Loading services/audioflinger/PlaybackTracks.h +0 −3 Original line number Diff line number Diff line Loading @@ -115,7 +115,6 @@ public: void invalidate(); bool isInvalid() const { return mIsInvalid; } virtual bool isTimedTrack() const { return false; } bool isFastTrack() const { return (mFlags & IAudioFlinger::TRACK_FAST) != 0; } int fastIndex() const { return mFastIndex; } protected: Loading @@ -142,8 +141,6 @@ protected: // audio HAL when this track will be fully rendered // zero means not monitoring private: IAudioFlinger::track_flags_t mFlags; // The following fields are only for fast tracks, and should be in a subclass int mFastIndex; // index within FastMixerState::mFastTracks[]; // either mFastIndex == -1 if not isFastTrack() Loading services/audioflinger/RecordTracks.h +1 −1 Original line number Diff line number Diff line Loading @@ -30,7 +30,7 @@ public: size_t frameCount, int sessionId, int uid, bool isFast); IAudioFlinger::track_flags_t flags); virtual ~RecordTrack(); virtual status_t start(AudioSystem::sync_event_t event, int triggerSession); Loading services/audioflinger/Threads.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -5142,7 +5142,7 @@ sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRe track = new RecordTrack(this, client, sampleRate, format, channelMask, frameCount, sessionId, uid, (*flags & IAudioFlinger::TRACK_FAST) != 0); *flags); lStatus = track->initCheck(); if (lStatus != NO_ERROR) { Loading services/audioflinger/TrackBase.h +3 −0 Original line number Diff line number Diff line Loading @@ -48,6 +48,7 @@ public: const sp<IMemory>& sharedBuffer, int sessionId, int uid, IAudioFlinger::track_flags_t flags, bool isOut, bool useReadOnlyHeap = false); virtual ~TrackBase(); Loading @@ -63,6 +64,7 @@ public: virtual status_t setSyncEvent(const sp<SyncEvent>& event); sp<IMemory> getBuffers() const { return mBufferMemory; } bool isFastTrack() const { return (mFlags & IAudioFlinger::TRACK_FAST) != 0; } protected: TrackBase(const TrackBase&); Loading Loading @@ -134,6 +136,7 @@ protected: const int mSessionId; int mUid; Vector < sp<SyncEvent> >mSyncEvents; const IAudioFlinger::track_flags_t mFlags; const bool mIsOut; ServerProxy* mServerProxy; const int mId; Loading services/audioflinger/Tracks.cpp +7 −5 Original line number Diff line number Diff line Loading @@ -69,6 +69,7 @@ AudioFlinger::ThreadBase::TrackBase::TrackBase( const sp<IMemory>& sharedBuffer, int sessionId, int clientUid, IAudioFlinger::track_flags_t flags, bool isOut, bool useReadOnlyHeap) : RefBase(), Loading @@ -85,6 +86,7 @@ AudioFlinger::ThreadBase::TrackBase::TrackBase( mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)), mFrameCount(frameCount), mSessionId(sessionId), mFlags(flags), mIsOut(isOut), mServerProxy(NULL), mId(android_atomic_inc(&nextTrackId)), Loading Loading @@ -349,7 +351,7 @@ AudioFlinger::PlaybackThread::Track::Track( int uid, IAudioFlinger::track_flags_t flags) : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId, uid, true /*isOut*/), sessionId, uid, flags, true /*isOut*/), mFillingUpStatus(FS_INVALID), // mRetryCount initialized later when needed mSharedBuffer(sharedBuffer), Loading @@ -359,7 +361,6 @@ AudioFlinger::PlaybackThread::Track::Track( mAuxBuffer(NULL), mAuxEffectId(0), mHasVolumeController(false), mPresentationCompleteFrames(0), mFlags(flags), mFastIndex(-1), mCachedVolume(1.0), mIsInvalid(false), Loading Loading @@ -1833,10 +1834,11 @@ AudioFlinger::RecordThread::RecordTrack::RecordTrack( size_t frameCount, int sessionId, int uid, bool isFast) IAudioFlinger::track_flags_t flags) : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, uid, false /*isOut*/, isFast /*useReadOnlyHeap*/), channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, uid, flags, false /*isOut*/, (flags & IAudioFlinger::TRACK_FAST) != 0 /*useReadOnlyHeap*/), mOverflow(false), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpOutFrameCount(0), // See real initialization of mRsmpInFront at RecordThread::start() mRsmpInUnrel(0), mRsmpInFront(0), mFramesToDrop(0), mResamplerBufferProvider(NULL) Loading Loading
