Loading include/camera/Camera.h +12 −0 Original line number Diff line number Diff line Loading @@ -81,6 +81,18 @@ enum { enum { CAMERA_CMD_START_SMOOTH_ZOOM = 1, CAMERA_CMD_STOP_SMOOTH_ZOOM = 2, // Set the clockwise rotation of preview display (setPreviewDisplay) in // degrees. This affects the preview frames and the picture displayed after // snapshot. This method is useful for portrait mode applications. Note that // preview display of front-facing cameras is flipped horizontally before // the rotation, that is, the image is reflected along the central vertical // axis of the camera sensor. So the users can see themselves as looking // into a mirror. // // This does not affect the order of byte array of CAMERA_MSG_PREVIEW_FRAME, // CAMERA_MSG_VIDEO_FRAME, CAMERA_MSG_POSTVIEW_FRAME, CAMERA_MSG_RAW_IMAGE, // or CAMERA_MSG_COMPRESSED_IMAGE. This is not allowed to be set during // preview. CAMERA_CMD_SET_DISPLAY_ORIENTATION = 3, // cmdType to disable/enable shutter sound. Loading services/camera/libcameraservice/CameraService.cpp +35 −26 Original line number Diff line number Diff line Loading @@ -151,7 +151,10 @@ sp<ICamera> CameraService::connect( LOGE("Fail to open camera hardware (id=%d)", cameraId); return NULL; } client = new Client(this, cameraClient, hardware, cameraId, callingPid); CameraInfo info; HAL_getCameraInfo(cameraId, &info); client = new Client(this, cameraClient, hardware, cameraId, info.facing, callingPid); mClient[cameraId] = client; LOG1("CameraService::connect X"); return client; Loading Loading @@ -293,7 +296,7 @@ void CameraService::playSound(sound_kind kind) { CameraService::Client::Client(const sp<CameraService>& cameraService, const sp<ICameraClient>& cameraClient, const sp<CameraHardwareInterface>& hardware, int cameraId, int clientPid) { int cameraId, int cameraFacing, int clientPid) { int callingPid = getCallingPid(); LOG1("Client::Client E (pid %d)", callingPid); Loading @@ -301,6 +304,7 @@ CameraService::Client::Client(const sp<CameraService>& cameraService, mCameraClient = cameraClient; mHardware = hardware; mCameraId = cameraId; mCameraFacing = cameraFacing; mClientPid = clientPid; mUseOverlay = mHardware->useOverlay(); mMsgEnabled = 0; Loading @@ -318,8 +322,7 @@ CameraService::Client::Client(const sp<CameraService>& cameraService, // Callback is disabled by default mPreviewCallbackFlag = FRAME_CALLBACK_FLAG_NOOP; mOrientation = 0; mPreviewWindowFlag = 0; mOrientation = getOrientation(0, mCameraFacing == CAMERA_FACING_FRONT); mOrientationChanged = false; mPlayShutterSound = true; cameraService->setCameraBusy(cameraId); Loading Loading @@ -509,7 +512,7 @@ status_t CameraService::Client::setPreviewDisplay(const sp<Surface>& surface) { result = setOverlay(); } else if (mPreviewWindow != 0) { native_window_set_buffers_transform(mPreviewWindow.get(), mPreviewWindowFlag); mOrientation); result = mHardware->setPreviewWindow(mPreviewWindow); } } Loading Loading @@ -637,7 +640,7 @@ status_t CameraService::Client::startPreviewMode() { } else { if (mPreviewWindow != 0) { native_window_set_buffers_transform(mPreviewWindow.get(), mPreviewWindowFlag); mOrientation); } mHardware->setPreviewWindow(mPreviewWindow); result = mHardware->startPreview(); Loading Loading @@ -844,26 +847,10 @@ status_t CameraService::Client::sendCommand(int32_t cmd, int32_t arg1, int32_t a if (mHardware->previewEnabled()) { return INVALID_OPERATION; } switch (arg1) { case 0: orientation = ISurface::BufferHeap::ROT_0; mPreviewWindowFlag = 0; break; case 90: orientation = ISurface::BufferHeap::ROT_90; mPreviewWindowFlag = NATIVE_WINDOW_TRANSFORM_ROT_90; break; case 180: orientation = ISurface::BufferHeap::ROT_180; mPreviewWindowFlag = NATIVE_WINDOW_TRANSFORM_ROT_180; break; case 270: orientation = ISurface::BufferHeap::ROT_270; mPreviewWindowFlag = NATIVE_WINDOW_TRANSFORM_ROT_270; break; default: return BAD_VALUE; } // Mirror the preview if the camera is front-facing. orientation = getOrientation(arg1, mCameraFacing == CAMERA_FACING_FRONT); if (orientation == -1) return BAD_VALUE; if (mOrientation != orientation) { mOrientation = orientation; if (mOverlayRef != 0) mOrientationChanged = true; Loading Loading @@ -1226,6 +1213,28 @@ void CameraService::Client::copyFrameAndPostCopiedFrame( client->dataCallback(CAMERA_MSG_PREVIEW_FRAME, frame); } int CameraService::Client::getOrientation(int degrees, bool mirror) { if (!mirror) { if (degrees == 0) return 0; else if (degrees == 90) return HAL_TRANSFORM_ROT_90; else if (degrees == 180) return HAL_TRANSFORM_ROT_180; else if (degrees == 270) return HAL_TRANSFORM_ROT_270; } else { // Do mirror (horizontal flip) if (degrees == 0) { // FLIP_H and ROT_0 return HAL_TRANSFORM_FLIP_H; } else if (degrees == 90) { // FLIP_H and ROT_90 return HAL_TRANSFORM_FLIP_H | HAL_TRANSFORM_ROT_90; } else if (degrees == 180) { // FLIP_H and ROT_180 return HAL_TRANSFORM_FLIP_V; } else if (degrees == 270) { // FLIP_H and ROT_270 return HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_ROT_90; } } LOGE("Invalid setDisplayOrientation degrees=%d", degrees); return -1; } // ---------------------------------------------------------------------------- static const int kDumpLockRetries = 50; Loading services/camera/libcameraservice/CameraService.h +3 −1 Original line number Diff line number Diff line Loading @@ -117,6 +117,7 @@ private: const sp<ICameraClient>& cameraClient, const sp<CameraHardwareInterface>& hardware, int cameraId, int cameraFacing, int clientPid); ~Client(); Loading Loading @@ -165,6 +166,8 @@ private: const sp<IMemoryHeap>& heap, size_t offset, size_t size); int getOrientation(int orientation, bool mirror); // these are initialized in the constructor. sp<CameraService> mCameraService; // immutable after constructor sp<ICameraClient> mCameraClient; Loading @@ -180,7 +183,6 @@ private: int mOrientation; // Current display orientation // True if display orientation has been changed. This is only used in overlay. int mOrientationChanged; int mPreviewWindowFlag; bool mPlayShutterSound; // Ensures atomicity among the public methods Loading Loading
include/camera/Camera.h +12 −0 Original line number Diff line number Diff line Loading @@ -81,6 +81,18 @@ enum { enum { CAMERA_CMD_START_SMOOTH_ZOOM = 1, CAMERA_CMD_STOP_SMOOTH_ZOOM = 2, // Set the clockwise rotation of preview display (setPreviewDisplay) in // degrees. This affects the preview frames and the picture displayed after // snapshot. This method is useful for portrait mode applications. Note that // preview display of front-facing cameras is flipped horizontally before // the rotation, that is, the image is reflected along the central vertical // axis of the camera sensor. So the users can see themselves as looking // into a mirror. // // This does not affect the order of byte array of CAMERA_MSG_PREVIEW_FRAME, // CAMERA_MSG_VIDEO_FRAME, CAMERA_MSG_POSTVIEW_FRAME, CAMERA_MSG_RAW_IMAGE, // or CAMERA_MSG_COMPRESSED_IMAGE. This is not allowed to be set during // preview. CAMERA_CMD_SET_DISPLAY_ORIENTATION = 3, // cmdType to disable/enable shutter sound. Loading
services/camera/libcameraservice/CameraService.cpp +35 −26 Original line number Diff line number Diff line Loading @@ -151,7 +151,10 @@ sp<ICamera> CameraService::connect( LOGE("Fail to open camera hardware (id=%d)", cameraId); return NULL; } client = new Client(this, cameraClient, hardware, cameraId, callingPid); CameraInfo info; HAL_getCameraInfo(cameraId, &info); client = new Client(this, cameraClient, hardware, cameraId, info.facing, callingPid); mClient[cameraId] = client; LOG1("CameraService::connect X"); return client; Loading Loading @@ -293,7 +296,7 @@ void CameraService::playSound(sound_kind kind) { CameraService::Client::Client(const sp<CameraService>& cameraService, const sp<ICameraClient>& cameraClient, const sp<CameraHardwareInterface>& hardware, int cameraId, int clientPid) { int cameraId, int cameraFacing, int clientPid) { int callingPid = getCallingPid(); LOG1("Client::Client E (pid %d)", callingPid); Loading @@ -301,6 +304,7 @@ CameraService::Client::Client(const sp<CameraService>& cameraService, mCameraClient = cameraClient; mHardware = hardware; mCameraId = cameraId; mCameraFacing = cameraFacing; mClientPid = clientPid; mUseOverlay = mHardware->useOverlay(); mMsgEnabled = 0; Loading @@ -318,8 +322,7 @@ CameraService::Client::Client(const sp<CameraService>& cameraService, // Callback is disabled by default mPreviewCallbackFlag = FRAME_CALLBACK_FLAG_NOOP; mOrientation = 0; mPreviewWindowFlag = 0; mOrientation = getOrientation(0, mCameraFacing == CAMERA_FACING_FRONT); mOrientationChanged = false; mPlayShutterSound = true; cameraService->setCameraBusy(cameraId); Loading Loading @@ -509,7 +512,7 @@ status_t CameraService::Client::setPreviewDisplay(const sp<Surface>& surface) { result = setOverlay(); } else if (mPreviewWindow != 0) { native_window_set_buffers_transform(mPreviewWindow.get(), mPreviewWindowFlag); mOrientation); result = mHardware->setPreviewWindow(mPreviewWindow); } } Loading Loading @@ -637,7 +640,7 @@ status_t CameraService::Client::startPreviewMode() { } else { if (mPreviewWindow != 0) { native_window_set_buffers_transform(mPreviewWindow.get(), mPreviewWindowFlag); mOrientation); } mHardware->setPreviewWindow(mPreviewWindow); result = mHardware->startPreview(); Loading Loading @@ -844,26 +847,10 @@ status_t CameraService::Client::sendCommand(int32_t cmd, int32_t arg1, int32_t a if (mHardware->previewEnabled()) { return INVALID_OPERATION; } switch (arg1) { case 0: orientation = ISurface::BufferHeap::ROT_0; mPreviewWindowFlag = 0; break; case 90: orientation = ISurface::BufferHeap::ROT_90; mPreviewWindowFlag = NATIVE_WINDOW_TRANSFORM_ROT_90; break; case 180: orientation = ISurface::BufferHeap::ROT_180; mPreviewWindowFlag = NATIVE_WINDOW_TRANSFORM_ROT_180; break; case 270: orientation = ISurface::BufferHeap::ROT_270; mPreviewWindowFlag = NATIVE_WINDOW_TRANSFORM_ROT_270; break; default: return BAD_VALUE; } // Mirror the preview if the camera is front-facing. orientation = getOrientation(arg1, mCameraFacing == CAMERA_FACING_FRONT); if (orientation == -1) return BAD_VALUE; if (mOrientation != orientation) { mOrientation = orientation; if (mOverlayRef != 0) mOrientationChanged = true; Loading Loading @@ -1226,6 +1213,28 @@ void CameraService::Client::copyFrameAndPostCopiedFrame( client->dataCallback(CAMERA_MSG_PREVIEW_FRAME, frame); } int CameraService::Client::getOrientation(int degrees, bool mirror) { if (!mirror) { if (degrees == 0) return 0; else if (degrees == 90) return HAL_TRANSFORM_ROT_90; else if (degrees == 180) return HAL_TRANSFORM_ROT_180; else if (degrees == 270) return HAL_TRANSFORM_ROT_270; } else { // Do mirror (horizontal flip) if (degrees == 0) { // FLIP_H and ROT_0 return HAL_TRANSFORM_FLIP_H; } else if (degrees == 90) { // FLIP_H and ROT_90 return HAL_TRANSFORM_FLIP_H | HAL_TRANSFORM_ROT_90; } else if (degrees == 180) { // FLIP_H and ROT_180 return HAL_TRANSFORM_FLIP_V; } else if (degrees == 270) { // FLIP_H and ROT_270 return HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_ROT_90; } } LOGE("Invalid setDisplayOrientation degrees=%d", degrees); return -1; } // ---------------------------------------------------------------------------- static const int kDumpLockRetries = 50; Loading
services/camera/libcameraservice/CameraService.h +3 −1 Original line number Diff line number Diff line Loading @@ -117,6 +117,7 @@ private: const sp<ICameraClient>& cameraClient, const sp<CameraHardwareInterface>& hardware, int cameraId, int cameraFacing, int clientPid); ~Client(); Loading Loading @@ -165,6 +166,8 @@ private: const sp<IMemoryHeap>& heap, size_t offset, size_t size); int getOrientation(int orientation, bool mirror); // these are initialized in the constructor. sp<CameraService> mCameraService; // immutable after constructor sp<ICameraClient> mCameraClient; Loading @@ -180,7 +183,6 @@ private: int mOrientation; // Current display orientation // True if display orientation has been changed. This is only used in overlay. int mOrientationChanged; int mPreviewWindowFlag; bool mPlayShutterSound; // Ensures atomicity among the public methods Loading