Loading media/libaaudio/examples/input_monitor/Android.mk 0 → 100644 +6 −0 Original line number Diff line number Diff line # include $(call all-subdir-makefiles) # Just include static/ for now. LOCAL_PATH := $(call my-dir) #include $(LOCAL_PATH)/jni/Android.mk include $(LOCAL_PATH)/static/Android.mk media/libaaudio/examples/input_monitor/README.md 0 → 100644 +1 −0 Original line number Diff line number Diff line Monitor input level and print value. media/libaaudio/examples/input_monitor/jni/Android.mk 0 → 100644 +35 −0 Original line number Diff line number Diff line LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE_TAGS := tests LOCAL_C_INCLUDES := \ $(call include-path-for, audio-utils) \ frameworks/av/media/liboboe/include LOCAL_SRC_FILES:= frameworks/av/media/liboboe/src/write_sine.cpp LOCAL_SHARED_LIBRARIES := libaudioutils libmedia libtinyalsa \ libbinder libcutils libutils LOCAL_STATIC_LIBRARIES := libsndfile LOCAL_MODULE := write_sine_ndk LOCAL_SHARED_LIBRARIES += liboboe_prebuilt include $(BUILD_EXECUTABLE) include $(CLEAR_VARS) LOCAL_MODULE_TAGS := tests LOCAL_C_INCLUDES := \ $(call include-path-for, audio-utils) \ frameworks/av/media/liboboe/include LOCAL_SRC_FILES:= frameworks/av/media/liboboe/src/write_sine_threaded.cpp LOCAL_SHARED_LIBRARIES := libaudioutils libmedia libtinyalsa \ libbinder libcutils libutils LOCAL_STATIC_LIBRARIES := libsndfile LOCAL_MODULE := write_sine_threaded_ndk LOCAL_SHARED_LIBRARIES += liboboe_prebuilt include $(BUILD_EXECUTABLE) include $(CLEAR_VARS) LOCAL_MODULE := liboboe_prebuilt LOCAL_SRC_FILES := liboboe.so LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include include $(PREBUILT_SHARED_LIBRARY) media/libaaudio/examples/input_monitor/jni/Application.mk 0 → 100644 +3 −0 Original line number Diff line number Diff line # TODO remove then when we support other architectures APP_ABI := arm64-v8a APP_CPPFLAGS += -std=c++11 media/libaaudio/examples/input_monitor/src/input_monitor.cpp 0 → 100644 +194 −0 Original line number Diff line number Diff line /* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // Record input using AAudio and display the peak amplitudes. #include <new> #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <math.h> #include <aaudio/AAudioDefinitions.h> #include <aaudio/AAudio.h> #define SAMPLE_RATE 48000 #define NUM_SECONDS 10 #define NANOS_PER_MICROSECOND ((int64_t)1000) #define NANOS_PER_MILLISECOND (NANOS_PER_MICROSECOND * 1000) #define NANOS_PER_SECOND (NANOS_PER_MILLISECOND * 1000) #define DECAY_FACTOR 0.999 #define MIN_FRAMES_TO_READ 48 /* arbitrary, 1 msec at 48000 Hz */ static const char *getSharingModeText(aaudio_sharing_mode_t mode) { const char *modeText = "unknown"; switch (mode) { case AAUDIO_SHARING_MODE_EXCLUSIVE: modeText = "EXCLUSIVE"; break; case AAUDIO_SHARING_MODE_SHARED: modeText = "SHARED"; break; default: break; } return modeText; } int main(int argc, char **argv) { (void)argc; // unused aaudio_result_t result; int actualSamplesPerFrame; int actualSampleRate; const aaudio_audio_format_t requestedDataFormat = AAUDIO_FORMAT_PCM_I16; aaudio_audio_format_t actualDataFormat; const aaudio_sharing_mode_t requestedSharingMode = AAUDIO_SHARING_MODE_SHARED; aaudio_sharing_mode_t actualSharingMode; AAudioStreamBuilder *aaudioBuilder = nullptr; AAudioStream *aaudioStream = nullptr; aaudio_stream_state_t state; int32_t framesPerBurst = 0; int32_t framesPerRead = 0; int32_t framesToRecord = 0; int32_t framesLeft = 0; int32_t xRunCount = 0; int16_t *data = nullptr; float peakLevel = 0.0; int loopCounter = 0; // Make printf print immediately so that debug info is not stuck // in a buffer if we hang or crash. setvbuf(stdout, nullptr, _IONBF, (size_t) 0); printf("%s - Monitor input level using AAudio\n", argv[0]); // Use an AAudioStreamBuilder to contain requested parameters. result = AAudio_createStreamBuilder(&aaudioBuilder); if (result != AAUDIO_OK) { goto finish; } // Request stream