Loading apex/manifest.json +1 −1 Original line number Original line Diff line number Diff line { { "name": "com.android.media", "name": "com.android.media", "version": 300801900 "version": 300802000 } } apex/manifest_codec.json +1 −1 Original line number Original line Diff line number Diff line { { "name": "com.android.media.swcodec", "name": "com.android.media.swcodec", "version": 300801900 "version": 300802000 } } services/audioflinger/Threads.cpp +0 −4 Original line number Original line Diff line number Diff line Loading @@ -6062,10 +6062,6 @@ bool AudioFlinger::DirectOutputThread::shouldStandby_l() bool trackPaused = false; bool trackPaused = false; bool trackStopped = false; bool trackStopped = false; if ((mType == DIRECT) && audio_is_linear_pcm(mFormat) && !usesHwAvSync()) { return !mStandby; } // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack // after a timeout and we will enter standby then. // after a timeout and we will enter standby then. if (mTracks.size() > 0) { if (mTracks.size() > 0) { Loading Loading
apex/manifest.json +1 −1 Original line number Original line Diff line number Diff line { { "name": "com.android.media", "name": "com.android.media", "version": 300801900 "version": 300802000 } }
apex/manifest_codec.json +1 −1 Original line number Original line Diff line number Diff line { { "name": "com.android.media.swcodec", "name": "com.android.media.swcodec", "version": 300801900 "version": 300802000 } }
services/audioflinger/Threads.cpp +0 −4 Original line number Original line Diff line number Diff line Loading @@ -6062,10 +6062,6 @@ bool AudioFlinger::DirectOutputThread::shouldStandby_l() bool trackPaused = false; bool trackPaused = false; bool trackStopped = false; bool trackStopped = false; if ((mType == DIRECT) && audio_is_linear_pcm(mFormat) && !usesHwAvSync()) { return !mStandby; } // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack // after a timeout and we will enter standby then. // after a timeout and we will enter standby then. if (mTracks.size() > 0) { if (mTracks.size() > 0) { Loading