services/audioflinger/PlaybackTracks.h +0 −3 Original line number Diff line number Diff line Loading @@ -115,7 +115,6 @@ public: void invalidate(); bool isInvalid() const { return mIsInvalid; } virtual bool isTimedTrack() const { return false; } bool isFastTrack() const { return (mFlags & IAudioFlinger::TRACK_FAST) != 0; } int fastIndex() const { return mFastIndex; } protected: Loading @@ -142,8 +141,6 @@ protected: // audio HAL when this track will be fully rendered // zero means not monitoring private: IAudioFlinger::track_flags_t mFlags; // The following fields are only for fast tracks, and should be in a subclass int mFastIndex; // index within FastMixerState::mFastTracks[]; // either mFastIndex == -1 if not isFastTrack() Loading
services/audioflinger/RecordTracks.h +1 −1 Original line number Diff line number Diff line Loading @@ -30,7 +30,7 @@ public: size_t frameCount, int sessionId, int uid, bool isFast); IAudioFlinger::track_flags_t flags); virtual ~RecordTrack(); virtual status_t start(AudioSystem::sync_event_t event, int triggerSession); Loading
services/audioflinger/Threads.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -5142,7 +5142,7 @@ sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRe track = new RecordTrack(this, client, sampleRate, format, channelMask, frameCount, sessionId, uid, (*flags & IAudioFlinger::TRACK_FAST) != 0); *flags); lStatus = track->initCheck(); if (lStatus != NO_ERROR) { Loading
services/audioflinger/TrackBase.h +3 −0 Original line number Diff line number Diff line Loading @@ -48,6 +48,7 @@ public: const sp<IMemory>& sharedBuffer, int sessionId, int uid, IAudioFlinger::track_flags_t flags, bool isOut, bool useReadOnlyHeap = false); virtual ~TrackBase(); Loading @@ -63,6 +64,7 @@ public: virtual status_t setSyncEvent(const sp<SyncEvent>& event); sp<IMemory> getBuffers() const { return mBufferMemory; } bool isFastTrack() const { return (mFlags & IAudioFlinger::TRACK_FAST) != 0; } protected: TrackBase(const TrackBase&); Loading Loading @@ -134,6 +136,7 @@ protected: const int mSessionId; int mUid; Vector < sp<SyncEvent> >mSyncEvents; const IAudioFlinger::track_flags_t mFlags; const bool mIsOut; ServerProxy* mServerProxy; const int mId; Loading
services/audioflinger/Tracks.cpp +7 −5 Original line number Diff line number Diff line Loading @@ -69,6 +69,7 @@ AudioFlinger::ThreadBase::TrackBase::TrackBase( const sp<IMemory>& sharedBuffer, int sessionId, int clientUid, IAudioFlinger::track_flags_t flags, bool isOut, bool useReadOnlyHeap) : RefBase(), Loading @@ -85,6 +86,7 @@ AudioFlinger::ThreadBase::TrackBase::TrackBase( mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)), mFrameCount(frameCount), mSessionId(sessionId), mFlags(flags), mIsOut(isOut), mServerProxy(NULL), mId(android_atomic_inc(&nextTrackId)), Loading Loading @@ -349,7 +351,7 @@ AudioFlinger::PlaybackThread::Track::Track( int uid, IAudioFlinger::track_flags_t flags) : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId, uid, true /*isOut*/), sessionId, uid, flags, true /*isOut*/), mFillingUpStatus(FS_INVALID), // mRetryCount initialized later when needed mSharedBuffer(sharedBuffer), Loading @@ -359,7 +361,6 @@ AudioFlinger::PlaybackThread::Track::Track( mAuxBuffer(NULL), mAuxEffectId(0), mHasVolumeController(false), mPresentationCompleteFrames(0), mFlags(flags), mFastIndex(-1), mCachedVolume(1.0), mIsInvalid(false), Loading Loading @@ -1833,10 +1834,11 @@ AudioFlinger::RecordThread::RecordTrack::RecordTrack( size_t frameCount, int sessionId, int uid, bool isFast) IAudioFlinger::track_flags_t flags) : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, uid, false /*isOut*/, isFast /*useReadOnlyHeap*/), channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, uid, flags, false /*isOut*/, (flags & IAudioFlinger::TRACK_FAST) != 0 /*useReadOnlyHeap*/), mOverflow(false), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpOutFrameCount(0), // See real initialization of mRsmpInFront at RecordThread::start() mRsmpInUnrel(0), mRsmpInFront(0), mFramesToDrop(0), mResamplerBufferProvider(NULL) Loading