properties. AAudioStreamBuilder_setDirection(aaudioBuilder, AAUDIO_DIRECTION_INPUT); AAudioStreamBuilder_setFormat(aaudioBuilder, requestedDataFormat); AAudioStreamBuilder_setSharingMode(aaudioBuilder, requestedSharingMode); // Create an AAudioStream using the Builder. result = AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream); if (result != AAUDIO_OK) { goto finish; } actualSamplesPerFrame = AAudioStream_getSamplesPerFrame(aaudioStream); printf("SamplesPerFrame = %d\n", actualSamplesPerFrame); actualSampleRate = AAudioStream_getSampleRate(aaudioStream); printf("SamplesPerFrame = %d\n", actualSampleRate); actualSharingMode = AAudioStream_getSharingMode(aaudioStream); printf("SharingMode: requested = %s, actual = %s\n", getSharingModeText(requestedSharingMode), getSharingModeText(actualSharingMode)); // This is the number of frames that are written in one chunk by a DMA controller // or a DSP. framesPerBurst = AAudioStream_getFramesPerBurst(aaudioStream); printf("DataFormat: framesPerBurst = %d\n",framesPerBurst); // Some DMA might use very short bursts of 16 frames. We don't need to read such small // buffers. But it helps to use a multiple of the burst size for predictable scheduling. framesPerRead = framesPerBurst; while (framesPerRead < MIN_FRAMES_TO_READ) { framesPerRead *= 2; } printf("DataFormat: framesPerRead = %d\n",framesPerRead); actualDataFormat = AAudioStream_getFormat(aaudioStream); printf("DataFormat: requested = %d, actual = %d\n", requestedDataFormat, actualDataFormat); // TODO handle other data formats assert(actualDataFormat == AAUDIO_FORMAT_PCM_I16); // Allocate a buffer for the audio data. data = new(std::nothrow) int16_t[framesPerRead * actualSamplesPerFrame]; if (data == nullptr) { fprintf(stderr, "ERROR - could not allocate data buffer\n"); result = AAUDIO_ERROR_NO_MEMORY; goto finish; } // Start the stream. printf("call AAudioStream_requestStart()\n"); result = AAudioStream_requestStart(aaudioStream); if (result != AAUDIO_OK) { fprintf(stderr, "ERROR - AAudioStream_requestStart() returned %d\n", result); goto finish; } state = AAudioStream_getState(aaudioStream); printf("after start, state = %s\n", AAudio_convertStreamStateToText(state)); // Play for a while. framesToRecord = actualSampleRate * NUM_SECONDS; framesLeft = framesToRecord; while (framesLeft > 0) { // Read audio data from the stream. int64_t timeoutNanos = 100 * NANOS_PER_MILLISECOND; int minFrames = (framesToRecord < framesPerRead) ? framesToRecord : framesPerRead; int actual = AAudioStream_read(aaudioStream, data, minFrames, timeoutNanos); if (actual < 0) { fprintf(stderr, "ERROR - AAudioStream_read() returned %zd\n", actual); goto finish; } else if (actual == 0) { fprintf(stderr, "WARNING - AAudioStream_read() returned %zd\n", actual); goto finish; } framesLeft -= actual; // Peak follower. for (int frameIndex = 0; frameIndex < actual; frameIndex++) { float sample = data[frameIndex * actualSamplesPerFrame] * (1.0/32768); peakLevel *= DECAY_FACTOR; if (sample > peakLevel) { peakLevel = sample; } } // Display level as stars, eg. "******". if ((loopCounter++ % 10) == 0) { printf("%5.3f ", peakLevel); int numStars = (int)(peakLevel * 50); for (int i = 0; i < numStars; i++) { printf("*"); } printf("\n"); } } xRunCount = AAudioStream_getXRunCount(aaudioStream); printf("AAudioStream_getXRunCount %d\n", xRunCount); finish: delete[] data; AAudioStream_close(aaudioStream); AAudioStreamBuilder_delete(aaudioBuilder); printf("exiting - AAudio result = %d = %s\n", result, AAudio_convertResultToText(result)); return (result != AAUDIO_OK) ? EXIT_FAILURE : EXIT_SUCCESS; } Loading
media/libaaudio/examples/input_monitor/Android.mk 0 → 100644 +6 −0 Original line number Diff line number Diff line # include $(call all-subdir-makefiles) # Just include static/ for now. LOCAL_PATH := $(call my-dir) #include $(LOCAL_PATH)/jni/Android.mk include $(LOCAL_PATH)/static/Android.mk
media/libaaudio/examples/input_monitor/README.md 0 → 100644 +1 −0 Original line number Diff line number Diff line Monitor input level and print value.
