Loading services/audioflinger/Threads.cpp +22 −20 Original line number Diff line number Diff line Loading @@ -4223,14 +4223,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr if (last) { mFlushPending = true; } } else if (track->framesReady() && track->isReady() && !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) { ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer); if (track->mFillingUpStatus == Track::FS_FILLED) { track->mFillingUpStatus = Track::FS_ACTIVE; // make sure processVolume_l() will apply new volume even if 0 mLeftVolFloat = mRightVolFloat = -1.0; if (track->isResumePending()) { } else if (track->isResumePending()){ track->resumeAck(); if (last) { if (mPausedBytesRemaining) { Loading @@ -4247,8 +4240,17 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr } // enable write to audio HAL sleepTime = 0; // Do not handle new data in this iteration even if track->framesReady() mixerStatus = MIXER_TRACKS_ENABLED; } } } else if (track->framesReady() && track->isReady() && !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) { ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer); if (track->mFillingUpStatus == Track::FS_FILLED) { track->mFillingUpStatus = Track::FS_ACTIVE; // make sure processVolume_l() will apply new volume even if 0 mLeftVolFloat = mRightVolFloat = -1.0; } if (last) { Loading services/audioflinger/Tracks.cpp +5 −1 Original line number Diff line number Diff line Loading @@ -1020,9 +1020,13 @@ void AudioFlinger::PlaybackThread::Track::resumeAck() { if (mState == RESUMING) mState = ACTIVE; // Other possibility of pending resume is stopping_1 state // Do not update the state from stopping as this prevents // drain being called. if (mState == STOPPING_1) { mResumeToStopping = false; } } // ---------------------------------------------------------------------------- Loading Loading
services/audioflinger/Threads.cpp +22 −20 Original line number Diff line number Diff line Loading @@ -4223,14 +4223,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr if (last) { mFlushPending = true; } } else if (track->framesReady() && track->isReady() && !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) { ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer); if (track->mFillingUpStatus == Track::FS_FILLED) { track->mFillingUpStatus = Track::FS_ACTIVE; // make sure processVolume_l() will apply new volume even if 0 mLeftVolFloat = mRightVolFloat = -1.0; if (track->isResumePending()) { } else if (track->isResumePending()){ track->resumeAck(); if (last) { if (mPausedBytesRemaining) { Loading @@ -4247,8 +4240,17 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr } // enable write to audio HAL sleepTime = 0; // Do not handle new data in this iteration even if track->framesReady() mixerStatus = MIXER_TRACKS_ENABLED; } } } else if (track->framesReady() && track->isReady() && !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) { ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer); if (track->mFillingUpStatus == Track::FS_FILLED) { track->mFillingUpStatus = Track::FS_ACTIVE; // make sure processVolume_l() will apply new volume even if 0 mLeftVolFloat = mRightVolFloat = -1.0; } if (last) { Loading
services/audioflinger/Tracks.cpp +5 −1 Original line number Diff line number Diff line Loading @@ -1020,9 +1020,13 @@ void AudioFlinger::PlaybackThread::Track::resumeAck() { if (mState == RESUMING) mState = ACTIVE; // Other possibility of pending resume is stopping_1 state // Do not update the state from stopping as this prevents // drain being called. if (mState == STOPPING_1) { mResumeToStopping = false; } } // ---------------------------------------------------------------------------- Loading