, avail=%zu", mNumFramesAvailable); BufferQueue::BufferItem item; BufferItem item; status_t err = mConsumer->acquireBuffer(&item, 0); if (err == BufferQueue::NO_BUFFER_AVAILABLE) { // shouldn't happen Loading Loading @@ -503,7 +504,7 @@ bool GraphicBufferSource::repeatLatestBuffer_l() { return false; } BufferQueue::BufferItem item; BufferItem item; item.mBuf = mLatestBufferId; item.mFrameNumber = mLatestBufferFrameNum; item.mTimestamp = mRepeatLastFrameTimestamp; Loading Loading @@ -534,7 +535,7 @@ bool GraphicBufferSource::repeatLatestBuffer_l() { } void GraphicBufferSource::setLatestBuffer_l( const BufferQueue::BufferItem &item, bool dropped) { const BufferItem &item, bool dropped) { ALOGV("setLatestBuffer_l"); if (mLatestBufferId >= 0) { Loading Loading @@ -590,7 +591,7 @@ status_t GraphicBufferSource::signalEndOfInputStream() { return OK; } int64_t GraphicBufferSource::getTimestamp(const BufferQueue::BufferItem &item) { int64_t GraphicBufferSource::getTimestamp(const BufferItem &item) { int64_t timeUs = item.mTimestamp / 1000; if (mTimePerCaptureUs > 0ll) { Loading Loading @@ -651,7 +652,7 @@ int64_t GraphicBufferSource::getTimestamp(const BufferQueue::BufferItem &item) { } status_t GraphicBufferSource::submitBuffer_l( const BufferQueue::BufferItem &item, int cbi) { const BufferItem &item, int cbi) { ALOGV("submitBuffer_l cbi=%d", cbi); int64_t timeUs = getTimestamp(item); Loading Loading @@ -777,7 +778,7 @@ void GraphicBufferSource::onFrameAvailable(const BufferItem& /*item*/) { ALOGV("onFrameAvailable: suspended, ignoring frame"); } BufferQueue::BufferItem item; BufferItem item; status_t err = mConsumer->acquireBuffer(&item, 0); if (err == OK) { // If this is the first time we're seeing this buffer, add it to our Loading