media/libaaudio/examples/input_monitor/jni/Android.mk 0 → 100644 +35 −0 Original line number Diff line number Diff line LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE_TAGS := tests LOCAL_C_INCLUDES := \ $(call include-path-for, audio-utils) \ frameworks/av/media/liboboe/include LOCAL_SRC_FILES:= frameworks/av/media/liboboe/src/write_sine.cpp LOCAL_SHARED_LIBRARIES := libaudioutils libmedia libtinyalsa \ libbinder libcutils libutils LOCAL_STATIC_LIBRARIES := libsndfile LOCAL_MODULE := write_sine_ndk LOCAL_SHARED_LIBRARIES += liboboe_prebuilt include $(BUILD_EXECUTABLE) include $(CLEAR_VARS) LOCAL_MODULE_TAGS := tests LOCAL_C_INCLUDES := \ $(call include-path-for, audio-utils) \ frameworks/av/media/liboboe/include LOCAL_SRC_FILES:= frameworks/av/media/liboboe/src/write_sine_threaded.cpp LOCAL_SHARED_LIBRARIES := libaudioutils libmedia libtinyalsa \ libbinder libcutils libutils LOCAL_STATIC_LIBRARIES := libsndfile LOCAL_MODULE := write_sine_threaded_ndk LOCAL_SHARED_LIBRARIES += liboboe_prebuilt include $(BUILD_EXECUTABLE) include $(CLEAR_VARS) LOCAL_MODULE := liboboe_prebuilt LOCAL_SRC_FILES := liboboe.so LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include include $(PREBUILT_SHARED_LIBRARY)
media/libaaudio/examples/input_monitor/jni/Application.mk 0 → 100644 +3 −0 Original line number Diff line number Diff line # TODO remove then when we support other architectures APP_ABI := arm64-v8a APP_CPPFLAGS += -std=c++11
media/libaaudio/examples/input_monitor/src/input_monitor.cpp 0 → 100644 +194 −0 Original line number Diff line number Diff line /* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // Record input using AAudio and display the peak amplitudes. #include <new> #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <math.h> #include <aaudio/AAudioDefinitions.h> #include <aaudio/AAudio.h> #define SAMPLE_RATE 48000 #define NUM_SECONDS 10 #define NANOS_PER_MICROSECOND ((int64_t)1000) #define NANOS_PER_MILLISECOND (NANOS_PER_MICROSECOND * 1000) #define NANOS_PER_SECOND (NANOS_PER_MILLISECOND * 1000) #define DECAY_FACTOR 0.999 #define MIN_FRAMES_TO_READ 48 /* arbitrary, 1 msec at 48000 Hz */ static const char *getSharingModeText(aaudio_sharing_mode_t mode) { const char *modeText = "unknown"; switch (mode) { case AAUDIO_SHARING_MODE_EXCLUSIVE: modeText = "EXCLUSIVE"; break; case AAUDIO_SHARING_MODE_SHARED: modeText = "SHARED"; break; default: break; } return modeText; } int main(int argc, char **argv) { (void)argc; // unused aaudio_result_t result; int actualSamplesPerFrame; int actualSampleRate; const aaudio_audio_format_t requestedDataFormat = AAUDIO_FORMAT_PCM_I16; aaudio_audio_format_t actualDataFormat; const aaudio_sharing_mode_t requestedSharingMode = AAUDIO_SHARING_MODE_SHARED; aaudio_sharing_mode_t actualSharingMode; AAudioStreamBuilder *aaudioBuilder = nullptr; AAudioStream *aaudioStream = nullptr; aaudio_stream_state_t state; int32_t framesPerBurst = 0; int32_t framesPerRead = 0; int32_t framesToRecord = 0; int32_t framesLeft = 0; int32_t xRunCount = 0; int16_t *data = nullptr; float peakLevel = 0.0; int loopCounter = 0; // Make printf print immediately so that debug info is not stuck // in a buffer if we hang or crash. setvbuf(stdout, nullptr, _IONBF, (size_t) 0); printf("%s - Monitor input level using AAudio\n", argv[0]); // Use an AAudioStreamBuilder to contain requested parameters. result = AAudio_createStreamBuilder(&aaudioBuilder); if (result != AAUDIO_OK) { goto finish; } // Request stream