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Commit df76b960 authored by Chih-Hung Hsieh's avatar Chih-Hung Hsieh Committed by android-build-merger
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Merge "Fix clang-tidy warnings in soundtrigger."

am: 3ba2cb78

Change-Id: Ib9481a6bb666c75b8c0c1db5fc8f480cc85a266a
parents dd25bc51 3ba2cb78
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+1 −1
Original line number Original line Diff line number Diff line
@@ -164,7 +164,7 @@ status_t SoundTriggerHwService::setCaptureState(bool active)
}
}




void SoundTriggerHwService::detachModule(sp<Module> module)
void SoundTriggerHwService::detachModule(const sp<Module>& module)
{
{
    ALOGV("detachModule");
    ALOGV("detachModule");
    AutoMutex lock(mServiceLock);
    AutoMutex lock(mServiceLock);
+3 −3
Original line number Original line Diff line number Diff line
@@ -125,7 +125,7 @@ public:


       sound_trigger_hw_device *hwDevice() const { return mHwDevice; }
       sound_trigger_hw_device *hwDevice() const { return mHwDevice; }
       struct sound_trigger_module_descriptor descriptor() { return mDescriptor; }
       struct sound_trigger_module_descriptor descriptor() { return mDescriptor; }
       void setClient(sp<ISoundTriggerClient> client) { mClient = client; }
       void setClient(const sp<ISoundTriggerClient>& client) { mClient = client; }
       void clearClient() { mClient.clear(); }
       void clearClient() { mClient.clear(); }
       sp<ISoundTriggerClient> client() const { return mClient; }
       sp<ISoundTriggerClient> client() const { return mClient; }
       wp<SoundTriggerHwService> service() const { return mService; }
       wp<SoundTriggerHwService> service() const { return mService; }
@@ -156,7 +156,7 @@ public:
    class CallbackThread : public Thread {
    class CallbackThread : public Thread {
    public:
    public:


        CallbackThread(const wp<SoundTriggerHwService>& service);
        explicit CallbackThread(const wp<SoundTriggerHwService>& service);


        virtual             ~CallbackThread();
        virtual             ~CallbackThread();


@@ -176,7 +176,7 @@ public:
        Vector< sp<CallbackEvent> > mEventQueue;
        Vector< sp<CallbackEvent> > mEventQueue;
    };
    };


           void detachModule(sp<Module> module);
           void detachModule(const sp<Module>& module);


    static void recognitionCallback(struct sound_trigger_recognition_event *event, void *cookie);
    static void recognitionCallback(struct sound_trigger_recognition_event *event, void *cookie);
           sp<IMemory> prepareRecognitionEvent_l(struct sound_trigger_recognition_event *event);
           sp<IMemory> prepareRecognitionEvent_l(struct sound_trigger_recognition_event *event);