Loading libvideoeditor/lvpp/VideoEditorPreviewController.cpp +6 −5 Original line number Diff line number Diff line Loading @@ -519,7 +519,7 @@ M4OSA_ERR VideoEditorPreviewController::startPreview( // as threadProcess first increments the clip index // and then processes clip in thread loop mCurrentClipNumber = i-1; LOGV("startPreview:mCurrentClipNumber = %d fromMS=%d",i,fromMS); LOGD("startPreview:mCurrentClipNumber = %d fromMS=%d",i,fromMS); // Save original value mFirstPreviewClipBeginTime = mClipList[i]->uiBeginCutTime; Loading Loading @@ -1024,13 +1024,13 @@ M4OSA_ERR VideoEditorPreviewController::threadProc(M4OSA_Void* param) { if(pController->mPlayerState == VePlayerIdle) { (pController->mCurrentClipNumber)++; LOGV("threadProc: playing file index %d total clips %d", LOGD("threadProc: playing file index %d total clips %d", pController->mCurrentClipNumber, pController->mNumberClipsToPreview); if((M4OSA_UInt32)pController->mCurrentClipNumber >= pController->mNumberClipsToPreview) { LOGV("All clips previewed"); LOGD("All clips previewed"); pController->mCurrentPlayedDuration = 0; pController->mCurrentClipDuration = 0; Loading @@ -1040,7 +1040,7 @@ M4OSA_ERR VideoEditorPreviewController::threadProc(M4OSA_Void* param) { pController->mCurrentClipNumber = pController->mStartingClipIndex; LOGV("Preview looping TRUE, restarting from clip index %d", LOGD("Preview looping TRUE, restarting from clip index %d", pController->mCurrentClipNumber); // Reset the story board timestamp inside the player Loading Loading @@ -1159,7 +1159,8 @@ void VideoEditorPreviewController::notify( break; case MEDIA_PLAYBACK_COMPLETE: { LOGV("notify:MEDIA_PLAYBACK_COMPLETE"); LOGD("notify:MEDIA_PLAYBACK_COMPLETE, mCurrentClipNumber = %d", pController->mCurrentClipNumber); pController->mPlayerState = VePlayerIdle; //send progress callback with last frame timestamp Loading Loading
libvideoeditor/lvpp/VideoEditorPreviewController.cpp +6 −5 Original line number Diff line number Diff line Loading @@ -519,7 +519,7 @@ M4OSA_ERR VideoEditorPreviewController::startPreview( // as threadProcess first increments the clip index // and then processes clip in thread loop mCurrentClipNumber = i-1; LOGV("startPreview:mCurrentClipNumber = %d fromMS=%d",i,fromMS); LOGD("startPreview:mCurrentClipNumber = %d fromMS=%d",i,fromMS); // Save original value mFirstPreviewClipBeginTime = mClipList[i]->uiBeginCutTime; Loading Loading @@ -1024,13 +1024,13 @@ M4OSA_ERR VideoEditorPreviewController::threadProc(M4OSA_Void* param) { if(pController->mPlayerState == VePlayerIdle) { (pController->mCurrentClipNumber)++; LOGV("threadProc: playing file index %d total clips %d", LOGD("threadProc: playing file index %d total clips %d", pController->mCurrentClipNumber, pController->mNumberClipsToPreview); if((M4OSA_UInt32)pController->mCurrentClipNumber >= pController->mNumberClipsToPreview) { LOGV("All clips previewed"); LOGD("All clips previewed"); pController->mCurrentPlayedDuration = 0; pController->mCurrentClipDuration = 0; Loading @@ -1040,7 +1040,7 @@ M4OSA_ERR VideoEditorPreviewController::threadProc(M4OSA_Void* param) { pController->mCurrentClipNumber = pController->mStartingClipIndex; LOGV("Preview looping TRUE, restarting from clip index %d", LOGD("Preview looping TRUE, restarting from clip index %d", pController->mCurrentClipNumber); // Reset the story board timestamp inside the player Loading Loading @@ -1159,7 +1159,8 @@ void VideoEditorPreviewController::notify( break; case MEDIA_PLAYBACK_COMPLETE: { LOGV("notify:MEDIA_PLAYBACK_COMPLETE"); LOGD("notify:MEDIA_PLAYBACK_COMPLETE, mCurrentClipNumber = %d", pController->mCurrentClipNumber); pController->mPlayerState = VePlayerIdle; //send progress callback with last frame timestamp Loading