properties. AAudioStreamBuilder_setDirection(aaudioBuilder, AAUDIO_DIRECTION_INPUT); AAudioStreamBuilder_setFormat(aaudioBuilder, requestedDataFormat); AAudioStreamBuilder_setSharingMode(aaudioBuilder, requestedSharingMode); // Create an AAudioStream using the Builder. result = AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream); if (result != AAUDIO_OK) { goto finish; } actualSamplesPerFrame = AAudioStream_getSamplesPerFrame(aaudioStream); printf("SamplesPerFrame = %d\n", actualSamplesPerFrame); actualSampleRate = AAudioStream_getSampleRate(aaudioStream); printf("SamplesPerFrame = %d\n", actualSampleRate); actualSharingMode = AAudioStream_getSharingMode(aaudioStream); printf("SharingMode: requested = %s, actual = %s\n", getSharingModeText(requestedSharingMode), getSharingModeText(actualSharingMode)); // This is the number of frames that are written in one chunk by a DMA controller // or a DSP. framesPerBurst = AAudioStream_getFramesPerBurst(aaudioStream); printf("DataFormat: framesPerBurst = %d\n",framesPerBurst); // Some DMA might use very short bursts of 16 frames. We don't need to read such small // buffers. But it helps to use a multiple of the burst size for predictable scheduling. framesPerRead = framesPerBurst; while (framesPerRead < MIN_FRAMES_TO_READ) { framesPerRead *= 2; } printf("DataFormat: framesPerRead = %d\n",framesPerRead); actualDataFormat = AAudioStream_getFormat(aaudioStream); printf("DataFormat: requested = %d, actual = %d\n", requestedDataFormat, actualDataFormat); // TODO handle other data formats assert(actualDataFormat == AAUDIO_FORMAT_PCM_I16); // Allocate a buffer for the audio data. data = new(std::nothrow) int16_t[framesPerRead * actualSamplesPerFrame]; if (data == nullptr) { fprintf(stderr, "ERROR - could not allocate data buffer\n"); result = AAUDIO_ERROR_NO_MEMORY; goto finish; } // Start the stream. printf("call AAudioStream_requestStart()\n"); result = AAudioStream_requestStart(aaudioStream); if (result != AAUDIO_OK) { fprintf(stderr, "ERROR - AAudioStream_requestStart() returned %d\n", result); goto finish; } state = AAudioStream_getState(aaudioStream); printf("after start, state = %s\n", AAudio_convertStreamStateToText(state)); // Play for a while. framesToRecord = actualSampleRate * NUM_SECONDS; framesLeft = framesToRecord; while (framesLeft > 0) { // Read audio data from the stream. int64_t timeoutNanos = 100 * NANOS_PER_MILLISECOND; int minFrames = (framesToRecord < framesPerRead) ? framesToRecord : framesPerRead; int actual = AAudioStream_read(aaudioStream, data, minFrames, timeoutNanos); if (actual < 0) { fprintf(stderr, "ERROR - AAudioStream_read() returned %zd\n", actual); goto finish; } else if (actual == 0) { fprintf(stderr, "WARNING - AAudioStream_read() returned %zd\n", actual); goto finish; } framesLeft -= actual; // Peak follower. for (int frameIndex = 0; frameIndex < actual; frameIndex++) { float sample = data[frameIndex * actualSamplesPerFrame] * (1.0/32768); peakLevel *= DECAY_FACTOR; if (sample > peakLevel) { peakLevel = sample; } } // Display level as stars, eg. "******". if ((loopCounter++ % 10) == 0) { printf("%5.3f ", peakLevel); int numStars = (int)(peakLevel * 50); for (int i = 0; i < numStars; i++) { printf("*"); } printf("\n"); } } xRunCount = AAudioStream_getXRunCount(aaudioStream); printf("AAudioStream_getXRunCount %d\n", xRunCount); finish: delete[] data; AAudioStream_close(aaudioStream); AAudioStreamBuilder_delete(aaudioBuilder); printf("exiting - AAudio result = %d = %s\n", result, AAudio_convertResultToText(result)); return (result != AAUDIO_OK) ? EXIT_FAILURE : EXIT_SUCCESS; }